Wizmark (Axis) vs Sovietishcat (Allies + 6) G40 game 2

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Alexandria
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Alexandria
                Italians attack with 1 bomber
                Russians defend with 1 armour
                    Italians roll dice for 1 bomber in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Alexandria, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Italians lost in Alexandria
                British win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 2 infantry moved from South Australia to Queensland
            1 mech_infantry moved from Western Australia to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 2 infantry moved from South Australia to Queensland
            1 mech_infantry moved from Western Australia to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Alexandria
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 aaGun, 2 fighters and 1 infantry
            EDIT: Adding units owned by ANZAC to Burma: 1 aaGun, 2 fighters and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            1 armour moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
                  Germans take Archangel from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 armour moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 tactical_bomber moved from Poland to Novgorod
            11 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Poland to Western Ukraine
            1 fighter moved from Poland to Novgorod
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            1 armour moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
                  Germans take Archangel from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 armour moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 tactical_bomber moved from Poland to Novgorod
            11 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Poland to Western Ukraine
            1 fighter moved from Poland to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/6 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Eastern Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            2 bombers moved from Germany to Western Germany
            1 aaGun moved from Eastern Poland to Western Ukraine
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            7 armour placed in Germany
            1 artillery, 1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.83
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Alexandria to Libya
                  Russians take Tobruk from Italians
                  Russians take Libya from Italians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 mech_infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Smolensk
            1 fighter moved from Vologda to Smolensk
            1 fighter moved from Vologda to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Alexandria to Libya
                  Russians take Tobruk from Italians
                  Russians take Libya from Italians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 mech_infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Smolensk
            1 fighter moved from Vologda to Smolensk
            1 fighter moved from Vologda to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Vologda
            16 infantry moved from Samara to Tambov
            13 armour moved from Russia to Tambov
            1 aaGun moved from Samara to Tambov
            1 fighter moved from Bryansk to Tambov
            1 fighter moved from Smolensk to Tambov
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Russians
            3 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 bomber, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            2 infantry moved from Tsinghai to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
            1 mech_infantry moved from Dzavhan to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 bomber, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            2 infantry moved from Tsinghai to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
            1 mech_infantry moved from Dzavhan to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Kazakhstan, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Shensi to Kwangsi
            2 bombers moved from Anhwe to Kwangsi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
            1 fighter and 1 tactical_bomber moved from Kansu to Hunan
            1 armour and 1 mech_infantry moved from Hopei to Hunan
            1 mech_infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Shantung to Hunan
            1 mech_infantry moved from French Indo China to Yunnan
            2 armour moved from French Indo China to Hunan
            1 infantry moved from Sakha to Amur
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory_minor placed in Kwangtung
            3 armour placed in Shantung
            1 bomber and 1 infantry placed in Japan
            1 battleship placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Russians : -0.33
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 infantry, 1 mech_infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Brazil to Venezuela
            2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
            4 bombers and 1 fighter moved from Algeria to Turkey
            2 fighters moved from 94 Sea Zone to Turkey
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Southern France
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            4 mech_infantrys moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 infantry, 1 mech_infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Brazil to Venezuela
            2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
            4 bombers and 1 fighter moved from Algeria to Turkey
            2 fighters moved from 94 Sea Zone to Turkey
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Southern France
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            4 mech_infantrys moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Venezuela
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 3 : 3/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 2 artilleries, 4 bombers, 3 fighters and 2 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 2 artilleries, 4 bombers, 3 fighters and 2 infantry in Turkey, round 2 : 8/11 hits, 5.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 8 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Spain
                Americans attack with 4 artilleries, 1 fighter and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 1/9 hits, 3.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 3/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 5 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries and 1 fighter in Spain, round 4 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 artilleries and 1 fighter in Spain, round 5 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Spain
                    Americans roll dice for 3 artilleries and 1 fighter in Spain, round 6 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 6 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 3 artilleries and 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from Southern France to 91 Sea Zone
            4 bombers moved from Turkey to Egypt
            1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
            1 submarine moved from 46 Sea Zone to 50 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 86 Sea Zone to 89 Sea Zone
            2 fighters moved from Turkey to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            8 infantry and 1 mech_infantry placed in Central United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 65 PUs (2 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -0.67
    Neutral_True : 2.33
    

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Scotland to United Kingdom
            1 artillery and 2 infantry moved from Burma to Shan State
    

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Saudi Arabia
            1 armour moved from Persia to Saudi Arabia
            1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
            1 armour moved from Persia to Saudi Arabia
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Scotland to United Kingdom
            1 artillery and 2 infantry moved from Burma to Shan State
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 infantry, 1 mech_infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Brazil to Venezuela
            2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
            4 bombers and 1 fighter moved from Algeria to Turkey
            2 fighters moved from 94 Sea Zone to Turkey
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Southern France
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            4 mech_infantrys moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Venezuela
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 3 : 3/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 2 artilleries, 4 bombers, 3 fighters and 2 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 2 artilleries, 4 bombers, 3 fighters and 2 infantry in Turkey, round 2 : 8/11 hits, 5.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 8 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Spain
                Americans attack with 4 artilleries, 1 fighter and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 1/9 hits, 3.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 3/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 5 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries and 1 fighter in Spain, round 4 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 artilleries and 1 fighter in Spain, round 5 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Spain
                    Americans roll dice for 3 artilleries and 1 fighter in Spain, round 6 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 6 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 3 artilleries and 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from Southern France to 91 Sea Zone
            4 bombers moved from Turkey to Egypt
            1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
            1 submarine moved from 46 Sea Zone to 50 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 86 Sea Zone to 89 Sea Zone
            2 fighters moved from Turkey to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            8 infantry and 1 mech_infantry placed in Central United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 65 PUs (2 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Saudi Arabia
            1 armour moved from Persia to Saudi Arabia
            1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
            1 armour moved from Persia to Saudi Arabia
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Scotland to United Kingdom
            1 artillery and 2 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 2 armour and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 armour and 2 infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Burma to India
            3 aaGuns moved from Burma to India
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from Algeria to Cyprus
            1 tactical_bomber moved from Algeria to Gibraltar
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 armour and 1 mech_infantry placed in Persia
            1 airfield placed in Cyprus
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    Americans : -0.67
    Neutral_True : 1.67
    Japanese : 0.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 infantry, 1 mech_infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Brazil to Venezuela
            2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
            4 bombers and 1 fighter moved from Algeria to Turkey
            2 fighters moved from 94 Sea Zone to Turkey
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Southern France
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            4 mech_infantrys moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Venezuela
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 3 : 3/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 2 artilleries, 4 bombers, 3 fighters and 2 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 2 artilleries, 4 bombers, 3 fighters and 2 infantry in Turkey, round 2 : 8/11 hits, 5.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 8 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Spain
                Americans attack with 4 artilleries, 1 fighter and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 1/9 hits, 3.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 3/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 5 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries and 1 fighter in Spain, round 4 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 artilleries and 1 fighter in Spain, round 5 : 0/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Spain
                    Americans roll dice for 3 artilleries and 1 fighter in Spain, round 6 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 6 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 3 artilleries and 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from Southern France to 91 Sea Zone
            4 bombers moved from Turkey to Egypt
            1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
            1 submarine moved from 46 Sea Zone to 50 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 86 Sea Zone to 89 Sea Zone
            2 fighters moved from Turkey to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            8 infantry and 1 mech_infantry placed in Central United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 65 PUs (2 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Saudi Arabia
            1 armour moved from Persia to Saudi Arabia
            1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
            1 armour moved from Persia to Saudi Arabia
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Scotland to United Kingdom
            1 artillery and 2 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 2 armour and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 armour and 2 infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Burma to India
            3 aaGuns moved from Burma to India
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from Algeria to Cyprus
            1 tactical_bomber moved from Algeria to Gibraltar
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 armour and 1 mech_infantry placed in Persia
            1 airfield placed in Cyprus
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Volgograd: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by British to Rostov: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    Americans : -0.67
    Neutral_True : 1.67
    Japanese : 0.00
    

    Savegame

  • '19

    Please use last post

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to 93 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine and 1 transport
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Southern France
                Italians attack with 2 fighters and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from Burma to India
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - French
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            2 infantry moved from Alexandria to Egypt
    

    Savegame

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