@max334 ac41e5e6-a265-41f6-8811-98f8c5867a29-triplea_41360_5uk.tsvg
D.O.W. S.A. vs S.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from French West Africa to Morocco 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from French West Africa to Morocco 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Morocco Americans attack with 2 artilleries, 1 bomber and 4 infantry Italians defend with 1 artillery Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 2 : 3/7 hits, 2.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Brazil to British Guiana 4 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports moved from 26 Sea Zone to 10 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 7 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Americans : 1.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 unit repaired. 1 infantry moved from Scotland to United Kingdom 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 2 artilleries and 2 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from Persia to West India 1 artillery moved from Iraq to Persia
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to British Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from French West Africa to Morocco 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Morocco Americans attack with 2 artilleries, 1 bomber and 4 infantry Italians defend with 1 artillery Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 2 : 3/7 hits, 2.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Brazil to British Guiana 4 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports moved from 26 Sea Zone to 10 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 7 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Scotland to United Kingdom 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 2 artilleries and 2 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from Persia to West India 1 artillery moved from Iraq to Persia Combat - British British creates battle in territory 106 Sea Zone Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Kazakhstan British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kazakhstan to Eastern Persia 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 aaGun moved from Iraq to 80 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 aaGun and 1 infantry moved from 79 Sea Zone to West India 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - British 2 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 British collect 30 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 0.17 Americans : 1.17 Japanese : -0.67
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Here it isIt 5.tsvg
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 2 infantry and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6 ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 2 infantry and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6 ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 destroyer Italians defend with 1 destroyer French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 French : -0.33
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Here it isG 7.tsvg
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 1 mech_infantry moved from Belarus to Baltic States 1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 5 infantry moved from Samara to Vologda 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Western Ukraine to Bessarabia 1 submarine moved from 125 Sea Zone to 110 Sea Zone
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 1 mech_infantry moved from Belarus to Baltic States 1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 5 infantry moved from Samara to Vologda 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Western Ukraine to Bessarabia 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/9 hits, 3.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 4 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 5 infantry Japanese defend with 1 armour Russians roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Samara to Tambov 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - Russians 2 armour placed in Ukraine 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : 0.67 Japanese : -0.50
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Here it isJap 7.tsvg
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 5 fighters moved from Hawaiian Islands to 12 Sea Zone 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 5 fighters moved from Hawaiian Islands to 12 Sea Zone 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 12 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 aaGun, 2 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone 3 fighters moved from 12 Sea Zone to Hawaiian Islands 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 7 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Bessarabia Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.17 Japanese : -0.33
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Eastern Persia to Burma 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 5 fighters moved from Hawaiian Islands to 12 Sea Zone 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 12 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 aaGun, 2 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone 3 fighters moved from 12 Sea Zone to Hawaiian Islands 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 7 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Bessarabia Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 4 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Eastern Persia to Burma 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from West India to India 2 mech_infantrys moved from Persia to West India 1 artillery moved from Persia to Eastern Persia 1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Bessarabia Place Units - British 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4 British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : 0.67 British : -1.00 Americans : -0.17 Japanese : -0.83
Production/PUs Summary :
Germans : 32 / 40 Russians : 34 / 51 Japanese : 72 / 78 Americans : 56 / 74 Chinese : 0 / 6 British : 36 / 41 UK_Pacific : 6 / 6 Italians : 15 / 18 ANZAC : 10 / 10 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Here it isIt 7.tsvg
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone