Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 6 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            3 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 6 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            3 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            1 fighter moved from Morocco to Malta
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Romania to Russia
            2 fighters and 2 tactical_bombers moved from Poland to Belarus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            6 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
            7 infantry moved from Bessarabia to Western Ukraine
            2 artilleries moved from Romania to Bessarabia
            2 infantry moved from Bulgaria to Greece
            2 armour moved from Greece to Romania
            5 armour moved from Yugoslavia to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            3 aaGuns moved from Poland to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Vyborg to Novgorod
            1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Poland to Western Germany
            1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
            4 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Norway
            5 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Russia to Western Ukraine
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            2 submarines placed in 105 Sea Zone
            5 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 49 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -1.33
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 35 PUs; 
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Szechwan to Hunan
            2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
            5 infantry moved from Archangel to Novgorod
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 35 PUs; 
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Szechwan to Hunan
            2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
            5 infantry moved from Archangel to Novgorod
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 5 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Hunan
                Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 4 infantry
                    Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Hunan
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Hunan
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 2 armour and 2 mech_infantrys
                Casualties for Japanese: 1 artillery and 4 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
            1 infantry moved from Volgograd to Samara
            6 armour moved from Bryansk to Russia
            13 infantry moved from Bryansk to Russia
            4 aaGuns and 2 artilleries moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 1,17
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Kweichow
            2 artilleries and 7 infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Shan State
            2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            3 mech_infantrys moved from Shantung to Kweichow
            1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Kwangsi to Philippines
            2 tactical_bombers moved from Kwangsi to French Indo China
            2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Guam
            Battle in Kweichow
                Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Kweichow, round 2 : 4/13 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Java from Dutch, taking Guam from Americans, taking Kweichow from Chinese with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 aaGun moved from Anhwe to Kweichow
    
        Place Units - Japanese
            3 armour placed in French Indo China
            1 harbour placed in Hainan
            2 infantry and 1 tactical_bomber placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    UK_Pacific : -1.33
    Japanese : 0.50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 bomber moved from Queensland to 21 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 bomber moved from Queensland to 21 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Celebes from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from Java to Western Australia
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 bomber moved from Queensland to India
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from Fiji to 50 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from 21 Sea Zone to New Guinea
            5 bombers moved from Western United States to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            9 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleries, 1 fighter and 9 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            3 infantry moved from Persia to Iraq
            1 infantry moved from Malta to 96 Sea Zone
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Alexandria to Iraq
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Anglo Egyptian Sudan
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 bomber moved from Queensland to 21 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Celebes from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from Java to Western Australia
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 bomber moved from Queensland to India
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from Fiji to 50 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from 21 Sea Zone to New Guinea
            5 bombers moved from Western United States to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            9 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleries, 1 fighter and 9 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            3 infantry moved from Persia to Iraq
            1 infantry moved from Malta to 96 Sea Zone
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Alexandria to Iraq
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 4 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery, 1 infantry and 3 mech_infantrys moved from Yunnan to Szechwan
            3 aaGuns moved from Yunnan to Szechwan
            2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
            2 armour moved from Union of South Africa to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Egypt to Persia
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Libya to Alexandria
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : -2,17
    Italians : -2,33
    Americans : 1,33
    Neutral_Axis : 0,00
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to 81 Sea Zone
            1 armour moved from Eastern Poland to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Greece
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Java
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Java
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 fighter moved from Malta to Gibraltar
            2 infantry moved from Algeria to Morocco
            1 infantry moved from Tunisia to Libya
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Normandy Bordeaux to 96 Sea Zone
            1 bomber moved from Western Ukraine to 96 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            4 infantry moved from Karelia to Novgorod
            2 artilleries moved from Bessarabia to Ukraine
            2 armour moved from Romania to Ukraine
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Novgorod
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Poland to Novgorod
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser and 1 destroyer; French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
                    British roll dice for 2 cruisers and 2 destroyers in 96 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Novgorod
                Germans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 2 : 5/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            6 armour, 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 aaGuns, 5 armour, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            5 armour and 8 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Poland to Western Ukraine
            5 armour moved from Germany to Eastern Poland
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            2 bombers moved from 96 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
            1 aaGun moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 submarines placed in 105 Sea Zone
            2 carriers and 1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Germans collect 51 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.33
    British : 0.33
    Russians : 1.67
    

    Savegame

  • '19

    @weddingsinger those Italians tanks are quite handy!!


  • @Sovietishcat

    Yes they are.

    These days I’m leaning more just deciding that Italy’s only job is to keep Italy, keep Greece, and send mech/tanks to Russia. After you have a couple it just becomes a bomber factory.

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Samara to Russia
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
            2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kweichow to Yunnan
            2 bombers moved from French Indo China to India
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 artillery and 1 mech_infantry moved from French Indo China to Shan State
            3 tactical_bombers moved from French Indo China to Shan State
            2 armour moved from French Indo China to Kwangsi
            2 armour moved from French Indo China to Shan State
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Manchuria to Amur
            2 artilleries, 4 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/13 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            2 fighters moved from Celebes to 44 Sea Zone
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
            2 battleships, 3 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            3 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Kwangsi to Shantung
            1 tactical_bomber moved from Kwangsi to French Indo China
            3 fighters moved from Philippines to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 armour placed in French Indo China
            3 armour placed in Shantung
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.67
    UK_Pacific : -1.00
    AA fire in India : : -0.33
    Japanese : 1.83
    

    Savegame

Suggested Topics

  • 60
  • 85
  • 46
  • 91
  • 133
  • 122
  • 187
  • 147
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.4k

Users

39.9k

Topics

1.7m

Posts