scramble to sz109, right?
Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Combat Move - French
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Couldnt do french turn before, forum started maintenance
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@lebowsky so are the French done?
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Yes, nothign to do with them, already posted it
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Germans Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 2 infantry moved from Baltic States to Belarus 1 bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Germany to Belarus 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans Submerged 1 submarine owned by the Russians Submerged Battle in 115 Sea Zone Germans attack with 1 bomber, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans winRussians win with no units remaining with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 bomber moved from 115 Sea Zone to Eastern Poland 2 bombers moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine placed in 113 Sea Zone 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 8 infantry EDIT: Adding units owned by Germans to Novgorod: 8 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.50
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@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Yes, nothign to do with them, already posted it
OK since you posted the begiining of their turn I didn’t want to assume again
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 7 artilleries and 3 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits, 4.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/12 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -2.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 16 Sea Zone to Wake Island 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - British British buy 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 4 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa Combat - British Battle in British Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French West Africa British attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in French West Africa, round 2 : 0/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in French West Africa, round 3 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 6 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 2,83 expected hits Japanese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2,33 expected hits Japanese roll dice for 5 infantry in Yunnan, round 3 : 3/5 hits, 1,67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win with 5 infantry remaining. Battle score for attacker is -24 Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 transport EDIT: Changing ownership of French Madagascar from Neutral_Axis to British EDIT: Cleaning up during movement phase 2 fighters moved from Yunnan to Sikang 3 aaGuns, 2 artilleries and 13 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 3 mech_infantrys moved from Persia to West India 2 infantry moved from Syria to Iraq 1 bomber moved from British Somaliland to Egypt 3 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan Place Units - British EDIT: Turning off Edit Mode 3 destroyers placed in 98 Sea Zone 3 mech_infantrys placed in Persia 2 infantry placed in Union of South Africa British undo move 3. Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to French Madagascar: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Union of South Africa: 2 infantry EDIT: Turning off Edit Mode 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -7,50 Italians : -0,67 Neutral_Axis : -0,67 Japanese : 2,33
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Edited 1 infantery to madagascar, and 2 inf i forgot to put on south africa (buy).
Watch Yunnan attack please…
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@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Edited 1 infantery to madagascar, and 2 inf i forgot to put on south africa (buy).
Watch Yunnan attack please…
Omgosh Dude! That was terrible! I shudder to think of the payback MARTI has in store for me.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 armour moved from Western Ukraine to Bessarabia 2 armour moved from Romania to Bessarabia 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Libya to Tobruk Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Adding units owned by ANZAC to Queensland: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Also edited 1 Inf fron new zeland to NSW and another 1 from NSW to queensland.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 8 infantry moved from Novgorod to Belarus 2 bombers moved from Western Ukraine to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 9 armour, 5 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Ukraine Germans attack with 10 armour, 5 artilleries, 22 infantry and 23 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 5 artilleries, 22 infantry and 23 mech_infantrys in Ukraine, round 2 : 19/60 hits, 15.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 21 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers, 8 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers, 6 infantry and 1 tactical_bomber in Belarus, round 3 : 6/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 mech_infantrys moved from Poland to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Northern Italy 2 bombers moved from Belarus to Northern Italy 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 aaGuns moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Belarus to Eastern Poland Place Units - Germans 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 6.00 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Western Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Tambov 2 artilleries and 8 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,83
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Yunnan to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 2 bombers moved from Kwangsi to Shensi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 bombers moved from Shensi to Kwangsi 1 mech_infantry moved from Hunan to Kweichow 3 artilleries moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 4 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : 0.67 Japanese : -1.50