@leemorrison
Looking forward to it. Cheers! GG
Avin (Allies) vs DizKneeLand33 (Axis) Classic 3rd edition
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Bid is 3 inf EE, 3 inf Libya. gl/hf!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:01:27 PM
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TripleA Move Summary: Russians round 1
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Soviet Far East to Manchuria 3 infantry moved from Yakut S.S.R. to Manchuria 1 armour moved from Soviet Far East to Manchuria 1 submarine moved from Karelia Sea Zone to Baltic Sea Zone 1 transport moved from Karelia Sea Zone to Baltic Sea Zone 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 1 fighter moved from Russia to Manchuria 5 infantry moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
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The Russian sub hits. OOL?
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Take a hit on the trannie, submerge the sub (if possible) and end of round. Thx!
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I hit retreat to Karelia from the Ukraine battle when I had meant to retreat to Caucasus instead, so I used edit mode to move it there during non-Combat; I hope that’s okay?
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Oh yes, no worries whatsoever.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Soviet Far East to Manchuria 3 infantry moved from Yakut S.S.R. to Manchuria 1 armour moved from Soviet Far East to Manchuria 1 submarine moved from Karelia Sea Zone to Baltic Sea Zone 1 transport moved from Karelia Sea Zone to Baltic Sea Zone 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 1 fighter moved from Russia to Manchuria 5 infantry moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 1 armour moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Manchuria Russians attack with 1 armour, 1 fighter and 5 infantry Japanese defend with 1 fighter and 3 infantry Russians roll dice for 1 armour, 1 fighter and 5 infantry in Manchuria, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour, 1 fighter and 3 infantry in Manchuria, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Japanese: 1 fighter and 3 infantry Battle in Ukraine S.S.R. Russians attack with 3 armour and 8 infantry Germans defend with 2 armour, 1 fighter and 3 infantry Russians roll dice for 3 armour and 8 infantry in Ukraine S.S.R., round 2 : 3/11 hits, 2.83 expected hits Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R. 5 infantry owned by the Russians and 3 armour owned by the Russians retreated to Karelia S.S.R. Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Baltic Sea Zone Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine and 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in Baltic Sea Zone 1 transport owned by the Russians retreated to North Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 0 Casualties for Germans: 1 transport Casualties for Russians: 1 submarine Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 armour and 5 infantry moved from Karelia S.S.R. to Caucasus 1 aaGun moved from Karelia S.S.R. to Caucasus 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 fighter moved from Baltic Sea Zone to Russia 2 infantry moved from Russia to Novosibirsk 2 infantry moved from Russia to Caucasus Place Units - Russians 1 infantry placed in Karelia S.S.R. 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.00 Japanese : -0.67
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 infantry moved from Finland Norway to Karelia S.S.R. 2 infantry moved from South Europe to Central Mediteranean Sea Zone 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Syria Jordan 1 bomber moved from Germany to Syria Jordan 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 4 infantry moved from Libya to Anglo Sudan Egypt 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from West Europe to North Sea Zone
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 infantry moved from Finland Norway to Karelia S.S.R. 2 infantry moved from South Europe to Central Mediteranean Sea Zone 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Syria Jordan 1 bomber moved from Germany to Syria Jordan 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 4 infantry moved from Libya to Anglo Sudan Egypt 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from West Europe to North Sea Zone Combat - Germans Battle in East Mediteranean Sea Zone Germans attack with 1 battleship, 1 fighter and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship, 1 fighter and 1 transport in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Anglo Sudan Egypt Germans attack with 1 armour and 4 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in North Sea Zone Germans attack with 4 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 transport Germans roll dice for 2 submarines in North Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 4 fighters in North Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Russians, 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in North Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 32 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Casualties for Russians: 1 transport Battle in Syria Jordan Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Syria Jordan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Jordan Germans win, taking Syria Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 armour and 3 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Syria Jordan to Libya 1 fighter moved from East Mediteranean Sea Zone to Libya 2 armour moved from Ukraine S.S.R. to East Europe 1 infantry moved from East Europe to Ukraine S.S.R. 2 armour moved from Germany to East Europe 1 aaGun and 4 infantry moved from Germany to East Europe 2 armour moved from West Europe to East Europe 1 aaGun moved from West Europe to Germany 2 infantry moved from West Europe to South Europe 1 armour moved from South Europe to East Europe 4 fighters moved from North Sea Zone to South Europe Place Units - Germans 1 armour placed in South Europe 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 4.00 British : -0.33 Russians : -0.33
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from United Kingdom to North Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 battleship moved from West Mediteranean Sea Zone to North Sea Zone 2 infantry moved from India to Indian Ocean Sea Zone 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Kwangtung Sea Zone 2 infantry moved from Kwangtung Sea Zone to Kwangtung 1 fighter moved from India to Kwangtung 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to West Europe
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from United Kingdom to North Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 battleship moved from West Mediteranean Sea Zone to North Sea Zone 2 infantry moved from India to Indian Ocean Sea Zone 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Kwangtung Sea Zone 2 infantry moved from Kwangtung Sea Zone to Kwangtung 1 fighter moved from India to Kwangtung 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to West Europe Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in Kwangtung British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung British roll dice for 1 fighter and 2 infantry in Kwangtung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in North Sea Zone British attack with 1 battleship, 2 fighters and 1 transport Germans defend with 1 submarine British roll dice for 1 battleship, 2 fighters and 1 transport in North Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in North Sea Zone British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Battle in West Europe Non Combat Move - British 2 fighters moved from North Sea Zone to United Kingdom 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Kwangtung to China Place Units - British 1 infantry placed in United Kingdom 1 carrier and 1 transport placed in North Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.83 Japanese : -0.67
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I think the OOL for Pearl Harbor is pretty standard; if you bring less than I’m expecting and don’t hit with your sub though maybe give me a choice to see if I might take the chance of retreating the sub.
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lol sounds good. With the Russian hit it will probably indeed be of the “light” variety… :)
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria 1 fighter and 2 infantry moved from French Indo China to Kwangtung 1 fighter moved from Philippines to Manchuria 1 fighter moved from Japan to Manchuria
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria 1 fighter and 2 infantry moved from French Indo China to Kwangtung 1 fighter moved from Philippines to Manchuria 1 fighter moved from Japan to Manchuria Combat - Japanese Battle in Hawaii Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in Hawaii Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 38 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 2 fighters and 4 infantry Russians defend with 1 armour and 3 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 armour and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Russians: 1 armour and 3 infantry Non Combat Move - Japanese 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Hawaii Sea Zone to Japan Sea Zone 1 bomber moved from Hawaii Sea Zone to Japan 1 fighter moved from Kwangtung to Japan 1 fighter moved from Manchuria to Japan 1 fighter moved from Manchuria to Japan Sea Zone Place Units - Japanese 2 transports placed in Japan Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : -0.17 Russians : 0.33 Japanese : 0.67
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TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from West US to Hawaii Sea Zone 1 transport moved from West US Sea Zone to Hawaii Sea Zone 1 bomber moved from East US to Hawaii Sea Zone 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 1 infantry moved from North Sea Zone to Finland Norway Americans take Finland Norway from Germans 1 infantry moved from North Sea Zone to Finland Norway 1 infantry moved from Sinkiang to French Indo China Americans take French Indo China from Japanese 2 infantry moved from China to Kwangtung 1 fighter moved from China to Kwangtung
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from West US to Hawaii Sea Zone 1 transport moved from West US Sea Zone to Hawaii Sea Zone 1 bomber moved from East US to Hawaii Sea Zone 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 1 infantry moved from North Sea Zone to Finland Norway Americans take Finland Norway from Germans 1 infantry moved from North Sea Zone to Finland Norway 1 infantry moved from Sinkiang to French Indo China Americans take French Indo China from Japanese 2 infantry moved from China to Kwangtung 1 fighter moved from China to Kwangtung Combat - Americans Battle in Kwangtung Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hawaii Sea Zone Americans attack with 1 bomber, 1 fighter and 1 transport Japanese defend with 1 battleship and 1 submarine Americans roll dice for 1 bomber, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in Hawaii Sea Zone Americans roll dice for 1 bomber and 1 fighter in Hawaii Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 fighter and 1 transport Casualties for Japanese: 1 battleship and 1 submarine Non Combat Move - Americans 1 battleship moved from West US Sea Zone to West Panama Sea Zone 2 infantry moved from West US to West Canada 1 fighter moved from East US to North Sea Zone 1 fighter moved from Kwangtung to Sinkiang 1 bomber moved from Hawaii Sea Zone to East Canada Place Units - Americans 2 transports placed in East US Sea Zone 1 armour placed in West US 1 infantry placed in West US 4 infantry placed in East US Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : 0.00
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Caucasus to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Caucasus to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 1 fighter moved from Yakut S.S.R. to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 armour, 2 fighters and 4 infantry Germans defend with 1 armour, 1 factory and 3 infantry Russians roll dice for 1 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 armour, 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 2 infantry moved from Novosibirsk to Yakut S.S.R. 3 infantry moved from Russia to Novosibirsk 1 infantry moved from Caucasus to Persia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -1.83