19L MrRoboto (Axis) vs wizmark (Allies) BM3

  • '20 '19

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 carrier, 2 fighters and 4 submarines
                4 submarines owned by the Japanese Submerged
                    ANZAC roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    

    Savegame

  • '20 '19

    @MrRoboto 2 hits to sz 54 queensland

  • '19 '18

    tip 1 carrier,
    1 fighter

  • '20 '19

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 carrier, 2 fighters and 4 submarines
                4 submarines owned by the Japanese Submerged
                    ANZAC roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 2 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                 retreated to 54 Sea Zone
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 fighter
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            3 fighters moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,6,6,3,1,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 carrier, 2 fighters and 4 submarines
                4 submarines owned by the Japanese Submerged
                    ANZAC roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 2 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                 retreated to 54 Sea Zone
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 fighter
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            3 fighters moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,6,6,3,1,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 11 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            9 armour moved from Kazakhstan to Caucasus
            1 bomber moved from Slovakia Hungary to Caucasus
            2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            7 bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 7 bombers
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 7 bombers in Greece, round 2 : 5/7 hits, 4,67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win with 6 bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 1 bomber
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 4 artilleries and 5 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 artilleries and 5 infantry in Western Ukraine, round 2 : 3/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 9 armour and 1 bomber
                British defend with 1 armour; Americans defend with 3 armour and 1 mech_infantry; Russians defend with 4 armour and 1 factory_minor
                    Germans roll dice for 9 armour and 1 bomber in Caucasus, round 2 : 5/10 hits, 5,17 expected hits
                    Russians roll dice for 8 armour and 1 mech_infantry in Caucasus, round 2 : 6/9 hits, 4,33 expected hits
                    4 armour owned by the Russians, 6 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
                    Germans roll dice for 3 armour and 1 bomber in Caucasus, round 3 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 4 armour in Caucasus, round 3 : 1/4 hits, 2,00 expected hits
                    1 armour owned by the Germans and 2 armour owned by the Americans lost in Caucasus
                    Germans roll dice for 2 armour and 1 bomber in Caucasus, round 4 : 0/3 hits, 1,67 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 4 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 2 armour and 1 bomber in Caucasus, round 5 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 5 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Americans lost in Caucasus
                    Germans roll dice for 2 armour and 1 bomber in Caucasus, round 6 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 6 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 7 armour
                Casualties for Americans: 3 armour and 1 mech_infantry
                Casualties for Russians: 4 armour
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Slovakia Hungary
            3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
            6 bombers moved from Greece to Western Germany
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
            15 armour and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Baltic States to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 artillery and 3 infantry moved from Novgorod to Baltic States
            3 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            7 infantry moved from Western Germany to Germany
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            1 submarine and 2 transports placed in 110 Sea Zone
            2 submarines placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 2 transports
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 2 transports
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 0,33
    Russians : -0,83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Volgograd to Caucasus
            3 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Volgograd to Caucasus
            3 infantry moved from Bryansk to Ukraine
            3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Volgograd to Caucasus
            3 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Volgograd to Caucasus
            3 infantry moved from Bryansk to Ukraine
            3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 factory_minor
                    Russians roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/6 hits, 2.83 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Ukraine
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Tsinghai to Novosibirsk
            1 artillery and 1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            7 infantry moved from Smolensk to Archangel
            8 infantry moved from Russia to Bryansk
            3 fighters moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            20 armour moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 71 PUs; 2 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry and 2 transports; Remaining resources: 4 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Shan State to Burma
            1 fighter moved from Shan State to Burma
            1 bomber moved from Shan State to Hunan
            1 bomber moved from Shan State to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Hunan
            1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            1 armour, 3 artilleries and 1 mech_infantry moved from Kansu to Shensi
            3 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 submarines moved from 6 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 32 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 submarines
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Malaya to Shan State
            3 infantry moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 aaGun moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 bomber moved from Szechwan to Yunnan
            1 bomber moved from Hunan to Yunnan
            1 armour moved from Shan State to Yunnan
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 carrier and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            1 artillery and 1 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    Chinese : -0,33
    UK_Pacific : -1,33
    Japanese : -1,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            3 bombers moved from India to 42 Sea Zone
            3 bombers moved from Queensland to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            3 bombers moved from India to 42 Sea Zone
            3 bombers moved from Queensland to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 4 infantry in Caroline Islands, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Caroline Islands, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Caroline Islands, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 3 infantry in Caroline Islands, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 infantry in Caroline Islands, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 infantry in Caroline Islands, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 10 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 6 bombers in 42 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 4 bombers in 42 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 4 bombers
                Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 bombers moved from 42 Sea Zone to India
            2 bombers moved from Western United States to Queensland
            1 bomber moved from 16 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 armour, 4 infantry and 1 marine moved from Morocco to 91 Sea Zone
            4 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone
            4 armour, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour placed in Eastern United States
            3 bombers placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -2.33
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            3 bombers moved from India to 42 Sea Zone
            3 bombers moved from Queensland to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 4 infantry in Caroline Islands, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Caroline Islands, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Caroline Islands, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 3 infantry in Caroline Islands, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 infantry in Caroline Islands, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 infantry in Caroline Islands, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 10 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 6 bombers in 42 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 4 bombers in 42 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 4 bombers
                Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 bombers moved from 42 Sea Zone to India
            2 bombers moved from Western United States to Queensland
            1 bomber moved from 16 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 armour, 4 infantry and 1 marine moved from Morocco to 91 Sea Zone
            4 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone
            4 armour, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour placed in Eastern United States
            3 bombers placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 29 PUs; 
            British buy 3 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Burma
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to India
            1 armour and 1 mech_infantry moved from West India to India
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Turkmenistan to Persia
            1 armour moved from Volgograd to Northwest Persia
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 bomber moved from Northern Territory to India
            2 tactical_bombers moved from Bryansk to Persia
            5 fighters moved from Bryansk to Persia
            3 fighters moved from Gibraltar to United Kingdom
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 marine moved from Persia to Iraq
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in Egypt
            3 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.33
    Americans : -2.33
    Japanese : -1.33
    

    Savegame

  • '19 '18

    TripleA Move Summary: Italians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
    

    Savegame

  • '19 '18

    Scramble?

  • '20 '19

    @MrRoboto no scramble…i always seem to forget about that italian can opener…

  • '19 '18

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 110 Sea Zone
                Germans loiter and taunt; Italians attack with 1 bomber and 4 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from 110 Sea Zone to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6
            Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -0,33
    

    Savegame

  • '19 '18

    Yeah… I know the feeling.

    Will attack the fleet with everything I have. will you scramble?

  • '20 '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
            ANZAC undo move 1.
            1 destroyer placed in 62 Sea Zone
            ANZAC undo move 1.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
            ANZAC undo move 1.
            1 destroyer placed in 62 Sea Zone
            ANZAC undo move 1.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Bryansk to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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