trulpen (Axis) vs Tirano (Allies +19), OOB, #1


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Non Combat Move - Americans
            3 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
            2 fighters moved from United Kingdom to 101 Sea Zone
            6 transports moved from 106 Sea Zone to 101 Sea Zone
            1 armour moved from French Indo China to Burma
            4 fighters moved from Northern Territory to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            3 mech_infantrys moved from United Kingdom to Eire
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
            2 armour, 2 artilleries and 6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Non Combat Move - Americans
            3 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
            2 fighters moved from United Kingdom to 101 Sea Zone
            6 transports moved from 106 Sea Zone to 101 Sea Zone
            1 armour moved from French Indo China to Burma
            4 fighters moved from Northern Territory to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            3 mech_infantrys moved from United Kingdom to Eire
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
            2 armour, 2 artilleries and 6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; 
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 3 armour
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            3 infantry moved from India to Burma
            1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - British
            1 carrier and 1 destroyer placed in 106 Sea Zone
            1 artillery placed in Quebec
            1 fighter and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to 106 Sea Zone: 4 fighters
            EDIT: Adding units owned by British to Quebec: 1 tactical_bomber
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to India: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Non Combat Move - Americans
            3 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
            2 fighters moved from United Kingdom to 101 Sea Zone
            6 transports moved from 106 Sea Zone to 101 Sea Zone
            1 armour moved from French Indo China to Burma
            4 fighters moved from Northern Territory to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            3 mech_infantrys moved from United Kingdom to Eire
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
            2 armour, 2 artilleries and 6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; 
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 3 armour
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            3 infantry moved from India to Burma
            1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - British
            1 carrier and 1 destroyer placed in 106 Sea Zone
            1 artillery placed in Quebec
            1 fighter and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to 106 Sea Zone: 4 fighters
            EDIT: Adding units owned by British to Quebec: 1 tactical_bomber
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to India: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rostov: 2 fighters
            EDIT: Adding units owned by British to Bryansk: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 1x factory_minor; Remaining resources: 20 PUs; 
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 97 Sea Zone from British
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Tunisia to Libya
            1 bomber moved from Romania to Volgograd
            3 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Volgograd to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            3 armour and 1 mech_infantry moved from Western Ukraine to Romania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    AA fire in Volgograd : : -0,17
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Rostov to Russia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Rostov to Russia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            2 tactical_bombers moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to Bulgaria
            1 bomber moved from Western Germany to Albania
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Belarus
            2 infantry moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Romania to Albania
            2 armour and 2 mech_infantrys moved from Romania to Bulgaria
            1 armour and 1 mech_infantry moved from Nenetsia to Timguska
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Timguska
    
        Combat - Germans
            Battle in Scotland
            Battle in United Kingdom
                Germans attack with 3 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers
                British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 2 artilleries
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 3 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/20 hits, 8,50 expected hits
                    British roll dice for 1 armour, 3 artilleries and 3 infantry in United Kingdom, round 2 : 1/7 hits, 2,50 expected hits
                    1 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 40PUs while taking British capital
                Germans win, taking Scotland from British, taking United Kingdom from British with 3 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 3 infantry
                Casualties for Americans: 2 artilleries
            Battle in Albania
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Albania, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
            4 aaGuns, 7 armour and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
            4 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Archangel to Novgorod
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 aaGun and 1 artillery moved from Archangel to Novgorod
            2 fighters and 2 tactical_bombers moved from United Kingdom to Western Germany
            1 bomber moved from Albania to Eastern Poland
            1 bomber moved from Bulgaria to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            2 bombers moved from Belarus to Novgorod
            3 tactical_bombers moved from United Kingdom to 110 Sea Zone
            3 fighters moved from United Kingdom to 110 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            5 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -1,17
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Volgograd to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 mech_infantry moved from Volgograd to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            5 armour, 11 artilleries and 26 infantry moved from Bryansk to Belarus
            3 armour moved from Russia to Belarus
            3 mech_infantrys moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 8 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 8 armour, 11 artilleries, 26 infantry and 3 mech_infantrys in Belarus, round 2 : 15/48 hits, 14.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 8 armour, 11 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Belarus
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Siberia to Amur
            1 infantry moved from Buryatia to Amur
            2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R.
            8 infantry moved from Russia to Vologda
    
        Place Units - Russians
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Amur
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            1 fighter moved from Japan to 19 Sea Zone
            1 bomber moved from Shensi to Amur
            1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 mech_infantrys moved from Kansu to Sikang
            1 bomber moved from Shensi to Sikang
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Malaya
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking Malaya from UK_Pacific, taking 19 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Amur
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Amur, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 2 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 6/11 hits, 3,33 expected hits
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to Kwangtung
            1 bomber moved from Amur to Manchuria
            1 infantry moved from Evenkiyskiy to Timguska
            1 bomber moved from Sikang to Kwangtung
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Kwangtung
            1 fighter and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Chinese : -0,67
    UK_Pacific : 1,00
    Russians : 0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 37 Sea Zone to Shan State
            1 armour moved from Burma to Shan State
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Eastern United States to Quebec
            1 carrier, 2 destroyers, 2 fighters, 3 submarines and 6 transports moved from 101 Sea Zone to 106 Sea Zone
            2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            3 infantry moved from 106 Sea Zone to Quebec
            1 transport moved from 39 Sea Zone to 59 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,6
            Americans collect 61 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 37 Sea Zone to Shan State
            1 armour moved from Burma to Shan State
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Eastern United States to Quebec
            1 carrier, 2 destroyers, 2 fighters, 3 submarines and 6 transports moved from 101 Sea Zone to 106 Sea Zone
            2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            3 infantry moved from 106 Sea Zone to Quebec
            1 transport moved from 39 Sea Zone to 59 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,6
            Americans collect 61 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
            1 fighter moved from Persia to Burma
            1 fighter moved from Burma to Shan State
            1 aaGun and 3 infantry moved from Burma to Shan State
            5 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 battleship moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - UK_Pacific
            5 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Removing units owned by British from Burma: 1 fighter
            EDIT: Removing units owned by British from Shan State: 1 fighter
            EDIT: Adding units owned by UK_Pacific to India: 1 aaGun and 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 1 aaGun, 2 fighters and 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 artillery and 1 mech_infantry
            EDIT: Adding units owned by UK_Pacific to Shan State: 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
                  Italians take Tobruk from French
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            3 armour and 1 mech_infantry moved from Romania to Greece
            1 bomber moved from Romania to Greece
            3 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 3 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
                British defend with 4 infantry
                    Italians roll dice for 3 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/10 hits, 4,17 expected hits
                    British roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the British lost in Greece
                    Italians roll dice for 3 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Greece, round 3 : 5/10 hits, 4,17 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 3 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 4 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
            1 carrier and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 36 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 fighter moved from Russia to Belarus
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 36 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 fighter moved from Russia to Belarus
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 battleship, 2 carriers and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Scotland to Eire
            1 transport moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            3 fighters moved from 110 Sea Zone to Eire
            3 tactical_bombers moved from 110 Sea Zone to Eire
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from British
            11 armour, 5 artilleries, 11 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to Eire
            2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai
            2 bombers moved from Novgorod to Russia
            2 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @Tirano Guess you want to intercept in Moscow. Correct?


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 battleship, 2 carriers and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Scotland to Eire
            1 transport moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            3 fighters moved from 110 Sea Zone to Eire
            3 tactical_bombers moved from 110 Sea Zone to Eire
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from British
            11 armour, 5 artilleries, 11 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to Eire
            2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai
            2 bombers moved from Novgorod to Russia
            2 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 1/4 hits, 0,67 expected hits
                    Defenders Fire,  : 1/4 hits, 0,67 expected hits
                    1 bomber owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Tsinghai
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Eire
                Germans attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
                Americans defend with 3 mech_infantrys
                    Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Eire, round 2 : 7/14 hits, 6,83 expected hits
                    British roll dice for 3 mech_infantrys in Eire, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Eire
                Germans win, taking Eire from British with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 mech_infantrys
            Battle in Western Ukraine
                Germans attack with 11 armour, 5 artilleries, 11 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour, 5 artilleries, 11 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 9/35 hits, 11,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 11 armour, 5 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Albania to Romania
            2 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
            4 aaGuns moved from Eastern Poland to Western Ukraine
            5 armour and 2 mech_infantrys moved from Germany to Romania
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from Novgorod to Baltic States
            2 artilleries and 3 infantry moved from Novgorod to Vyborg
            1 armour moved from Novgorod to Poland
            1 aaGun moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
            2 bombers moved from Russia to Western Ukraine
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            3 carriers, 1 destroyer and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
            5 fighters and 5 tactical_bombers moved from Eire to 109 Sea Zone
            2 bombers moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
    
        Place Units - Germans
            1 battleship and 2 carriers placed in 109 Sea Zone
            2 artilleries and 8 infantry placed in Western Germany
            1 artillery and 5 infantry placed in Germany
            Germans undo move 3.
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,50
    Germans : -3,83
    Defenders Fire,  : : 0,33
    British : 1,00
    Chinese : -0,67
    Attackers Fire,  : : 0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 20 PUs; 
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            2 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Samara to Kazakhstan
            5 mech_infantrys moved from Russia to Kazakhstan
            4 aaGuns, 8 armour, 11 artilleries, 19 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            4 infantry moved from Vologda to Samara
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 infantry
            EDIT: Adding units owned by Russians to Yenisey: 2 infantry
            EDIT: Changing ownership of Yenisey from Japanese to Russians
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 6 infantry
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 29 to 30
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Americans
            1 artillery moved from Java to 42 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 bomber and 1 fighter moved from Kwangtung to 35 Sea Zone
            1 bomber moved from Manchuria to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Borneo
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers and 4 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/17 hits, 9,17 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 2 transports in 35 Sea Zone, round 2 : 5/17 hits, 8,83 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 7/17 hits, 9,17 expected hits
                    ANZAC roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 2 transports in 35 Sea Zone, round 3 : 11/16 hits, 8,50 expected hits
                    3 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 fighters and 3 tactical_bombers in 35 Sea Zone, round 4 : 4/9 hits, 5,50 expected hits
                    ANZAC roll dice for 2 battleships, 1 cruiser, 6 fighters and 2 transports in 35 Sea Zone, round 4 : 4/9 hits, 5,83 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC and 3 fighters owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/5 hits, 3,17 expected hits
                    ANZAC roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 5 : 3/5 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships in 35 Sea Zone, round 6 : 1/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 6 : 1/3 hits, 2,00 expected hits
                    1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship in 35 Sea Zone, round 7 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 2 battleships and 2 transports in 35 Sea Zone, round 7 : 2/2 hits, 1,33 expected hits
                    1 battleship owned by the Japanese and 1 battleship owned by the British lost in 35 Sea Zone
                ANZAC win with 1 battleship and 2 transports remaining. Battle score for attacker is -49
                Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
                Casualties for Japanese: 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 tactical_bombers
                Casualties for Americans: 2 carriers, 2 cruisers and 4 fighters
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Kwangsi to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Sikang to Kweichow
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -4,00
    Russians : 0,33
    Japanese : -7,00
    

    Savegame

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