@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
@max334
bump II
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Americans
2 artilleries moved from Iceland to 123 Sea Zone
3 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 bomber moved from Iceland to United Kingdom
4 fighters moved from 123 Sea Zone to United Kingdom
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 infantry, 2 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone
2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 fighter moved from New Guinea to 45 Sea Zone
1 fighter moved from New Guinea to Philippines
1 fighter moved from New Guinea to Philippines
1 fighter moved from New Guinea to New South Wales
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 54 Sea Zone to 62 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry in United Kingdom, round 2 : 5/1 hits, 4.67 expected hits
Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/1 hits, 2.83 expected hits
3 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 fighters in United Kingdom, round 3 : 4/1 hits, 3.83 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Germans: 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Americans
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Norway
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from 45 Sea Zone to Philippines
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Move - British
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
New South Wales : 1 fighter
Philippines : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers, 2 fighters, 5 submarines and 1 transport
54 Sea Zone : 1 flag
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 armour, 3 artilleries, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 artillery, 1 infantry and 1 tactical_bomber
Norway : 1 bomber
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 2 transports
109 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 2 submarines and 3 transports
Iraq : 1 flag
101 Sea Zone : 1 submarine
81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Brazil : 1 flag, 3 infantry
Persia : 1 flag
103 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 71
Russians : 24 / 35
Japanese : 82 / 91
Americans : 51 / 72
Chinese : 0 / 1
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 17 / 28
ANZAC : 3 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 46 times
2 was rolled 63 times
3 was rolled 55 times
4 was rolled 66 times
5 was rolled 65 times
6 was rolled 61 times
Average roll : 3.629
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 356
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Germans Combat
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.492
Median : 4.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 61
British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.645
Median : 4.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
Italians Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.189
Median : 3.000
Variance : 1.579
Standard Deviation : 1.256
Total rolls : 37
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.964
Median : 4.000
Variance : 1.012
Standard Deviation : 1.006
Total rolls : 28
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.711
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 83
French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 13
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.403
Standard Deviation : 0.635
Total rolls : 13
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.912
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 57
Please forgive me, between the holidays, a possible new job start and a family illness i have been unavoidably detained. I will do my best to keep my turns within in 3 days from here on out at the latest. Its been a rough couple of weeks. Thank you.
Game on.
@SixUnder
No worries Six…many priorities in life
this game is just not looking good for you imho, so I’m a bit surprised you want to forge on
…but game on
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 bomber moved from Southern Italy to 104 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from Tunisia to Libya
2 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
Purchase Units - Italians
Italians buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Libya
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Greece to Egypt
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
2 artilleries moved from Northern Italy to Yugoslavia
1 fighter moved from Greece to Slovakia Hungary
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
4 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -0.33
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 3 PUs; end with 4 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC and French :
India : 1 fighter
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
63 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 71
Russians : 23 / 35
Japanese : 82 / 91
Americans : 51 / 72
Chinese : 0 / 1
British : 27 / 30
UK_Pacific : 5 / 5
Italians : 21 / 33
ANZAC : 3 / 4
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 48 times
2 was rolled 65 times
3 was rolled 56 times
4 was rolled 69 times
5 was rolled 66 times
6 was rolled 61 times
Average roll : 3.611
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 365
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Germans Combat
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.492
Median : 4.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 61
British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.656
Median : 4.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 32
Italians Combat
1 was rolled 4 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.171
Median : 3.000
Variance : 1.471
Standard Deviation : 1.213
Total rolls : 41
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.931
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 29
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.711
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 83
French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.403
Standard Deviation : 0.635
Total rolls : 13
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.881
Median : 4.000
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 59
@max334 said in G40 LL Max334 vs Sixunder +24:
@SixUnder
No worries Six…many priorities in life
this game is just not looking good for you imho, so I’m a bit surprised you want to forge on
…but game on
I have to have some escape, as little as it might be… its something :}
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 armour and 1 mech_infantry moved from Archangel to Belarus
2 armour, 2 artilleries and 3 infantry moved from Novgorod to Belarus
1 armour, 1 artillery and 3 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 fighter moved from Romania to Belarus
2 armour moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
1 bomber moved from Trans-Jordan to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 infantry moved from Albania to Yugoslavia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Tobruk
Battle in 106 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking Tobruk from British, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 bomber; Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Norway, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/1 hits, 0.83 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Germans roll dice for 2 armour in Norway, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
Germans roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in United Kingdom
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 armour and 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.83 expected hits
1 artillery owned by the Americans lost in United Kingdom
Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 3 : 2/1 hits, 1.33 expected hits
British roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in United Kingdom
Germans captures 30PUs while taking British capital
Germans win, taking United Kingdom from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 artillery
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 6 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Russians defend with 6 artilleries and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Belarus, round 2 : 7/1 hits, 6.17 expected hits
Russians roll dice for 6 artilleries and 6 infantry in Belarus, round 2 : 4/0 hits, 4.00 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 6/1 hits, 5.50 expected hits
Russians roll dice for 5 artilleries in Belarus, round 3 : 2/1 hits, 1.67 expected hits
5 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 6 infantry
Casualties for Russians: 6 artilleries and 6 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 4 fighters, 2 submarines and 3 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 fighters in 109 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 2 carriers and 3 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/1 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 fighters and 3 transports in 109 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
retreated to 109 Sea Zone
Americans win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is -11
Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 fighters and 2 submarines
2 fighters owned by the Americans could not land and were killed
Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Bessarabia to Bulgaria
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
2 bombers moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from Belarus to Novgorod
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Egypt
Germans undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
3 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Germans collect 60 PUs; end with 90 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.33
Americans : 1.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour, 2 infantry and 1 mech_infantry moved from Russia to Vologda
1 artillery and 12 infantry moved from Eastern Poland to Poland
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Volgograd to Kazakhstan
2 artilleries and 1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery moved from Samara to Kazakhstan
3 artilleries moved from Bryansk to Rostov
2 artilleries moved from Tambov to Rostov
1 infantry moved from Russia to Vologda
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery and 12 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 12 infantry in Poland, round 2 : 3/1 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 4 artilleries and 5 infantry
Japanese defend with 2 fighters, 1 infantry and 2 tactical_bombers
Russians roll dice for 4 artilleries and 5 infantry in Kazakhstan, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/1 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 4 artilleries and 2 infantry in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 fighters in Kazakhstan, round 3 : 1/1 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 33
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
Battle in Vologda
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Vologda, round 3 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bessarabia
1 fighter moved from Russia to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : -0.33
Russians : -0.00
Japanese : 0.00
Territory Summary for Russians :
Kazakhstan : 4 artilleries and 1 infantry
Poland : 1 flag, 1 artillery and 11 infantry
Bryansk : 1 infantry
Rostov : 5 artilleries
Archangel : 1 infantry
Bessarabia : 1 aaGun, 2 artilleries and 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 9 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 1 infantry
Vologda : 1 armour, 2 infantry and 1 mech_infantry
Volgograd : 1 factory_minor, 1 fighter and 3 infantry
Smolensk : 1 artillery
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 110
Russians : 25 / 33
Japanese : 80 / 91
Americans : 51 / 72
Chinese : 0 / 1
British : 21 / 0
UK_Pacific : 5 / 5
Italians : 20 / 33
ANZAC : 3 / 4
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 53 times
2 was rolled 75 times
3 was rolled 61 times
4 was rolled 76 times
5 was rolled 68 times
6 was rolled 65 times
Average roll : 3.568
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 398
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Germans Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.387
Median : 3.000
Variance : 0.831
Standard Deviation : 0.912
Total rolls : 75
British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.706
Median : 4.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 34
Italians Combat
1 was rolled 4 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.186
Median : 3.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 43
Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.750
Median : 3.000
Variance : 1.140
Standard Deviation : 1.068
Total rolls : 32
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.694
Median : 4.000
Variance : 0.796
Standard Deviation : 0.892
Total rolls : 85
French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.403
Standard Deviation : 0.635
Total rolls : 13
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 20 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.797
Median : 4.000
Variance : 1.669
Standard Deviation : 1.292
Total rolls : 69
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 armour moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
Japanese take Persia from British
2 mech_infantrys moved from Caucasus to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
1 fighter moved from Suiyuyan to Kazakhstan
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Urals to Evenkiyskiy
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Hunan to Burma
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Caroline Islands
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win, taking Caroline Islands from Americans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 4 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 4 artilleries and 1 infantry in Kazakhstan, round 2 : 2/1 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 3 artilleries in Kazakhstan, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 4 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Russians: 4 artilleries and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kazakhstan to Turkmenistan
1 fighter moved from Kazakhstan to Turkmenistan
1 fighter moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Kiangsu to Kweichow
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to Queensland
1 infantry moved from Northern Territory to South Australia
2 bombers moved from Java to Queensland
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Manchuria to Amur
Place Units - Japanese
4 transports placed in 6 Sea Zone
3 infantry placed in Japan
3 artilleries placed in Japan
1 armour and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
Japanese collect 86 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 0.67
Russians : -0.00
Japanese : -0.50
are you interested in new game…swap sides?
… bump
@SixUnder Hay man, I’m guessing life kind of snuck up on you and grabbed you, but just wanted to check with you one last time… Can I put this game in the books?