DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            6 infantry moved from Szechwan to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 96 Sea Zone
                    British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                1 transport owned by the British retreated to 98 Sea Zone
                Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22
                Casualties for British: 1 cruiser and 1 fighter
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/7 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits, 2.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Tobruk, round 3 : 2/2 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 fighter
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in Ethiopia
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Ethiopia
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Tobruk to 98 Sea Zone
            1 tactical_bomber moved from Tobruk to 98 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to India
            2 infantry moved from Burma to Shan State
    
        Place Units - British
            1 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.67
    Italians : 1.33
    Chinese : 0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Northern Italy to 98 Sea Zone
            1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from 98 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Northern Italy to 98 Sea Zone
            1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from 98 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                British defend with 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 19
                Casualties for Italians: 2 destroyers, 1 fighter and 1 submarine
                Casualties for British: 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
            Battle in Tobruk
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 armour
                    Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Egypt
                Italians attack with 2 armour, 1 bomber and 2 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Ethiopia
            1 fighter moved from 98 Sea Zone to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            11 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 2 infantry moved from Poland to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
    

    Savegame


  • @yanksaldaway scramble in sz 110?


  • no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            11 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 2 infantry moved from Poland to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Germans Submerged
                1 submarine owned by the Russians Submerged
            Battle in 99 Sea Zone
                Germans attack with 1 bomber and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Germans winRussians win with no units remaining with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Western Germany
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            5 armour moved from France to Yugoslavia
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            1 infantry moved from Romania to Eastern Poland
            3 aaGuns moved from Poland to Eastern Poland
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            7 armour and 3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -0.67
    

    Savegame


  • TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            2 artilleries moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Kwangsi to Suiyuyan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            2 fighters moved from 43 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Celebes
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 4 infantry moved from Jehol to Manchuria
            2 bombers moved from Suiyuyan to Anhwe
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            2 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries moved from 36 Sea Zone to French Indo China
            5 fighters moved from Kwangsi to French Indo China
            5 tactical_bombers moved from Kwangsi to French Indo China
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Americans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 3 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser moved from 101 Sea Zone to 87 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 3 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser moved from 101 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery moved from 86 Sea Zone to Brazil
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            3 armour and 3 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Neutral_Axis : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ontario to Quebec
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 3 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser moved from 101 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery moved from 86 Sea Zone to Brazil
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            3 armour and 3 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ontario to Quebec
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Borneo
    
        Non Combat Move - British
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Changing ownership of Persia from Neutral_Allies to British
            EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
            EDIT: Adding units owned by British to Persia: 3 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 4 infantry placed in United Kingdom
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2
            British collect 25 PUs (1 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Neutral_Axis : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Egypt to Tobruk
                  Italians take Alexandria from British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 cruisers moved from 98 Sea Zone to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Libya to Malta
            1 fighter moved from Southern Italy to Malta
            1 artillery moved from Tobruk to Alexandria
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Kenya to Ethiopia
            1 artillery moved from Kenya to Ethiopia
            1 bomber moved from Ethiopia to Southern Italy
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Cyprus from British, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour
            EDIT: Adding units owned by Italians to Iraq: 1 armour
            EDIT: Adding units owned by Italians to Iraq: 3 infantry
            EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
            EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
            EDIT: Turning off Edit Mode
            2 fighters moved from Malta to Tobruk
    
        Place Units - Italians
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.67
    AA fire in Malta : : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - French
            1 fighter moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
    

    Savegame

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