TookArook vs Jeff - can't we just hug it out
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to 9 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 fighter moved from India to Szechwan
1 fighter moved from India to Szechwan
1 infantry moved from Persia to Kazakh S.S.R.
1 cruiser moved from 12 Sea Zone to 9 Sea ZoneCombat - British
Battle in 9 Sea Zone
British attack with 1 bomber and 1 cruiser
Germans defend with 1 cruiser and 3 submarines
Germans roll dice for 3 submarines in 9 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 cruiser owned by the British lost in 9 Sea Zone
British roll dice for 1 bomber in 9 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 cruiser in 9 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 9 Sea Zone
3 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser
Casualties for Germans: 1 cruiser
Battle in Szechwan
British attack with 2 fighters
Japanese defend with 1 artillery, 1 factory and 4 infantry
British roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan
British roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from 9 Sea Zone to United KingdomPlace Units - British
2 bombers and 1 infantry placed in IndiaTurn Complete - British
British collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.00
British : 0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 transport; Remaining resources: 7 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 artillery and 2 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Manchuria to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Manchuria to Sinkiang
1 bomber moved from French Indo-China Thailand to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakh S.S.R., round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 submarine moved from 37 Sea Zone to 61 Sea Zone
1 cruiser moved from 37 Sea Zone to 61 Sea Zone
1 battleship moved from 37 Sea Zone to 61 Sea Zone
1 battleship moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
1 fighter moved from Manchuria to 61 Sea Zone
1 fighter moved from Manchuria to 61 Sea Zone
1 transport moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to Manchuria
1 bomber moved from Kazakh S.S.R. to ManchuriaPlace Units - Japanese
3 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 47 PUsCombat Hit Differential Summary :
Russians : -1.67
Japanese : -1.50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to Japan
1 cruiser moved from 54 Sea Zone to 52 Sea Zone
1 battleship moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 52 Sea Zone to 59 Sea Zone
1 destroyer moved from 59 Sea Zone to 62 Sea Zone
1 submarine moved from 59 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 62 Sea Zone
1 battleship moved from 59 Sea Zone to 62 Sea Zone
1 bomber moved from Hawaiian Islands to 59 Sea ZoneCombat - Americans
Battle in Japan
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 factory and 7 infantry
AA fire in Japan : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 fighters in Japan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 7 infantry in Japan, round 2 : 2/7 hits, 2.33 expected hits
1 aaGun owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Japanese win with 7 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 aaGun
Battle in Iwo Jima
Americans attack with 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 submarine
Japanese defend with 3 destroyers and 3 transports
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 3 destroyers and 3 transports in 62 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers and 3 transports in 62 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 battleship in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 62 Sea Zone
Japanese win with 3 transports remaining. Battle score for attacker is -10
Casualties for Americans: 1 battleship, 1 destroyer and 1 submarine
Casualties for Japanese: 3 destroyersNon Combat Move - Americans
1 bomber moved from 59 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber and 2 fighters placed in Western United States
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
AA fire in Japan : : -0.33
Americans : 0.33
Japanese : 1.33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 21 PUs;
Russians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in West Russia, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 infantry in West Russia, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in West Russia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in West Russia, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 fighter and 1 infantry
Germans defend with 1 armour, 3 artilleries and 1 infantry
Russians roll dice for 3 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 0/5 hits, 1.83 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Ukraine S.S.R., round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour and 1 fighter in Ukraine S.S.R., round 4 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 3 artilleries and 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
1 armour and 1 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : -2.50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Archangel to Russia
1 infantry moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 armour moved from Archangel to Russia
1 armour moved from Archangel to Russia
1 infantry moved from West Russia to Caucasus
5 armour moved from Archangel to Caucasus
2 armour moved from Archangel to Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from France to 6 Sea Zone
1 fighter moved from France to 6 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 battleship moved from 16 Sea Zone to 17 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 armour moved from Italian East Africa to Union of South Africa
1 armour moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Union of South AfricaCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 bomber and 4 fighters
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Germans winGermans win with 1 bomber and 4 fighters remaining, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Union of South Africa
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Union of South Africa, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 4 infantry
Russians defend with 2 armour
Germans roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 armour in Ukraine S.S.R., round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Caucasus
Germans attack with 5 armour, 1 fighter and 1 infantry
Russians defend with 1 armour, 1 factory, 1 fighter and 1 infantry
Germans roll dice for 5 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 1 armour, 1 fighter and 1 infantry
Battle in Russia
Germans attack with 4 armour, 2 artilleries and 2 infantry
Russians defend with 1 aaGun, 2 armour and 1 factory
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Russia, round 2 : 1/8 hits, 3.33 expected hits
Russians roll dice for 1 aaGun and 2 armour in Russia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Russia, round 3 : 2/7 hits, 3.00 expected hits
Russians roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 aaGun and 2 armourNon Combat Move - Germans
1 fighter moved from Caucasus to Karelia S.S.R.
1 bomber moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to France
1 fighter moved from 6 Sea Zone to France
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern EuropePlace Units - Germans
1 factory placed in France
2 armour, 2 artilleries and 2 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 63 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -3.33
British : -0.67
Russians : 0.00 -
I don’t know if the Allies can recover.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 5 Sea Zone to United KingdomPlace Units - British
2 bombers placed in United Kingdom
1 submarine placed in 8 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
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we can finish this one but looks like I lost so I am starting a new thread and creating new game.