You can scramble 1 plan to SZ 43
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Changing bomber and inf for fig and marine for UK Euro.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
4 fighters moved from 54 Sea Zone to Caroline Islands
1 bomber and 1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Battle in Caroline Islands
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 125 Sea Zone to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
2 marines moved from Norway to 112 Sea Zone
3 transports moved from 112 Sea Zone to 109 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 transports moved from 30 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 carriers, 3 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
Place Units - Americans
6 infantry placed in Eastern United States
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery, 1 bomber, 1 fighter and 2 infantry moved from India to Burma
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Burma to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
2 infantry and 1 marine moved from French West Africa to 83 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 marines moved from Norway to 112 Sea Zone
2 cruisers and 2 marines moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Norway
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 marine
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in United Kingdom
3 infantry placed in Persia
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 1.00
Americans : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 bomber moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Southern Italy
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Denmark to Southern Italy
2 artilleries and 8 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Denmark
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Archangel to Bryansk
10 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
Place Units - Germans
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery placed in Novgorod
8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Olgiy to Timguska
1 fighter moved from Russia to Timguska
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Urals to Novosibirsk
1 armour and 3 mech_infantrys moved from Russia to Novosibirsk
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Timguska to Urals
1 aaGun moved from Vologda to Urals
1 fighter moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 aaGun moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -4.00
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Olgiy to Timguska
1 fighter moved from Russia to Timguska
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Urals to Novosibirsk
1 armour and 3 mech_infantrys moved from Russia to Novosibirsk
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Timguska to Urals
1 aaGun moved from Vologda to Urals
1 fighter moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 aaGun moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
Russians : -4.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 fighter, 11 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to India
5 fighters and 5 tactical_bombers moved from Yunnan to India
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 4 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour in Burma, round 5 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 6 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 7 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 7 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 8 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 8 : 1/1 hits
1 armour owned by the Japanese lost in Burma
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 12 fighters, 4 infantry and 8 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
AA fire in India : 0/3 hits
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 3/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 12 fighters, 4 infantry and 8 tactical_bombers in India, round 2 : 19/28 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in India, round 2 : 3/15 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 fighter owned by the British, 2 artilleries owned by the British, 10 infantry owned by the British and 1 fighter owned by the ANZAC lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 12 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 58
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
6 fighters and 6 tactical_bombers moved from India to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Tsinghai to Shensi
6 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
3 carriers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Anhwe
1 artillery moved from Tsinghai to Sikang
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 artillery moved from Amur to Korea
3 artilleries and 3 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 battleship placed in 36 Sea Zone
2 marines placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Manchuria
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 marines moved from United Kingdom to 110 Sea Zone
2 marines moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
7 fighters moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 7 fighters, 5 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
EDIT: 1 infantry moved from Caroline Islands to Philippines
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to Quebec
4 infantry moved from Eastern United States to Central United States
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery, 1 infantry and 2 marines placed in Western United States
1 transport placed in 101 Sea Zone
3 infantry placed in Norway
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Burma to India
2 infantry moved from West India to India
1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Eastern Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Algeria
1 marine moved from Gibraltar to 91 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
3 marines moved from United Kingdom to 110 Sea Zone
4 marines moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
6 fighters moved from Norway to Holland Belgium
1 aaGun and 1 infantry moved from Finland to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Caucasus to Egypt
Place Units - British
2 artilleries, 1 fighter and 6 infantry placed in United Kingdom
3 infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,5,3,2,6,2,3,2,6,4,4,2,2,1,4,1,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -1.00
AA fire in Western Germany : : 0.83
Americans : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Italians
Battle in Tunisia
Battle in Caucasus
Italians attack with 3 armour
British defend with 1 infantry
Italians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Tunisia from British, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
8 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Vologda
1 armour moved from Bryansk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans roll dice for 3 armour and 1 mech_infantry in Vologda, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 10 infantry moved from Novgorod to Belarus
12 infantry moved from Denmark to Western Germany
6 infantry moved from Denmark to Western Germany
1 armour moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Denmark
Place Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
7 artilleries and 3 infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Urals to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
4 infantry moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 armour in Vologda, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Vologda
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 3 armour
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Urals to Vologda
2 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Timguska
1 fighter moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Tsagaan Olom
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from French Indo China to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to Java
2 marines moved from French Indo China to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 fighter and 1 tactical_bomber moved from Shan State to India
Combat - Japanese
Battle in Java
Japanese attack with 3 fighters, 2 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 marine
Battle in Novosibirsk
Japanese attack with 2 bombers and 3 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Novosibirsk : 1/2 hits
1 bomber owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 bomber and 3 infantry in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Novosibirsk, round 2 : 0/2 hits
1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 bomber and 3 infantry in Novosibirsk, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 3 infantry in Novosibirsk, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 6/12 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Novosibirsk to Tsinghai
3 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 artillery and 2 infantry moved from Korea to Manchuria
1 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Malaya to Shan State
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
3 carriers moved from 39 Sea Zone to 42 Sea Zone
4 fighters moved from India to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
4 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from India to Yunnan
2 fighters moved from Shan State to Malaya
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
2 tactical_bombers moved from India to Malaya
1 tactical_bomber moved from India to Yunnan
4 tactical_bombers moved from Shan State to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 airfield placed in Malaya
1 artillery and 1 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Japanese collect 72 PUs (2 lost to blockades); end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
I forgot to post Japan’s turn last night and I had to reload the turn from my autosaves. This came from “After japan noncombat move” so if you notice a difference in convoys rolled, please correct it. Thank you.
You should lose 1 instead of 2, I’ll edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
4 fighters moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Guam
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 carriers moved from 35 Sea Zone to 21 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
5 submarines moved from 35 Sea Zone to 21 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
3 fighters moved from 36 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 marines moved from Holland Belgium to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Norway to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Quebec to Eastern United States
1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
3 infantry placed in Norway
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 10 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 marine moved from Holland Belgium to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 9 fighters, 8 infantry and 3 marines moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Egypt to 94 Sea Zone
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 4 artilleries, 10 fighters, 16 infantry and 4 marines
Germans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber; Italians defend with 1 infantry
AA fire in Normandy Bordeaux : 2/6 hits, 1.00 expected hits
2 fighters owned by the British lost in Normandy Bordeaux
British roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 4 artilleries, 8 fighters, 16 infantry and 4 marines in Normandy Bordeaux, round 2 : 11/32 hits, 9.50 expected hits
Germans roll dice for 2 aaGuns, 2 artilleries, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/24 hits, 8.50 expected hits
2 aaGuns owned by the Germans, 11 infantry owned by the Germans, 1 infantry owned by the Italians and 8 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 4 artilleries, 8 fighters, 8 infantry and 4 marines in Normandy Bordeaux, round 3 : 11/24 hits, 8.17 expected hits
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/12 hits, 4.50 expected hits
2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 4 artilleries, 8 fighters, 3 infantry and 4 marines in Normandy Bordeaux, round 4 : 9/19 hits, 7.17 expected hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 artilleries, 8 fighters, 2 infantry and 4 marines remaining. Battle score for attacker is 39
Casualties for British: 2 fighters and 14 infantry
Casualties for Germans: 2 aaGuns, 2 artilleries, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 mech_infantry; Italians defend with 3 armour
AA fire in Caucasus : 0/2 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 aaGun, 3 armour and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 3 armour in Caucasus, round 3 : 0/3 hits, 1.50 expected hits
2 armour owned by the Italians lost in Caucasus
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Italians: 3 armour
Non Combat Move - British
3 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 infantry moved from Alexandria to Tobruk
1 bomber moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
6 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
3 infantry placed in Persia
1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : 7.17
Italians : -0.83
Americans : 1.83
AA fire in Normandy Bordeaux : : 1.00
Japanese : 0.33
AA fire in Caucasus : : -0.33
I forgot to edit Japan’s income from 85 to 86.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 85 to 86
EDIT: Turning off Edit Mode
Italians buy 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Bryansk
7 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 transport placed in 95 Sea Zone
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs