• '16

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 6 armour; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Southern Italy to Greater Southern Germany
            1 armour moved from Albania to Slovakia Hungary
                  ANZAC take Slovakia Hungary from Germans
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            1 tactical_bomber moved from Bulgaria to Romania
            1 armour moved from Southern Italy to Greater Southern Germany
            2 fighters moved from 95 Sea Zone to Greater Southern Germany
            4 submarines moved from 81 Sea Zone to 80 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - ANZAC
            Battle in Romania
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Romania
                ANZAC win, taking Romania from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Greater Southern Germany
                ANZAC attack with 2 armour and 2 fighters
                Germans defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 fighters in Greater Southern Germany, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the Germans lost in Greater Southern Germany
                ANZAC win, taking Greater Southern Germany from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Egypt to 98 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Greater Southern Germany to Southern Italy
            3 armour moved from Greece to Yugoslavia
            1 bomber moved from Queensland to India
            1 fighter and 2 tactical_bombers moved from Romania to Southern Italy
            3 fighters moved from Egypt to 98 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in Greece
            3 armour placed in Southern Italy
    
        Turn Complete - ANZAC
            ANZAC collect 35 PUs; end with 41 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    ANZAC : -0,33
    

    Savegame

  • '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 93 Sea Zone
            10 armour and 20 mech_infantrys moved from Persia to Eastern Persia
            6 mech_infantrys moved from Northwest Persia to Eastern Persia
            2 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            2 bombers moved from Eastern Poland to Southern France
            4 bombers moved from Eastern Poland to Northern Italy
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            2 bombers moved from Eastern Poland to Greater Southern Germany
            2 bombers moved from Eastern Poland to Slovakia Hungary
            2 bombers moved from Eastern Poland to Romania
            2 mech_infantrys moved from Ukraine to Romania
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Rostov to Trans-Jordan
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Germans attack with 4 bombers and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Northern Italy, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 artillery
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 3/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Romania
                Germans win, taking Romania from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Eastern Persia
                Germans attack with 10 armour and 26 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 10 armour and 26 mech_infantrys in Eastern Persia, round 2 : 7/36 hits, 9,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 10 armour and 25 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 2 bombers and 2 infantry
                ANZAC defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Trans-Jordan
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 3 bombers and 2 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 3 bombers and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 0/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 2 bombers and 1 mech_infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for ANZAC: 1 armour
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Novgorod
            4 bombers moved from Northern Italy to Germany
            1 bomber moved from Southern France to Germany
            2 bombers moved from Slovakia Hungary to Germany
            2 bombers moved from Greater Southern Germany to Germany
            2 bombers moved from Eastern Poland to Germany
            2 bombers moved from Romania to Iraq
            1 bomber moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Ukraine to Eastern Poland
            2 bombers moved from Southern France to Western Germany
            1 bomber moved from 93 Sea Zone to Germany
    
        Place Units - Germans
            6 armour placed in Western Germany
            4 mech_infantrys placed in Western Germany
            3 infantry placed in Finland
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            5 infantry and 1 mech_infantry placed in Germany
            Germans undo move 5.
            3 mech_infantrys placed in Germany
            Germans undo move 2.
            1 mech_infantry placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            Germans undo move 3.
            6 armour placed in Germany
            5 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,5,5,1,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,4,5,6,5,1,6,1,1,3,2,4
            Germans collect 66 PUs (5 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,17
    British : -0,17
    Americans : 0,33
    ANZAC : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 destroyers and 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Caucasus to Germany
    
        Non Combat Move - Japanese
            3 fighters moved from Yakut S.S.R. to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 3 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1,5,5,2,5,6,4
            Japanese collect 6 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            3 fighters and 3 tactical_bombers moved from Southern Italy to Northern Italy
            2 bombers moved from Southern Italy to Romania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
            4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
            9 artilleries and 9 infantry moved from 112 Sea Zone to Norway
            8 carriers moved from 91 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            10 fighters moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Gibraltar to United Kingdom
            1 artillery moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            2 infantry moved from Shan State to Burma
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Romania
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 3,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Romania
                Americans win, taking Norway from Germans, taking Romania from Germans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 3/8 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Romania to Southern Italy
            1 tactical_bomber moved from Romania to Yugoslavia
            3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 fighters and 2 tactical_bombers placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,6,3,4,3,4,5,6
            Americans collect 74 PUs (3 lost to blockades); end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -2,33
    

    Savegame

  • '16

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 6 infantry moved from Yunnan to Burma
            20 artilleries and 19 infantry moved from Szechwan to Yunnan
            11 artilleries and 9 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            6 fighters moved from Egypt to Trans-Jordan
            1 infantry moved from India to West India
            1 bomber moved from India to Persia
            3 fighters moved from Southern Italy to Norway
            5 fighters moved from United Kingdom to Norway
            2 fighters moved from 91 Sea Zone to Norway
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - British
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Trans-Jordan
                British attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 1 infantry in Trans-Jordan, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            6 fighters moved from Trans-Jordan to Egypt
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery, 5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Persia : : 0,83
    British : -0,17
    

    Savegame


  • Det var jo egentlig nu du skulle have sprunget italien over, meeeeen jeg vælger at strække våben og lykønske dig med sejren. Spændende spil der udviklede sig lidt anderledes end normalt.
    Jeg er klar på et mere hvis du er?


  • @Maxiheimer
    Du har ret, vanens magt er stærk…!
    Det var meget sjovt at Italien blev så store i starten, har jeg ikke set før. Det kan vi godt, skal jeg så tage axis nu?


  • Nej det har jeg heller ikke oplevet før. Jeg forspillede japan ret hurtigt og det gav dig luft til at fokusere på tyskland.
    Ja en bytter ville være fint. Starter du op?

  • '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            3 armour moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            3 infantry moved from Western Germany to France
            1 artillery moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to France
            2 infantry moved from Holland Belgium to France
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Denmark to Western Germany
            3 artilleries and 11 infantry moved from Germany to Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @GeneralSvend-Sved
    Vil du scramble?

    Ja, jeg fik sænket japans flåde lidt for hurtigt


  • fuld scramble i sz110

  • '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            3 armour moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            3 infantry moved from Western Germany to France
            1 artillery moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to France
            2 infantry moved from Holland Belgium to France
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Denmark to Western Germany
            3 artilleries and 11 infantry moved from Germany to Poland
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/16 hits, 5,83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3,00 expected hits
                    3 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 6/13 hits, 5,33 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1,17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 artillery and 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 2 fighters and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                French win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for French: 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 : 5/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                Casualties for Neutral_Allies: 5 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            2 fighters moved from 111 Sea Zone to Western Germany
            2 tactical_bombers moved from 111 Sea Zone to Western Germany
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            3 aaGuns moved from Germany to Poland
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -1,83
    AA fire in France : : -0,17
    French : -1,50
    Neutral_Allies : -2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Novgorod to Belarus
            6 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Belarus
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Amur to Buryatia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Novgorod
            1 fighter placed in Novgorod
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 3,17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Manchuria
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Japan to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter moved from Okinawa to Japan
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Central United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,50
    Japanese : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Combat Move - British
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • scramble ved italien?

Suggested Topics

  • 1
  • 27
  • 23
  • 110
  • 111
  • 64
  • 102
  • 77
Axis & Allies Boardgaming Custom Painted Miniatures

84

Online

17.5k

Users

40.1k

Topics

1.7m

Posts