Odonis (Axis) vs Sovietischat (Allies+20) G40L19

  • '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 6 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            5 bombers moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 5 bombers and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 bombers and 1 destroyer in 55 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 bombers moved from 55 Sea Zone to India
            4 bombers moved from Egypt to India
            4 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 destroyers and 3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from 119 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Egypt to West India
            1 artillery moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 bomber moved from West India to India
            1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    Americans : 0.33
    Chinese : -0.50
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Italians attack with 2 armour
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Italians win, taking 97 Sea Zone from British, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.00
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Western Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            11 armour, 2 artilleries, 10 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 119 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 11 armour, 2 artilleries, 10 infantry and 8 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 11 armour, 2 artilleries, 10 infantry and 8 mech_infantrys in Ukraine, round 2 : 12/31 hits, 9.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 11 armour, 2 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 119 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 119 Sea Zone to Western Germany
            1 fighter moved from 119 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            6 infantry moved from Novgorod to Belarus
            3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
            2 aaGuns, 2 armour, 6 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
            2 fighters moved from Western Ukraine to Western Germany
            1 artillery moved from France to Western Germany
            1 artillery moved from Southern France to France
            1 aaGun moved from Southern France to France
            1 bomber moved from Western Ukraine to Western Germany
            10 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Eastern Poland to Belarus
            1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Place Units - Germans
            5 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 armour placed in Novgorod
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                 retreated to Rostov
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.50
    Russians : -2.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Hopei to Burma
            1 infantry moved from Sikang to Tsinghai
            1 armour moved from Kweichow to Tsinghai
            1 tactical_bomber moved from Hopei to Tsinghai
            2 fighters and 2 tactical_bombers moved from Hopei to Kansu
            3 infantry moved from Suiyuyan to Kansu
            1 tactical_bomber moved from Hopei to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 infantry moved from Yunnan to Burma
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 2 : 3/9 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Kansu, round 3 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 2/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 3 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 battleship and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            4 infantry moved from Chahar to Suiyuyan
            1 aaGun moved from Chahar to Suiyuyan
            2 fighters and 3 tactical_bombers moved from Kansu to Kweichow
            1 tactical_bomber moved from Tsinghai to Kweichow
            1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 armour moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : 0.00
    Chinese : -0.33
    UK_Pacific : 2.33
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 bombers moved from India to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
    

    Savegame

  • '19

    OOL sz 42?


  • @Sovietishcat
    max defence

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 bombers moved from India to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 8 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 8 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 11/13 hits, 8.00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                Americans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 51
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to Western Australia
            7 bombers moved from 42 Sea Zone to India
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  Americans take Persia from Neutral_Allies
            6 infantry moved from Central United States to 101 Sea Zone
            3 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            2 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 3.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 bombers moved from India to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 8 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 8 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 11/13 hits, 8.00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                Americans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 51
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to Western Australia
            7 bombers moved from 42 Sea Zone to India
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  Americans take Persia from Neutral_Allies
            6 infantry moved from Central United States to 101 Sea Zone
            3 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            2 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber and 1 infantry in Burma, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 119 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Persia
            4 fighters and 1 tactical_bomber moved from West India to Persia
            1 artillery moved from Eastern Persia to Persia
            1 artillery moved from West India to India
            2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 airfield placed in Gibraltar
            British undo move 1.
            1 armour and 1 mech_infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.33
    Americans : 3.33
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis
    scramble?

Suggested Topics

  • 23
  • 33
  • 60
  • 96
  • 71
  • 131
  • 194
  • 2.2k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.4k

Users

39.9k

Topics

1.7m

Posts