@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 unit repaired.
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Eastern Poland to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Nenetsia
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Western Germany
2 aaGuns, 10 armour, 9 artilleries, 28 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Germany to Baltic States
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from France to Western Germany
1 battleship and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 fighter moved from 97 Sea Zone to Baltic States
3 fighters moved from Algeria to Western Germany
2 tactical_bombers moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Western Germany
Place Units - Germans
2 infantry placed in France
5 mech_infantrys placed in Western Germany
3 armour placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 8 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
12 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
2 armour, 11 artilleries, 2 fighters, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
4 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Amur to Korea
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 42 Sea Zone to Burma
1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 55 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Burma, round 2 : 5/17 hits, 5.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Burma
2 fighters moved from Burma to 38 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
3 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Suiyuyan to Chahar
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from French Indo China to Anhwe
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 bomber moved from French Indo China to Philippines
1 bomber moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
2 bombers and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
UK_Pacific : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Non Combat Move - Americans
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
4 bombers placed in Western United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
15 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Shensi to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Belgian Congo to Egypt
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to West India
7 infantry moved from India to West India
2 armour moved from India to West India
2 artilleries moved from India to West India
1 tactical_bomber moved from India to West India
2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Northwest Persia to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to West India: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter moved from Algeria to Southern Italy
3 artilleries and 2 infantry moved from Algeria to Tunisia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Rostov
2 tactical_bombers moved from Southern Italy to Rostov
4 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 fighter moved from Baltic States to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Novgorod to Russia
Intercept Moscow? 3 Bombers and 1 Fighter vs 3 Fighters.
@Tizkit I’ve always had terrible luck with it but yes, intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Rostov
2 tactical_bombers moved from Southern Italy to Rostov
4 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 fighter moved from Baltic States to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Novgorod to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,7,7 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Ukraine
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Rostov to Bryansk
2 aaGuns, 10 armour, 9 artilleries, 28 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
2 mech_infantrys moved from Baltic States to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Baltic States to Bryansk
3 artilleries and 3 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Algeria to Southern Italy
3 armour moved from Germany to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Western Germany to Bryansk
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Nenetsia to Archangel
Place Units - Germans
2 artilleries and 1 infantry placed in France
9 mech_infantrys placed in Western Germany
Germans undo move 2.
7 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 2.33
Defenders Fire, : : -0.50
Attackers Fire, : : -0.67
Russians : 0.00
@DannyDuck716 said in G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15:
@Tizkit I’ve always had terrible luck with it but yes, intercept
Well, that one was surprisingly uneventful. 0 for 10 on the rolls at 1 between the two of us.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 18 PUs;
Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Urals
1 fighter moved from Russia to Urals
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Urals, round 2 : 4/10 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Urals to Russia
1 tactical_bomber moved from Urals to Russia
Place Units - Russians
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
2 fighters moved from Manchuria to Korea
1 fighter moved from Anhwe to Korea
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Anhwe to Korea
9 infantry moved from Manchuria to Korea
1 bomber moved from Japan to Kweichow
2 tactical_bombers moved from Anhwe to Kweichow
2 fighters moved from 38 Sea Zone to Kweichow
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to India
1 artillery and 1 infantry moved from Burma to India
1 armour moved from Jehol to Korea
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
4 mech_infantrys moved from Jehol to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
1 armour and 2 mech_infantrys moved from Burma to Kweichow
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Guam
Battle in India
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Guam from Americans, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Korea
Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Korea : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 2 tactical_bombers in Korea, round 2 : 9/21 hits, 7.67 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 2 tactical_bombers in Korea, round 3 : 9/18 hits, 7.17 expected hits
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry, 9 mech_infantrys and 3 tactical_bombers
Chinese defend with 15 infantry
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 9/22 hits, 7.83 expected hits
Chinese roll dice for 15 infantry in Kweichow, round 2 : 7/15 hits, 5.00 expected hits
3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 9/15 hits, 6.67 expected hits
Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry and 6 mech_infantrys
Casualties for Chinese: 15 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 bomber moved from Korea to Japan
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
2 bombers moved from Kweichow to French Indo China
1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from Kweichow to Burma
2 tactical_bombers moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Kweichow to French Indo China
2 fighters moved from Kweichow to Anhwe
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from India to Burma
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00
Chinese : 2.00
UK_Pacific : -0.33
Russians : -2.67
Japanese : 5.17
@Tizkit combat differential of over 5… wow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 2 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Western United States to Gibraltar
1 armour and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Shensi
2 infantry moved from Szechwan to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber moved from West India to India
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
Combat - British
Battle in India
British attack with 4 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/17 hits, 5.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
British win, taking India from Japanese with 4 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 aaGun moved from West India to India
1 tactical_bomber moved from India to Persia
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
3 armour placed in Iraq
1 destroyer and 1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 2.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Belarus to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
@DannyDuck716 said in G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15:
@Tizkit combat differential of over 5… wow
Yeah, I think some of that was probably excess kills anyway. I think the bigger deal was the bad Russian rolls. Only 3 losses for Japan as I recall and no AA gun hits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 1 bomber
EDIT: Adding units owned by Americans to Russia: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Northern Territory to India
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Queensland to Northern Territory
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 fighters moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
1 bomber moved from Eastern Poland to Russia