@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.50 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 3 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in 95 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 3 fighters; Americans defend with 1 cruiser, 1 destroyer and 5 transports Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 5 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser Casualties for Americans: 1 cruiser and 1 destroyer Casualties for British: 1 fighter Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/7 hits, 2.67 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Scrambled unit stays in territory 95 Sea Zone Scrambled unit stays in territory 95 Sea Zone Non Combat Move - Italians 2 fighters could not land in 95 Sea Zone and were removed 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -1.00 Americans : 2.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 armour Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry British defend with 3 fighters; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/10 hits, 4.67 expected hits 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits Americans roll dice for 3 fighters in Southern Italy, round 3 : 3/3 hits, 2.00 expected hits 1 artillery owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 34 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for British: 3 fighters Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 fighter moved from Southern Italy to 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.50 Americans : -2.00
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French 1 fighter moved from Scotland to Nenetsia 2 infantry moved from Scotland to United Kingdom
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 3 mech_infantrys moved from Eastern Poland to Novgorod 3 tactical_bombers moved from Eastern Poland to Novgorod 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 4 armour, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Eastern Poland
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@yanksaldaway scramble in 91?
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 3 mech_infantrys moved from Eastern Poland to Novgorod 3 tactical_bombers moved from Eastern Poland to Novgorod 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 4 armour, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser, 1 destroyer and 5 transports Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 5 transports in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 95 Sea Zone 5 transports owned by the Americans lost in 95 Sea Zone Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 1 cruiser, 1 destroyer and 5 transports Battle in Gibraltar Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 fighters Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/5 hits, 1.50 expected hits British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 fighters owned by the Americans and 2 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Americans: 2 fighters Casualties for British: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 3 bombers moved from 95 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 3 tactical_bombers moved from Novgorod to Eastern Poland 3 aaGuns moved from Belarus to Bryansk Place Units - Germans 4 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : 0.00 Americans : -0.83 Russians : -1.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 5 armour, 3 artilleries, 6 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 7 infantry moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 5 armour, 3 artilleries, 6 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 7 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 armour, 3 artilleries, 6 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys AA fire in Bryansk : 0/7 hits, 1.17 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 16/49 hits, 14.00 expected hits Germans roll dice for 3 aaGuns, 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys in Bryansk, round 2 : 15/43 hits, 16.67 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 13 infantry owned by the Germans lost in Bryansk Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/34 hits, 11.50 expected hits Germans roll dice for 14 armour, 5 artilleries, 6 infantry and 5 mech_infantrys in Bryansk, round 3 : 19/30 hits, 12.33 expected hits 2 mech_infantrys owned by the Russians, 15 infantry owned by the Russians, 2 artilleries owned by the Russians, 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk 7 armour owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 14 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Russians: 2 artilleries, 30 infantry and 2 mech_infantrys Casualties for Germans: 3 aaGuns, 19 infantry and 4 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Cleaning up during movement phase 4 aaGuns moved from Smolensk to Russia 6 fighters and 1 tactical_bomber moved from Bryansk to Russia EDIT: 7 armour and 1 artillery moved from Smolensk to Russia Place Units - Russians EDIT: Turning off Edit Mode 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 5.00 AA fire in Bryansk : : -1.17 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Hopei to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 artillery and 1 infantry moved from Shensi to Tsinghai 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 4 fighters and 4 tactical_bombers moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from Manchuria to Japan Combat - Japanese Battle in Hunan Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.00 expected hits Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 6/14 hits, 5.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is -23 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Tsinghai to Kweichow 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 infantry moved from Shan State to Burma 3 armour and 3 artilleries moved from Shan State to Burma 1 fighter moved from Shan State to Burma Place Units - Japanese 3 armour placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 2 armour placed in French Indo China Japanese undo move 2. 2 mech_infantrys placed in Kiangsu 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : 0.67 Japanese : 0.67
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@yanksaldaway still alive?
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@DannyDuck716 hey sorry for delay, just got my computer back from being fixed.
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 3 armour, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from Russia to Ukraine
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 3 armour, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from Russia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from 83 Sea Zone to French West Africa 4 armour, 1 artillery and 7 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 1 cruiser placed in 101 Sea Zone 2 fighters, 2 tactical_bombers and 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 1.33 AA fire in Ukraine : : -0.17 Neutral_Axis : 0.67
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 bomber moved from Russia to India 1 armour moved from Anglo Egyptian Sudan to Ethiopia
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 3 armour, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from Russia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from 83 Sea Zone to French West Africa 4 armour, 1 artillery and 7 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 1 cruiser placed in 101 Sea Zone 2 fighters, 2 tactical_bombers and 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 armour; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 bomber moved from Russia to India 1 armour moved from Anglo Egyptian Sudan to Ethiopia Combat - British Non Combat Move - British 2 infantry moved from 76 Sea Zone to Ethiopia Place Units - British 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 26 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans : 1.33 AA fire in Ukraine : : -0.17 Chinese : 0.33 Neutral_Axis : 0.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 2 infantry moved from Syria to Iraq 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 81 Sea Zone 1 carrier moved from 97 Sea Zone to 81 Sea Zone 1 fighter moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Morocco Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking Morocco from Americans, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 armour and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Southern Italy Italians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Egypt 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Nenetsia to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.50