good luck!
G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15
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@DannyDuck716 99% sure you would intercept Gibraltar but I’ll ask anyway. Also, assuming all 5 eligible fighters.
If I score a hit do you want the French fighter killed first, or save it?
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@Tizkit Yes. Please intercept and yes on the French fighter.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 artillery moved from Italian Somaliland to Kenya 1 fighter moved from 93 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Air Battle in Gibraltar Italians attacks with 2 units heading to Gibraltar British launches 5 interceptors out of Gibraltar Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/5 hits, 0.83 expected hits 1 fighter owned by the French lost in Gibraltar Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar AA fire in Gibraltar : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Gibraltar causes 0 damage total. Battle in Kenya Italians attack with 1 artillery British defend with 1 fighter Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya British win with no units remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery Casualties for British: 1 fighter Cleaning up after air battles Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Tunisia to Algeria 1 aaGun moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Romania to Belarus 1 artillery and 2 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Eastern Poland 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Gibraltar to Algeria Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.83 AA fire in Gibraltar : : 0.83 Italians : 0.67 British : 0.33 Attackers Fire, : : 0.67
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - French
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 unit repaired. 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Eastern Poland to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Nenetsia Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Eastern Poland to Archangel 1 tactical_bomber moved from Eastern Poland to Western Germany 2 aaGuns, 10 armour, 9 artilleries, 28 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 2 armour and 2 mech_infantrys moved from Germany to Baltic States 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns moved from France to Western Germany 1 battleship and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 submarines moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 fighter moved from 97 Sea Zone to Baltic States 3 fighters moved from Algeria to Western Germany 2 tactical_bombers moved from Algeria to Southern Italy 1 tactical_bomber moved from Algeria to Western Germany Place Units - Germans 2 infantry placed in France 5 mech_infantrys placed in Western Germany 3 armour placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 25 PUs; Russians buy 8 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 12 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Yenisey to Timguska 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Russia to Vologda 2 armour, 11 artilleries, 2 fighters, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Amur to Korea Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Burma 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 55 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Burma, round 2 : 5/17 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Burma 2 fighters moved from Burma to 38 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 carrier moved from 55 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 3 infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Jehol 3 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Suiyuyan to Chahar 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Manchuria 1 tactical_bomber moved from French Indo China to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China 1 bomber moved from French Indo China to Philippines 1 bomber moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China 2 bombers and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : 0.67 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Non Combat Move - Americans 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 4 bombers placed in Western United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 15 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter moved from Shensi to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 2 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Belgian Congo to Egypt 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Eastern Persia to West India 7 infantry moved from India to West India 2 armour moved from India to West India 2 artilleries moved from India to West India 1 tactical_bomber moved from India to West India 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Northwest Persia to Iraq Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 bomber EDIT: Adding units owned by Americans to West India: 1 bomber EDIT: Turning off Edit Mode 1 bomber moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 aaGuns moved from India to West India Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Romania to Bessarabia 1 fighter moved from Algeria to Southern Italy 3 artilleries and 2 infantry moved from Algeria to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Territory 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Smolensk to Rostov 2 tactical_bombers moved from Southern Italy to Rostov 4 armour moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 fighter moved from Baltic States to Russia 2 bombers moved from Southern Italy to Russia 1 bomber moved from Novgorod to Russia
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Intercept Moscow? 3 Bombers and 1 Fighter vs 3 Fighters.
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@Tizkit I’ve always had terrible luck with it but yes, intercept
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Smolensk to Rostov 2 tactical_bombers moved from Southern Italy to Rostov 4 armour moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 fighter moved from Baltic States to Russia 2 bombers moved from Southern Italy to Russia 1 bomber moved from Novgorod to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/4 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,7,7 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Ukraine Germans attack with 4 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Rostov to Bryansk 2 aaGuns, 10 armour, 9 artilleries, 28 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 armour moved from Archangel to Bryansk 1 mech_infantry moved from Archangel to Bryansk 2 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 2 armour moved from Baltic States to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Algeria to Southern Italy 3 armour moved from Germany to Eastern Poland 1 bomber moved from Russia to Eastern Poland 2 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Western Germany to Bryansk 5 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Nenetsia to Archangel Place Units - Germans 2 artilleries and 1 infantry placed in France 9 mech_infantrys placed in Western Germany Germans undo move 2. 7 mech_infantrys placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.33 Defenders Fire, : : -0.50 Attackers Fire, : : -0.67 Russians : 0.00
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@DannyDuck716 said in G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15:
@Tizkit I’ve always had terrible luck with it but yes, intercept
Well, that one was surprisingly uneventful. 0 for 10 on the rolls at 1 between the two of us.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 18 PUs; Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Timguska to Urals 1 fighter moved from Russia to Urals 1 infantry moved from Vologda to Russia 1 infantry moved from Tambov to Russia 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Russia to Urals 1 fighter moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Urals, round 2 : 4/10 hits, 3.17 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Urals to Russia 1 tactical_bomber moved from Urals to Russia Place Units - Russians 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to Korea 1 bomber moved from Japan to Korea 2 fighters moved from Manchuria to Korea 1 fighter moved from Anhwe to Korea 1 tactical_bomber moved from Manchuria to Korea 1 tactical_bomber moved from Anhwe to Korea 9 infantry moved from Manchuria to Korea 1 bomber moved from Japan to Kweichow 2 tactical_bombers moved from Anhwe to Kweichow 2 fighters moved from 38 Sea Zone to Kweichow 2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from Philippines to Kweichow 1 bomber moved from Philippines to India 1 artillery and 1 infantry moved from Burma to India 1 armour moved from Jehol to Korea 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 4 mech_infantrys moved from Jehol to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 1 armour and 2 mech_infantrys moved from Burma to Kweichow 3 infantry moved from Yunnan to Kweichow 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in India Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Guam from Americans, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Korea Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 2 tactical_bombers in Korea, round 2 : 9/21 hits, 7.67 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 2 tactical_bombers in Korea, round 3 : 9/18 hits, 7.17 expected hits Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Kweichow Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry, 9 mech_infantrys and 3 tactical_bombers Chinese defend with 15 infantry Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 9/22 hits, 7.83 expected hits Chinese roll dice for 15 infantry in Kweichow, round 2 : 7/15 hits, 5.00 expected hits 3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 9/15 hits, 6.67 expected hits Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry and 6 mech_infantrys Casualties for Chinese: 15 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 5 submarines moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to Japan 1 tactical_bomber moved from Korea to Japan 1 bomber moved from Korea to Japan 3 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Chahar to Anhwe 2 bombers moved from Kweichow to French Indo China 1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter moved from Kweichow to Burma 2 tactical_bombers moved from Kweichow to 37 Sea Zone 1 tactical_bomber moved from Kweichow to Burma 1 fighter moved from Kweichow to French Indo China 2 fighters moved from Kweichow to Anhwe 1 battleship moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from India to Burma Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00 Chinese : 2.00 UK_Pacific : -0.33 Russians : -2.67 Japanese : 5.17
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@Tizkit combat differential of over 5… wow
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Gibraltar 1 armour and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour and 1 mech_infantry moved from Algeria to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Queensland Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Shensi 2 infantry moved from Szechwan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Eastern Persia to India 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber moved from West India to India 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Iraq to Northwest Persia Combat - British Battle in India British attack with 4 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/17 hits, 5.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India British win, taking India from Japanese with 4 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 aaGuns moved from West India to India 1 aaGun moved from West India to India 1 tactical_bomber moved from India to Persia 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 3 armour placed in Iraq 1 destroyer and 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 2.67 Japanese : 1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Belarus to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :