@AndrewAAGamer I assumed you would submerge the sub as it would affect my transport, i.e., most devasting move
Wizmark (X) vs Surfer (L+3) BM G1
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@surfer no scramble thanks
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 carrier, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Sumatra to Yunnan 1 submarine moved from 37 Sea Zone to 21 Sea Zone Americans take 36 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 bomber moved from Hawaiian Islands to Marshall Islands 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 124 Sea Zone Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 bomber Japanese defend with 1 bomber Americans roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Marshall Islands Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Yunnan to India 1 bomber moved from 112 Sea Zone to United Kingdom 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Western United States to Queensland Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 101 Sea Zone 1 artillery, 2 bombers and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 carrier, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Sumatra to Yunnan 1 submarine moved from 37 Sea Zone to 21 Sea Zone Americans take 36 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 bomber moved from Hawaiian Islands to Marshall Islands 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 124 Sea Zone Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 bomber Japanese defend with 1 bomber Americans roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Marshall Islands Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Yunnan to India 1 bomber moved from 112 Sea Zone to United Kingdom 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Western United States to Queensland Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 101 Sea Zone 1 artillery, 2 bombers and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 artilleries and 14 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Battle in Shensi Chinese attack with 2 artilleries and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 14 infantry in Shensi, round 2 : 5/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 5 fighters moved from Persia to Caucasus 3 fighters moved from Russia to Caucasus 1 bomber moved from Russia to Volgograd 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 mech_infantrys Battle in Caucasus British attack with 8 fighters and 3 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 8 fighters and 3 infantry in Caucasus, round 2 : 0/11 hits, 4.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 8 fighters and 3 infantry in Caucasus, round 3 : 3/11 hits, 4.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 3 fighters moved from Caucasus to Russia 5 fighters moved from Caucasus to Persia 1 bomber moved from Volgograd to Russia 3 infantry moved from Persia to Northwest Persia 1 artillery and 5 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Norway 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Iraq 1 fighter and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : -5.17 AA fire in Volgograd : : -0.17 Americans : -0.33 Chinese : 1.67 Japanese : 1.33
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Western Germany to Crete 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Western Germany to Crete 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Crete Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Crete to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 mech_infantry moved from Holland Belgium to Northern Italy 2 infantry moved from Ukraine to Bryansk Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Malaya to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Non Combat Move - ANZAC 1 bomber moved from French Indo China to India 1 cruiser, 4 submarines and 2 transports moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from Malaya to 54 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland 3 fighters moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Malaya to Shensi Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in French Indo China : : -0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Malaya to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Non Combat Move - ANZAC 1 bomber moved from French Indo China to India 1 cruiser, 4 submarines and 2 transports moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from Malaya to 54 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland 3 fighters moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Malaya to Shensi Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : -0.17
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 4 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 armour moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Urals to Novosibirsk 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 armour moved from Ukraine to Caucasus 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Caucasus 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Samara
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 4 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 armour moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Urals to Novosibirsk 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 armour moved from Ukraine to Caucasus 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Caucasus 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Samara Combat - Germans Battle in Samara Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 3 infantry moved from Western Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 bomber moved from Samara to Novgorod 1 bomber moved from Vologda to Novgorod 3 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to Germany 3 infantry moved from France to Western Germany 1 mech_infantry moved from France to Western Germany 1 fighter moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 1 bomber and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
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@surfer made a minor edit change…swapped my bomber build for 2 subs
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 5 artilleries placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.17
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Marshall Islands to 21 Sea Zone 2 armour and 2 artilleries moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from French Indo China to Malaya 2 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 5 armour and 7 artilleries moved from Shan State to Yunnan 1 bomber moved from Kweichow to Malaya 1 bomber moved from Kweichow to Burma 5 infantry moved from French Indo China to Yunnan
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Marshall Islands to 21 Sea Zone 2 armour and 2 artilleries moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from French Indo China to Malaya 2 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 5 armour and 7 artilleries moved from Shan State to Yunnan 1 bomber moved from Kweichow to Malaya 1 bomber moved from Kweichow to Burma 5 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 7 armour, 7 artilleries, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 7 armour, 7 artilleries, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 8/20 hits, 8.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 7 armour, 7 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Malaya Japanese attack with 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Malaya, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Malaya to French Indo China 5 armour, 1 infantry and 3 mech_infantrys moved from Anhwe to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Jehol to Chahar 1 bomber moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 marine and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 marine and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 1 mech_infantry placed in Shantung 3 infantry placed in Kiangsu 1 destroyer and 1 transport placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.67 UK_Pacific : 0.00 Japanese : -3.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 armour moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 bombers moved from India to Caucasus 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Queensland to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Crete Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Crete Americans roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Crete, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Crete, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Crete Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus Americans attack with 1 armour, 2 bombers and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Caucasus to Persia 1 bomber moved from 44 Sea Zone to Northern Territory 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Queensland 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India 6 infantry moved from Norway to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : 0.67 Americans : -1.50 Japanese : 0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 15 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 15 infantry in Suiyuyan, round 2 : 4/17 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 armour moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 bombers moved from India to Caucasus 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Queensland to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Crete Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Crete Americans roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Crete, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Crete, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Crete Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus Americans attack with 1 armour, 2 bombers and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Caucasus to Persia 1 bomber moved from 44 Sea Zone to Northern Territory 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Queensland 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India 6 infantry moved from Norway to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 15 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 15 infantry in Suiyuyan, round 2 : 4/17 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd 1 bomber and 3 fighters moved from Russia to Volgograd 3 fighters moved from Persia to Volgograd 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Volgograd British attack with 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys in Volgograd, round 2 : 4/10 hits, 4.50 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.83 expected hits 1 mech_infantry owned by the British, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for British: 1 mech_infantry Casualties for Germans: 3 armour and 1 mech_infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 fighters moved from Volgograd to Persia 1 fighter moved from Volgograd to Persia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 bomber moved from Volgograd to Persia 1 armour, 5 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to Normandy Bordeaux 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.67 Italians : 0.67 British : 0.50 Americans : -1.50 Chinese : 0.50 Japanese : 1.83
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 3 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 3 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys Americans defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.83
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Shensi to Suiyuyan Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 marine moved from New South Wales to Queensland 2 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Shensi to Suiyuyan Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 marine moved from New South Wales to Queensland 2 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :