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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Smolensk to Rostov
1 infantry moved from Archangel to Vologda
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Vologda
2 bombers moved from Western Germany to Finland
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Smolensk to Rostov
1 infantry moved from Archangel to Vologda
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Vologda
2 bombers moved from Western Germany to Finland
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Finland
Germans attack with 4 bombers, 2 infantry and 1 mech_infantry
British defend with 3 infantry
Germans roll dice for 4 bombers, 2 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 3 infantry in Finland, round 2 : 3/3 hits, 1.00 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 3 bombers and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Finland to Western Germany
5 mech_infantrys moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Vologda to Bryansk
1 fighter moved from Germany to Bryansk
1 fighter moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Novgorod to Bryansk
3 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Karelia
1 armour and 6 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
2 fighters placed in Western Germany
5 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 2.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Samara to Tambov
2 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
2 infantry and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 aaGun moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 1 infantry moved from Novosibirsk to Samara
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 armour moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 armour moved from Yunnan to Sikang
1 armour moved from French Indo China to Malaya
2 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from French Indo China to Sikang
1 bomber moved from Siam to Sikang
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 armour moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 armour moved from Yunnan to Sikang
1 armour moved from French Indo China to Malaya
2 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from French Indo China to Sikang
1 bomber moved from Siam to Sikang
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Sikang
Japanese attack with 2 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 bombers in Sikang, round 2 : 1/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to Shan State
5 artilleries moved from Yunnan to Hunan
1 infantry moved from Hunan to Yunnan
1 bomber moved from Sikang to French Indo China
1 bomber moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 armour moved from Shantung to Kweichow
2 tactical_bombers moved from Malaya to French Indo China
2 fighters moved from Malaya to French Indo China
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from Borneo to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
Place Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 infantry moved from Norway to Finland
2 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 marine moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Finland
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Finland to Russia
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Morocco to Algeria
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Norway
1 fighter moved from 43 Sea Zone to 37 Sea Zone
Place Units - Americans
3 fighters placed in Norway
10 infantry placed in Central United States
2 artilleries and 1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 infantry moved from Norway to Finland
2 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 marine moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Finland
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Finland to Russia
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Morocco to Algeria
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Norway
1 fighter moved from 43 Sea Zone to 37 Sea Zone
Place Units - Americans
3 fighters placed in Norway
10 infantry placed in Central United States
2 artilleries and 1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 infantry moved from India to 39 Sea Zone
1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from India to Shan State
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Siam
Battle in Shan State
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Siam from Japanese, taking Shan State from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from West India to India
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 11 infantry moved from India to Burma
1 bomber moved from Egypt to India
1 destroyer, 2 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 fighter moved from Norway to United Kingdom
2 destroyers and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria
Place Units - British
1 carrier and 1 transport placed in 98 Sea Zone
3 mech_infantrys placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
Americans : -1.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to 37 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to 37 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
2 mech_infantrys moved from Baltic States to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Novgorod to Finland
3 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
1 infantry moved from Archangel to Vologda
@samuel06 scramble sz109?
@wizmark yes 3 fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
2 mech_infantrys moved from Baltic States to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Novgorod to Finland
3 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
1 infantry moved from Archangel to Vologda
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Finland
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Finland, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 tactical_bombers in Tambov, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 submarine
British defend with 2 destroyers, 2 fighters and 3 transports; French defend with 1 fighter
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers and 3 fighters in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 2 destroyers, 3 fighters and 3 transports in 109 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
2 destroyers owned by the British, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 109 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 2 fighters and 3 transports in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
3 transports owned by the British lost in 109 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 31
Casualties for Germans: 3 fighters and 1 submarine
Casualties for British: 2 destroyers, 2 fighters and 3 transports
Casualties for French: 1 fighter
Battle in Smolensk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 armour and 4 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Germany to Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 0.67
Russians : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 artillery and 3 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Siam, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Siam
retreated to Siam
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from French Indo China to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 armour moved from Kweichow to Hunan
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Szechwan to Sikang
1 armour moved from Sikang to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 carrier and 1 cruiser placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
UK_Pacific : 0.67
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from Malaya to 37 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Norway to Novgorod
3 fighters moved from Norway to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from Malaya to 37 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Norway to Novgorod
3 fighters moved from Norway to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
Battle in French Indo China
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Quebec to Eastern United States
10 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Algeria to Tunisia
3 fighters moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Novgorod to Russia
3 fighters moved from Russia to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.83
Americans : -1.00
Japanese : 0.00
AA fire in Novgorod : : -0.17