@leemorrison This will be the thread where we can post turns back and fourth for the league
Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2
-
Rematch!
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 14:24:46
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia
-
Scramble¿?
-
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 mech_infantry moved from Western Germany to France 1 artillery moved from Western Germany to France
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 mech_infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 5/15 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 4/9 hits, 4,33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits 1 artillery owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 4 armour and 1 tactical_bomber in France, round 4 : 3/5 hits, 2,67 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits 1 armour owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 8 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship and 1 bomber in 111 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 11 Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 111 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 1 bomber, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2,50 British : 2,50 AA fire in France : : -0,17 French : 2,00 Neutral_Allies : -0,67
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 fighter moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 2 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters moved from Hunan to Kwangsi 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 fighter moved from Korea to Kiangsi 1 fighter moved from Okinawa to Kwangsi 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 3 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 2,17
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 armour and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 1,00
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 armour and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 4 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 3 infantry EDIT: Adding units owned by British to Shan State: 3 infantry EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by British to Eastern Persia: 1 infantry EDIT: Removing units owned by British from India: 3 aaGuns and 5 infantry EDIT: Adding units owned by British to Burma: 3 aaGuns and 5 infantry EDIT: Removing units owned by British from Burma: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,50 British : 1,33 Italians : -1,33 Chinese : 1,17 Japanese : 1,00
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 armour and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 4 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 3 infantry EDIT: Adding units owned by British to Shan State: 3 infantry EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by British to Eastern Persia: 1 infantry EDIT: Removing units owned by British from India: 3 aaGuns and 5 infantry EDIT: Adding units owned by British to Burma: 3 aaGuns and 5 infantry EDIT: Removing units owned by British from Burma: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship EDIT: Adding units owned by British to 104 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : 1,33 Italians : -1,33 Chinese : 1,17 Japanese : 1,00
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 2/3 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 artillery owned by the French and 1 armour owned by the Italians lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for French: 1 artillery and 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 2 artilleries, 1 fighter and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Cleaning up during movement phase 1 fighter moved from Yugoslavia to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from French to Italians EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 armour EDIT: Removing units owned by Italians from Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,17 French : 0,33 Neutral_Allies : -2,33
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:45:44
Savegame -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour and 1 bomber moved from Northern Italy to Normandy Bordeaux 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 2 artilleries, 1 fighter and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 2 infantry Casualties for Italians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 0/3 hits, 1,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 1,17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 armour Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from French to Italians EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 armour EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 18 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 18 to 17 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3,67 French : -0,33 Neutral_Allies : -1,33
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 2 bombers; Remaining resources: 2 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 5 infantry moved from Bulgaria to Romania 2 infantry moved from Norway to Finland 3 infantry moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Western Germany to Poland Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 3 aaGuns moved from Western Germany to Germany 3 armour moved from France to Germany Place Units - Germans 2 bombers placed in Western Germany 10 artilleries placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,67
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 2 fighters and 1 tactical_bomber moved from Russia to Szechwan Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 artilleries moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 submarine moved from 111 Sea Zone to 104 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Kiangsi to Kiangsu 2 infantry moved from Hunan to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 artillery, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria 3 infantry moved from Korea to Manchuria 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Shantung to Anhwe 2 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Anhwe 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 transports moved from 6 Sea Zone to 33 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsu to Japan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 12/16 hits, 8,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kiangsu 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis Place Units - Japanese 1 airfield placed in Kiangsu 1 factory_minor placed in Kiangsu 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 32 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 3,17