@Adam514 scramble opportunities?
18L G40 Ichabod (X) vs. Patryn (A) w/ 17
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 36 Sea Zone to Borneo
5 carriers, 10 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 36 Sea Zone to Borneo
5 carriers, 10 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to SakhaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 8 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 8 fighters and 2 infantry in Borneo, round 2 : 5/10 hits, 4.33 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 5 carriers, 10 destroyers, 2 fighters and 8 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 5 carriers, 10 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
8 fighters moved from Borneo to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from Java to Sumatra
2 fighters moved from India to SumatraPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 submarines placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 36 Sea Zone to Borneo
5 carriers, 10 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to SakhaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 8 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 8 fighters and 2 infantry in Borneo, round 2 : 5/10 hits, 4.33 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 5 carriers, 10 destroyers, 2 fighters and 8 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 5 carriers, 10 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
8 fighters moved from Borneo to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from Java to Sumatra
2 fighters moved from India to SumatraPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 submarines placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.67
Japanese : -0.33 -
When I first rolled dice, I lost the file and had to re-do my turn. 2nd time dice results were the exact same so I didn’t have to edit any battle casualties.
Sorry about the messy file.
I wish I didn’t let Russia out, but Germany is close to falling in the west. You are getting close to winning this game. I don’t want to concede this game yet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 94 PUs;
Americans buy 2 aaGuns, 3 artilleries, 8 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Albania
Americans take Albania from Italians
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Finland to Karelia
2 fighters moved from Norway to Karelia
1 fighter moved from Norway to Karelia
8 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from Northern Italy to Western Germany
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Western Germany, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Karelia, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Americans attack with 8 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 8 fighters and 2 infantry in Denmark, round 2 : 5/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans win with 8 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Americans
8 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Karelia to Norway
2 aaGuns, 9 armour and 36 infantry moved from Finland to Norway
4 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Eastern United States
14 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 transports moved from 112 Sea Zone to 91 Sea ZonePlace Units - Americans
1 infantry placed in Finland
3 infantry placed in Holland Belgium
3 artilleries placed in Northern Italy
2 aaGuns and 1 infantry placed in Norway
3 infantry placed in Eastern United States
8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northern Italy to Western Germany
British take Western Germany from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Bulgaria to Greece
British take Greece from Italians
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 bomber moved from United Kingdom to Slovakia HungaryCombat - British
Battle in Denmark
Battle in Slovakia Hungary
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary
British win, taking Denmark from Germans, taking Slovakia Hungary from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Slovakia Hungary to Northern Italy
1 aaGun and 6 infantry moved from Finland to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.67
Italians : -0.33
British : -0.33
Americans : 0.67
Chinese : 1.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Egypt
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from British
1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 43 Sea Zone to Western Australia
2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone
3 fighters moved from Dutch New Guinea to Queensland
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsPurchase Units - French
French buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - French
Non Combat Move - French
1 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - French
1 artillery and 2 infantry placed in FranceTurn Complete - French
French collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
21 artilleries and 36 infantry moved from Bessarabia to Romania
Germans take Romania from British
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
3 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
19 armour, 8 artilleries, 9 infantry and 26 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Western Germany
3 fighters moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
21 artilleries and 36 infantry moved from Bessarabia to Romania
Germans take Romania from British
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
3 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
19 armour, 8 artilleries, 9 infantry and 26 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Western Germany
3 fighters moved from Novgorod to KareliaCombat - Germans
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 5 damage total.
Battle in Western Germany
Germans attack with 4 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Western Germany, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Karelia, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 infantry in Karelia, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys in Finland, round 2 : 19/65 hits, 20.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
2 fighters moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Greater Southern Germany to Germany
3 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Novgorod
3 fighters moved from Karelia to Novgorod
1 aaGun moved from Vyborg to Finland
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
3 fighters moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to GermanyPlace Units - Germans
2 armour, 1 fighter and 7 infantry placed in Germany
2 artilleries and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -6.17
British : 1.00
Americans : 0.33
Russians : 0.33
AA fire in Holland Belgium : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Urals to Yenisey
4 artilleries and 6 infantry moved from Vologda to Archangel
5 artilleries and 15 infantry moved from Rostov to Caucasus
1 artillery and 8 infantry moved from Volgograd to Caucasus
20 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery and 50 infantry moved from Bryansk to Western Ukraine
6 aaGuns moved from Russia to SmolenskPlace Units - Russians
1 mech_infantry placed in Volgograd
5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sakha to Buryatia
2 fighters moved from Japan to Yakut S.S.R.
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 2 artilleries and 5 mech_infantrys moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Hopei
1 fighter moved from Japan to Hopei
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
5 carriers, 9 destroyers and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Philippines
1 bomber moved from Sumatra to Siam
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sakha to Buryatia
2 fighters moved from Japan to Yakut S.S.R.
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 2 artilleries and 5 mech_infantrys moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Hopei
1 fighter moved from Japan to Hopei
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
5 carriers, 9 destroyers and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Philippines
1 bomber moved from Sumatra to Siam
1 infantry moved from Egypt to Trans-JordanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 carriers, 9 destroyers, 10 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 10 submarines in 42 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
Japanese win with 5 carriers, 9 destroyers, 10 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 7 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 7 fighters and 2 infantry in Celebes, round 2 : 5/9 hits, 3.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
7 fighters moved from Celebes to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
3 fighters moved from Sumatra to IndiaPlace Units - Japanese
1 artillery and 1 infantry placed in India
3 mech_infantrys placed in Kwangtung
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 87 PUs;
Americans buy 1 destroyer, 1 fighter, 17 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Nigeria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French West Africa
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from Norway to Denmark
4 fighters moved from 112 Sea Zone to Denmark
4 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from Northern Italy to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in French West Africa
Battle in Nigeria
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking French West Africa from Italians, taking Nigeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 7 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 7 fighters and 2 infantry in Denmark, round 2 : 3/9 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 fighters and 1 infantry in Western Germany, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to France
1 armour moved from Albania to Northern Italy
1 aaGun and 7 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western Germany to Northern Italy
3 fighters moved from Denmark to Norway
6 fighters moved from Western Germany to 112 Sea Zone
4 fighters moved from Denmark to 112 Sea Zone
8 submarines moved from 10 Sea Zone to 30 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
3 infantry placed in Norway
3 infantry placed in Holland Belgium
3 infantry placed in Northern Italy
1 destroyer and 3 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
4 infantry placed in Eastern United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
10 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 91 Sea Zone to Gold Coast
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Northern Italy to Slovakia Hungary
1 infantry moved from Greece to AlbaniaCombat - British
Battle in Gold Coast
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gold Coast, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gold Coast, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gold Coast
British win, taking Gold Coast from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Equatorial Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Gold Coast to French West Africa
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 bomber moved from Slovakia Hungary to Northern Italy
2 artilleries and 3 infantry moved from Yugoslavia to Northern ItalyPlace Units - British
1 transport placed in 109 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : -2.00
Italians : 0.33
Americans : -2.33
Chinese : 0.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vyborg to Karelia
Italians take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from French Equatorial Africa to Belgian Congo
2 artilleries moved from Rhodesia to Union of South AfricaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Western Australia to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
3 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsPurchase Units - French
French buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - French
1 infantry moved from Northern Italy to Greater Southern GermanyNon Combat Move - French
1 artillery and 2 infantry moved from France to Northern ItalyPlace Units - French
1 artillery and 2 infantry placed in FranceTurn Complete - French
French collect 12 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Northwest Persia to Persia
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from British
1 infantry moved from Romania to Bulgaria
21 artilleries and 32 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
5 fighters moved from Germany to Western Germany
5 fighters moved from 113 Sea Zone to Denmark
1 infantry moved from Novgorod to Belarus
4 fighters moved from Novgorod to Belarus
3 infantry moved from Bessarabia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Northwest Persia to Persia
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from British
1 infantry moved from Romania to Bulgaria
21 artilleries and 32 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
5 fighters moved from Germany to Western Germany
5 fighters moved from 113 Sea Zone to Denmark
1 infantry moved from Novgorod to Belarus
4 fighters moved from Novgorod to Belarus
3 infantry moved from Bessarabia to RomaniaCombat - Germans
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 6 damage total.
Battle in Western Germany
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/8 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 21 artilleries and 32 infantry
British defend with 2 infantry
Germans roll dice for 21 artilleries and 32 infantry in Slovakia Hungary, round 2 : 18/53 hits, 15.83 expected hits
British roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 21 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Slovakia Hungary
3 fighters moved from Greater Southern Germany to Southern Italy
1 tactical_bomber moved from Greater Southern Germany to Germany
5 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
5 fighters moved from Denmark to 113 Sea Zone
1 aaGun, 20 armour, 8 artilleries, 8 infantry and 28 mech_infantrys moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
13 armour moved from Vyborg to Novgorod
7 armour and 28 mech_infantrys moved from Vyborg to Novgorod
1 fighter moved from Belarus to Vyborg
1 fighter moved from Belarus to Vyborg
2 fighters moved from Belarus to Novgorod
2 fighters moved from Novgorod to VyborgPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 0.33
Americans : 0.00
Russians : 0.67
AA fire in Holland Belgium : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 mech_infantry moved from Archangel to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 fighter moved from Russia to Tsinghai
1 infantry moved from Kazakhstan to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 artillery and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Smolensk to Archangel
4 artilleries and 7 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Archangel
5 infantry moved from Russia to Vologda
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 artillery and 50 infantry moved from Western Ukraine to Bryansk
6 artilleries and 23 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 aaGuns, 1 artillery and 17 infantry moved from Smolensk to Vologda
1 fighter moved from Tsinghai to VolgogradPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
Russians undo move 2.
5 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians : 1.33
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
9 fighters moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hopei to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Chahar
2 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
2 artilleries moved from Hopei to Shensi
5 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
3 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Siam to 46 Sea Zone
1 artillery and 1 infantry moved from India to West India
3 fighters moved from India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Yakut S.S.R. to Buryatia
2 fighters moved from Buryatia to Korea
5 carriers, 8 destroyers and 10 submarines moved from 42 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
9 fighters moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hopei to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Chahar
2 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
2 artilleries moved from Hopei to Shensi
5 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
3 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Siam to 46 Sea Zone
1 artillery and 1 infantry moved from India to West India
3 fighters moved from India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Yakut S.S.R. to Buryatia
2 fighters moved from Buryatia to Korea
5 carriers, 8 destroyers and 10 submarines moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 9 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 9 fighters in 46 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys in Shensi, round 2 : 4/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 bomber and 9 fighters moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in Kwangtung
2 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Japanese to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.00
Japanese : -2.50