TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 34 Sea Zone
2 armour and 2 infantry moved from Scotland to Eire
1 bomber moved from India to Malaya
1 bomber moved from India to French Indo China
2 bombers moved from India to Sumatra
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,1
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in 34 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Eire
Americans attack with 2 armour and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 armour and 2 infantry in Eire, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eire
Americans roll dice for 2 armour and 2 infantry in Eire, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eire
Americans winAmericans win with 1 bomber remaining, taking Eire from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Sumatra
Americans attack with 2 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Sumatra to India
1 bomber moved from Malaya to India
1 bomber moved from French Indo China to India
1 bomber moved from 34 Sea Zone to Queensland
1 armour, 1 artillery and 1 infantry moved from Eastern United States to Quebec
1 marine moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 marine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 marine moved from 106 Sea Zone to Quebec
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from 17 Sea Zone to Midway
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 bombers placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 43 PUs;
British buy 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Persia to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Caucasus to Volgograd
2 armour moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Persia to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
2 mech_infantrys moved from West India to India
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Malta to Egypt
2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Egypt to Persia
Place Units - British
1 submarine placed in 98 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -1.67
AA fire in Malaya : : -0.17
Americans : 0.00
Japanese : -1.33
AA fire in French Indo China : : -0.17
Savegame