18L BM3 Talleyrand19 (Axis) vs Fergusphyyon (Allies)

  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
            1 armour moved from Algeria to Libya
            1 bomber moved from Gibraltar to Libya
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 45 Sea Zone to 34 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 marines moved from Queensland to 54 Sea Zone
            1 battleship, 3 cruisers and 2 marines moved from 54 Sea Zone to 48 Sea Zone
            1 battleship, 3 cruisers and 2 marines moved from 48 Sea Zone to 33 Sea Zone
            2 marines moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 cruiser and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 4 cruisers in Caroline Islands, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry and 3 marines in Caroline Islands, round 2 : 2/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 marines remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Libya
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Morocco
            1 artillery moved from Algeria to Morocco
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            3 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 47 Sea Zone to 30 Sea Zone
            1 marine moved from Dutch New Guinea to New Guinea
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter and 4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Combat Move - British
            1 artillery moved from Sicily to 95 Sea Zone
            1 marine moved from Sardinia to 95 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery, 2 fighters and 1 marine moved from 98 Sea Zone to Alexandria
            2 mech_infantrys moved from Egypt to Alexandria
            2 fighters and 3 infantry moved from India to Burma
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery, 2 fighters, 1 marine and 2 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Burma
                British attack with 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Iraq to India
            2 fighters moved from Alexandria to 98 Sea Zone
            2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Northwest Persia to Iraq
            1 artillery moved from Northwest Persia to Iraq
            1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 destroyers placed in 80 Sea Zone
            1 bomber placed in Iraq
            1 artillery, 1 infantry and 1 marine placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 mech_infantry
            EDIT: Adding units owned by British to Iraq: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.33
    Americans : -1.00
    Japanese : 1.17
    

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Java
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Smolensk
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : 1.50
    

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Morocco to Tobruk
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Britain
                Americans attack with 1 marine
                Japanese defend with 1 artillery
                    Americans roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in New Britain
                Japanese win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Americans: 1 marine
            Battle in Tobruk
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
                 retreated to Tobruk
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 33 Sea Zone to 46 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Tobruk to Egypt
            3 infantry moved from Tunisia to Libya
    
        Place Units - Americans
            1 artillery, 1 fighter and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
            1 bomber and 2 fighters moved from Iraq to Northwest Persia
            1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
            2 fighters moved from 98 Sea Zone to Tobruk
    
        Purchase Units - British
            British buy 1 destroyer, 1 harbour, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
                Japanese defend with 2 submarines
                    British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in Northwest Persia
                British attack with 1 bomber, 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Northwest Persia, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Tobruk
                British attack with 1 artillery, 2 fighters and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Tobruk to 98 Sea Zone
            1 bomber and 2 fighters moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 marine moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter moved from 39 Sea Zone to India
    
        Place Units - British
            3 infantry placed in Iraq
            1 harbour placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            1 destroyer and 1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    British : -2.17
    Americans : 0.67
    Japanese : 0.00
    

    Savegame


  • @Talleyrand19 I can’t believe that freaking Art in New Britain. That damn thing must have a force field around it! Lol


  • @Talleyrand19 Bump #2


  • @Ferrousgryphon sorry, was house-sitting and couldn’t get online haha…I’ll have move up today or tomorrow…also, go go Artillery


  • '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 fighter moved from 33 Sea Zone to New Britain
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in New Britain
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Britain, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Britain
                ANZAC win, taking Sumatra from Japanese, taking New Britain from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from New Britain to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame


  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            4 infantry moved from Russia to Smolensk
            2 artilleries and 3 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
    
        Purchase Units - Russians
            Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            6 aaGuns, 3 armour, 24 artilleries, 56 infantry and 7 mech_infantrys moved from Russia to Tambov
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            2 infantry moved from Olgiy to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Ulaanbaatar to Buryatia
    
        Place Units - Russians
            7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : 2.17
    Japanese : -0.33
    

    Savegame


  • I’m done, that round of dice for Japan’s attack was too infuriating and life is about to get super busy, good game


  • @Talleyrand19 Sorry things are so busy for you. Hope it gets better for you soon. Good game

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