TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
5 bombers moved from Western United States to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
5 bombers moved from Western United States to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber moved from Libya to Egypt
2 fighters and 1 tactical_bomber moved from Libya to Alexandria
2 artilleries moved from Tobruk to Alexandria
2 armour moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to India
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
1 factory_minor placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,3,3,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,83
British : 0,00
Italians : 0,83
Chinese : 0,17
Japanese : -0,67
@weddingsinger Because over the games we played, you always posted in same kind of hours I did. I was curious if you were in the country or on the East coast. I am on Canada, Ontario in Ottawa, so I am one hour ahead of you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 9 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour moved from Romania to Western Ukraine
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; French defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Italians
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from 81 Sea Zone to Greece
1 artillery moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Yugoslavia to Eastern Poland
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns and 6 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns and 6 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Malta
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Romania to Russia
2 fighters and 2 tactical_bombers moved from Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
6 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Greece
2 armour moved from Greece to Romania
5 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Norway
5 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Russia to Western Ukraine
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 submarines placed in 105 Sea Zone
5 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -1.33
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 35 PUs;
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Szechwan to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
5 infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 35 PUs;
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Szechwan to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
5 infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Hunan
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 3,00 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Hunan
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Hunan
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Volgograd to Samara
6 armour moved from Bryansk to Russia
13 infantry moved from Bryansk to Russia
4 aaGuns and 2 artilleries moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
2 artilleries and 7 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Shan State
2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 mech_infantrys moved from Shantung to Kweichow
1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to French Indo China
2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in Guam
Battle in Kweichow
Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Kweichow, round 2 : 4/13 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Java from Dutch, taking Guam from Americans, taking Kweichow from Chinese with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
3 armour placed in French Indo China
1 harbour placed in Hainan
2 infantry and 1 tactical_bomber placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Java to Western Australia
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 bomber moved from Queensland to India
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from Fiji to 50 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from 21 Sea Zone to New Guinea
5 bombers moved from Western United States to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
9 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 9 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Western Germany to Algeria
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Southern Belarus
2 mech_infantrys moved from Slovakia Hungary to Southern Belarus
1 bomber moved from Southern Italy to Southern Belarus
Combat - Italians
Battle in Southern Belarus
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Southern Belarus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians win, taking Southern Belarus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern Belarus to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Round: 12
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 7 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Sinkiang to Evenki National Okrug
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from India to Persia
2 fighters moved from India to Persia
1 fighter moved from Indian Ocean Sea Zone to Kazakh S.S.R.
2 infantry moved from India to Indian Ocean Sea Zone
2 battleships, 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
2 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
Combat - Japanese
Battle in Kenya-Rhodesia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Kenya-Rhodesia, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya-Rhodesia
Japanese win, taking Kenya-Rhodesia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Persia
2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 submarine moved from Indian Ocean Sea Zone to Mozambique Sea Zone
1 carrier moved from Indian Ocean Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China to India
4 infantry moved from French Indo China to Sinkiang
2 fighters moved from Persia to Novosibirsk
2 fighters moved from Evenki National Okrug to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
8 infantry moved from Yakut S.S.R. to Novosibirsk
6 infantry moved from Manchuria to Yakut S.S.R.
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 bomber moved from Japan to Novosibirsk
1 armour and 4 infantry moved from Japan to Japan Sea Zone
1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
1 armour and 6 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
4 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 0.67
British regular : 0.00
I hope all is well with you. You usually are more talkative. Been a very cold winter here. My stove broke down so my wife and I have been surviving on a small heaters. Its cold in here but we’ll survive until we get our new stove in. Lots of blankets and movies. Lol. Well you have a great day.