Maxi vs. Toyls G40 Balance mode


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 artilleries, 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 13 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bulgaria to Greece
            2 bombers moved from Holland Belgium to Greece
            1 fighter moved from Southern Italy to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Greece, round 3 : 4/7 hits, 3,67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            3 fighters and 1 tactical_bomber moved from Greece to Romania
            1 infantry moved from Bulgaria to Romania
            1 fighter moved from Holland Belgium to Romania
            1 tactical_bomber moved from Holland Belgium to Romania
            1 tactical_bomber moved from Holland Belgium to Romania
            3 aaGuns moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            6 armour and 4 mech_infantrys moved from France to Germany
            2 bombers moved from Greece to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            3 aaGuns moved from Holland Belgium to Western Germany
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            10 artilleries placed in Germany
            1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : 0,33
    Neutral_Allies : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Vyborg
            1 tactical_bomber moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from Vyborg to Novgorod
            1 fighter moved from Karelia to Novgorod
            3 infantry moved from Western Ukraine to Ukraine
            5 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 aaGun and 1 artillery moved from Belarus to Bryansk
            11 infantry moved from Belarus to Smolensk
            3 artilleries and 2 infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            2 artilleries placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians undo move 2.
            Russians undo move 2.
            2 armour and 1 artillery placed in Novgorod
            1 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 2,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 harbour and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 6 infantry moved from Anhwe to Hunan
            1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            3 tactical_bombers moved from 36 Sea Zone to Yunnan
            3 fighters moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Hunan, round 2 : 2/7 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/24 hits, 13,00 expected hits
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 8 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Yunnan to Shantung
            1 tactical_bomber moved from Yunnan to Shantung
            2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 2,50
    

    Savegame


  • Jeg er ret sikker på at dine amerikanske ubåde ikke må ligge ved japan når vi ikke er i krig.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 6 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to Eastern United States
            1 fighter moved from Guam to Wake Island
            1 aaGun moved from Central United States to Eastern United States
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter moved from Tanganyika Territory to Kenya
            1 battleship and 1 cruiser moved from 87 Sea Zone to 82 Sea Zone
            2 artilleries and 3 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Ethiopia
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Kenya
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to British Somaliland
            1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland
            1 fighter moved from India to British Somaliland
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber and 2 fighters moved from Tobruk to Egypt
            2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/10 hits, 3,83 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Gibraltar from British, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
            3 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 infantry moved from Yugoslavia to Albania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Slovakia Hungary to Western Ukraine
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,83
    British : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
            1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 destroyer moved from 54 Sea Zone to 60 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            1 cruiser moved from 87 Sea Zone to 85 Sea Zone
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 60 Sea Zone to 57 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Novgorod
            2 bombers moved from Southern Italy to Novgorod
            3 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            3 tactical_bombers moved from Romania to Novgorod
            1 fighter moved from Romania to Novgorod
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Gold Coast
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Germans attack with 3 armour, 3 bombers, 1 fighter and 3 tactical_bombers
                Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
                    Germans roll dice for 3 armour, 3 bombers, 1 fighter and 3 tactical_bombers in Novgorod, round 2 : 4/10 hits, 6,00 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 3,17 expected hits
                    1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 3 bombers, 1 fighter and 3 tactical_bombers in Novgorod, round 3 : 2/7 hits, 4,17 expected hits
                    Russians roll dice for 2 fighters in Novgorod, round 3 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Russians and 2 tactical_bombers owned by the Germans lost in Novgorod
                Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 3 armour and 2 tactical_bombers
                Casualties for Russians: 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber
            Battle in 82 Sea Zone
                Germans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports
                British defend with 1 battleship and 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 82 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 cruiser in 82 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Germans lost in 82 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 82 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 82 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    1 cruiser owned by the British lost in 82 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 82 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship in 82 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 82 Sea Zone
                Germans win, taking 82 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser
                Casualties for British: 1 battleship and 1 cruiser
            Battle in Gold Coast
            Battle in Karelia
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Gold Coast from British, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
            3 fighters moved from Romania to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 infantry moved from Romania to Eastern Poland
            4 mech_infantrys moved from Germany to Baltic States
            2 bombers moved from Novgorod to Baltic States
            5 armour moved from Germany to Eastern Poland
            1 bomber moved from Novgorod to Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            11 artilleries moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
            1 submarine moved from 90 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 bomber and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of French West Africa from Neutral_Axis to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 82 Sea Zone: 2 artilleries, 2 infantry and 2 transports
            EDIT: Adding units owned by Germans to 82 Sea Zone: 2 transports
            EDIT: Adding units owned by Germans to French West Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4,83
    British : -1,00
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 7 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries and 2 infantry moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Belarus
            10 infantry moved from Smolensk to Bryansk
            2 armour and 1 artillery moved from Russia to Bryansk
            3 armour, 3 artilleries and 3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            2 armour placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 battleships moved from 36 Sea Zone to 42 Sea Zone
            2 battleships moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kwangsi to India
            2 cruisers moved from 36 Sea Zone to 42 Sea Zone
            2 cruisers moved from 42 Sea Zone to 41 Sea Zone
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from Kwangsi to 45 Sea Zone
            2 submarines moved from 36 Sea Zone to 57 Sea Zone
            1 destroyer moved from 36 Sea Zone to 57 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Borneo
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 57 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 57 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry; ANZAC defend with 3 fighters
                    Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 3 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 2,33 expected hits
                    2 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 2 artilleries in Sumatra, round 3 : 2/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for ANZAC: 3 fighters
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 armour moved from Yunnan to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from India to Kwangsi
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            3 tactical_bombers moved from Kwangtung to Kwangsi
            3 fighters moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    ANZAC : -0,33
    UK_Pacific : -1,00
    AA fire in India : : -0,33
    Japanese : 3,00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to 106 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Wake Island to Queensland
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 106 Sea Zone
                Americans attack with 4 bombers, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            4 bombers moved from 106 Sea Zone to United Kingdom
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Italians : -0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 6 infantry moved from Tsinghai to Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier and 2 marines; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 19 PUs; 
            UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Anglo Egyptian Sudan to Kenya
            2 artilleries moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Kenya
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            2 fighters moved from British Somaliland to 71 Sea Zone
            1 tactical_bomber moved from British Somaliland to Kenya
            1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Malaya to Shan State
            3 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
    
        Non Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            EDIT: 1 cruiser moved from 71 Sea Zone to 72 Sea Zone
    
        Place Units - British
            1 carrier placed in 71 Sea Zone
            2 marines placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3,2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6,1,6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,6
            British collect 20 PUs (9 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            4 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 4 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 22 PUs; 
            Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Albania to Greece
                  Italians take Greece from Neutral_Allies
            1 bomber moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Egypt to Iraq
                  Italians take Iraq from Neutral_Axis
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            5 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Southern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Combat Move - French
            1 destroyer moved from 77 Sea Zone to 72 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 8 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            4 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 bombers moved from Baltic States to Russia
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            2 infantry moved from Gold Coast to 82 Sea Zone
            1 infantry moved from French West Africa to Nigeria
                  Germans take Nigeria from British
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 armour moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Baltic States to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Poland
            2 infantry moved from Denmark to Western Germany
            1 aaGun moved from Germany to Western Germany
            2 submarines moved from 109 Sea Zone to 124 Sea Zone
            2 bombers moved from Russia to Eastern Poland
            11 artilleries moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Egypt to Southern Italy
            1 artillery moved from French West Africa to French Central Africa
                  Germans take French Central Africa from Neutral_Axis
            2 infantry moved from 82 Sea Zone to Nigeria
            1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt
            1 battleship, 1 carrier and 1 transport moved from 82 Sea Zone to 68 Sea Zone
            2 fighters moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            1 tactical_bomber moved from Poland to Germany
            1 fighter moved from Poland to Germany
    
        Place Units - Germans
            1 bomber and 8 mech_infantrys placed in Western Germany
            Germans undo move 1.
            1 bomber and 7 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 46 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : -0,33
    Russians : -0,33
    

    Savegame

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