19L MrRoboto (Axis) vs wizmark (Allies) BM3

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Persia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Persia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Egypt to Northwest Persia
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Northwest Persia to Egypt
            6 artilleries and 11 infantry moved from Rostov to Ukraine
            17 armour and 3 mech_infantrys moved from Volgograd to Ukraine
            1 mech_infantry moved from Caucasus to Rostov
            4 armour and 1 mech_infantry moved from Caucasus to Ukraine
            1 aaGun moved from Belarus to Novgorod
            3 armour and 4 mech_infantrys moved from Germany to Baltic States
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Western Germany to France
            1 armour moved from Southern Italy to Yugoslavia
            2 submarines moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            3 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,33
    Americans : 1,33
    Russians : -1,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Bryansk
            4 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 armour moved from Russia to Kazakhstan
            1 armour moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Samara to Rostov
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Finland to Karelia
            1 armour and 1 mech_infantry moved from Finland to Karelia
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Bryansk
            4 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 armour moved from Russia to Kazakhstan
            1 armour moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Samara to Rostov
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Finland to Karelia
            1 armour and 1 mech_infantry moved from Finland to Karelia
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Kazakhstan
                Russians attack with 2 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Karelia
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            6 armour moved from Russia to Tambov
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 aaGuns and 12 infantry moved from Ulaanbaatar to Central Mongolia
            1 aaGun moved from Samara to Kazakhstan
            3 aaGuns moved from Samara to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Russians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.33
    Russians : 1.83
    Japanese : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 units repaired.
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Sakha to Amur
            1 armour moved from Evenkiyskiy to Nenetsia
                  Japanese take Urals from Russians
                  Japanese take Nenetsia from Russians
            1 infantry moved from Buryatia to Amur
            1 artillery moved from Manchuria to Amur
            3 artilleries and 6 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            2 infantry moved from Shan State to Burma
            2 fighters moved from 35 Sea Zone to Dutch New Guinea
            3 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
            1 battleship, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from Dutch New Guinea to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    ANZAC : 0,00
    UK_Pacific : -0,33
    Russians : -0,33
    Japanese : -2,83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  Americans take Italian Somaliland from Italians
            2 bombers moved from India to 42 Sea Zone
            4 bombers moved from Queensland to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 battleship moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 cruisers moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 bombers moved from Persia to Northwest Persia
            1 bomber moved from Persia to Burma
    

    Savegame

  • '20 '19

    @wizmark Could I have an order of loss for the battle in SZ 42 please… I’ve rolled 10 hits in the first round. I’m never quite sure what max defence means in these sea battles so please could I have an exact tally for each hit. Many thanks

  • '20 '19

    @MrRoboto tagged myself and not you! :face_with_rolling_eyes:

  • '19 '18

    Wow you really made the attack - didn’t think you’d go through with it.
    And the first round awarded you with a slightly better than average (8 1/3 hits) result.

    Max def!
    Which in this case means: Tip 4 carriers and 2 battleships. Lose 3 submarines and 1 dd

  • '20 '19

    @MrRoboto Thank you…I do struggle with max def in sea battles lol

  • '20 '19

    @MrRoboto And because I struggle i would like you to call 8 more hits please :joy:

  • '19 '18

    You’ll need to send the save file again, please. It depends on how many hits I scored and what you chose as casualties

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  Americans take Italian Somaliland from Italians
            2 bombers moved from India to 42 Sea Zone
            4 bombers moved from Queensland to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 battleship moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 cruisers moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 bombers moved from Persia to Northwest Persia
            1 bomber moved from Persia to Burma
    
        Combat - Americans
            Battle in Celebes
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Celebes from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Northwest Persia
                Americans attack with 2 bombers
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans roll dice for 1 bomber in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Northwest Persia, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Northwest Persia, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Northwest Persia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 6 bombers, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/19 hits, 9.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 6 bombers, 2 cruisers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 8/12 hits, 7.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.00
    Japanese : 0.33
    

    Savegame

  • '20 '19

    @MrRoboto Sorry about that should ahve thought of it! Save file is up

  • '19 '18

    Hm, I can’t see a way to prevent Australia from killing the transport. I maybe should have let one carrier survive undamaged.

    Well, keep on going with max defense: 3 destroyers, 4 carriers, 1 cruiser.

  • '20 '19

    @MrRoboto Thats why I always like to ask on naval battles…

  • '20 '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  Americans take Italian Somaliland from Italians
            2 bombers moved from India to 42 Sea Zone
            4 bombers moved from Queensland to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 battleship moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 cruisers moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 bombers moved from Persia to Northwest Persia
            1 bomber moved from Persia to Burma
    
        Combat - Americans
            Battle in Celebes
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Celebes from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Northwest Persia
                Americans attack with 2 bombers
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans roll dice for 1 bomber in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Northwest Persia, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Northwest Persia, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Northwest Persia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 6 bombers, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/19 hits, 9.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 6 bombers, 2 cruisers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 8/12 hits, 7.33 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 5/18 hits, 9.17 expected hits
                    2 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                 retreated to 42 Sea Zone
                Japanese win with 2 battleships, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -9
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers and 3 submarines
                2 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            2 bombers moved from 42 Sea Zone to India
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 bombers moved from Eastern United States to Gibraltar
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 armour and 2 infantry placed in Eastern United States
            Americans undo move 3.
            2 armour and 2 infantry placed in Central United States
            5 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.00
    Japanese : -3.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - British
            1 armour moved from Persia to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 cruiser moved from 72 Sea Zone to 71 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            2 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
            1 marine moved from Persia to Northwest Persia
    

    Savegame

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