@Adam514 scramble opportunities?
18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)
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hey, this week is crazy so won’t be able to go until Friday or Saturday, thanks
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No hurry
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TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 34 Sea Zone to Jehol
1 fighter moved from 34 Sea Zone to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 34 Sea Zone to Jehol
1 fighter moved from 34 Sea Zone to JeholPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 14 PUs;Combat - ANZAC
Battle in Manchuria
Battle in Jehol
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/1 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
ANZAC win, taking Manchuria from Japanese, taking Jehol from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Ukraine to 81 Sea Zone
1 bomber moved from Western Germany to 126 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 fighter moved from Western Germany to Norway
4 bombers moved from Western Germany to Northwest Persia
2 fighters moved from Western Germany to NorwayPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 5 bombers and 5 mech_infantrys
British defend with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Germans roll dice for 3 armour, 5 bombers and 5 mech_infantrys in Northwest Persia, round 2 : 6/1 hits, 5.67 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/1 hits, 2.83 expected hits
2 mech_infantrys owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 3 armour, 5 bombers and 2 mech_infantrys in Northwest Persia, round 3 : 5/1 hits, 5.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Northwest Persia to Ukraine
13 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Vyborg
3 fighters moved from Norway to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
4 bombers moved from Northwest Persia to Caucasus
2 artilleries and 3 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Belarus to Rostov
1 bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Belarus to ArchangelPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
5 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
1 fighter placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0.33
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 armour moved from Urals to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 submarine moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 8 infantry moved from Smolensk to BelarusPurchase Units - Russians
Russians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/1 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/0 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Volgograd
2 armour owned by the Russians retreated to Samara
Italians win with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/0 hits
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 5 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 8 infantry in Belarus, round 2 : 4/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Belarus
10 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Russia to Samara
4 infantry moved from Russia to Samara
1 fighter moved from Kazakhstan to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Dzavhan to UlaanbaatarPlace Units - Russians
2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Hopei to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Jehol
1 mech_infantry moved from Shantung to Jehol
4 fighters moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 bombers moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from Americans
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to JeholPurchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in Borneo
Japanese attack with 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 mech_infantrys
ANZAC defend with 1 artillery
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 battleship and 1 cruiser; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 7/1 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the British
ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 cruiser owned by the British lost in 19 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 19 Sea Zone, round 3 : 4/1 hits, 4.50 expected hits
ANZAC roll dice for 1 battleship, 2 fighters and 2 transports in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 1 battleship owned by the British lost in 19 Sea Zone
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 5 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Casualties for British: 1 battleship and 1 cruiserNon Combat Move - Japanese
2 bombers moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 19 Sea Zone to Japan
1 mech_infantry moved from Malaya to French Indo China
1 aaGun moved from Yunnan to French Indo China
3 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Japan
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Japanese collect 58 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -1.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 bomber moved from Ulaanbaatar to Jehol
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
6 artilleries moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 fighter moved from Gibraltar to Holland Belgium
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East -
no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 bomber moved from Ulaanbaatar to Jehol
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
6 artilleries moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 fighter moved from Gibraltar to Holland Belgium
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastPurchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Soviet Far East
Battle in Southern France
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/1 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Soviet Far East from Japanese, taking Southern France from Italians, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 1/1 hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 1/0 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans roll dice for 1 artillery and 1 bomber in Jehol, round 3 : 1/0 hits
Japanese roll dice for 2 mech_infantrys in Jehol, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Jehol
Americans roll dice for 1 bomber in Jehol, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - Americans
2 carriers moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Jehol to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Tunisia to Libya
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
1 bomber placed in Eastern United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Move - British
4 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Iraq to Alexandria
1 artillery moved from India to 39 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Burma to Shan State
UK_Pacific take Shan State from JapanesePurchase Units - British
British buy 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber; Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/1 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/1 hits
1 bomber owned by the Germans, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
British roll dice for 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 2/1 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 2/1 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Alexandria
British roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 2/1 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/1 hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for British: 3 artilleries and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British
1 armour moved from Algeria to Libya
1 tactical_bomber moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from India to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Persia
1 artillery moved from India to West India
1 aaGun moved from India to West India
3 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 artillery moved from Burma to Shan StatePlace Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Libya: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to KazakhstanPurchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Kazakhstan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
10 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Tambov to Volgograd
1 bomber and 1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 0.33
Russians : 0.17 -
Rolling 3d6:
(1, 3, 4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery and 1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
4 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Rostov to Smolensk
4 bombers moved from Caucasus to Smolensk
1 bomber moved from Ukraine to Smolensk
4 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Western Ukraine to Smolensk
2 mech_infantrys moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to SmolenskPurchase Units - Germans
Germans buy 3 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 9 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 fighters and 3 infantry; French defend with 1 fighter; Americans defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Normandy Bordeaux : 1/1 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 8 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 8/1 hits, 8.33 expected hits
Americans roll dice for 3 aaGuns, 5 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 2 : 6/0 hits, 6.00 expected hits
3 aaGuns owned by the British, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 7 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 7/0 hits, 7.00 expected hits
Americans roll dice for 5 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 4/1 hits, 4.33 expected hits
4 fighters owned by the Germans, 5 artilleries owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 4 : 5/1 hits, 4.83 expected hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/0 hits, 2.00 expected hits
2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 5 artilleries and 4 infantry
Casualties for British: 3 aaGuns, 2 fighters and 3 infantry
Casualties for French: 1 fighter
Battle in Persia
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Persia, round 2 : 3/1 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 5 bombers and 7 mech_infantrys
Russians defend with 10 infantry
Germans roll dice for 5 bombers and 7 mech_infantrys in Smolensk, round 2 : 5/1 hits, 4.50 expected hits
Russians roll dice for 10 infantry in Smolensk, round 2 : 3/1 hits, 3.33 expected hits
5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 5 bombers and 4 mech_infantrys in Smolensk, round 3 : 4/0 hits, 4.00 expected hits
Russians roll dice for 5 infantry in Smolensk, round 3 : 2/1 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 5 bombers and 2 mech_infantrys in Smolensk, round 4 : 4/1 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 10 infantryNon Combat Move - Germans
5 bombers moved from Smolensk to Volgograd
1 mech_infantry moved from Caucasus to Persia
7 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Persia
3 aaGuns, 9 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Vyborg
1 mech_infantry moved from Norway to Vyborg
5 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber, 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Albania to YugoslaviaPlace Units - Germans
3 infantry placed in France
8 mech_infantrys placed in Western Germany
2 fighters placed in Western Germany
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 fighter and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.33
British : -0.33
Americans : -0.33
AA fire in Normandy Bordeaux : : -0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Belarus to SmolenskPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/1 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/1 hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Samara to Russia
1 artillery and 1 infantry moved from Belarus to Smolensk
4 artilleries and 4 infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
2 armour moved from Samara to Smolensk
2 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 artillery and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
just tried to go and am getting a bug, posting to forums about it now, to be continued
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I got the same error msg yesterday on another game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Japan to 4 Sea Zone
1 fighter moved from Japan to Amur
2 bombers moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Shantung to Manchuria
4 mech_infantrys moved from Shantung to Manchuria
2 infantry moved from Borneo to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from French
2 infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from Hunan to Yunnan
3 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from RussiansPurchase Units - Japanese
Japanese buy 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 3 destroyers, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese and 3 destroyers owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 destroyers and 1 transport
Battle in Manchuria
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 4 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 infantry and 1 mech_infantry
British defend with 2 artilleries
Japanese roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 2 artilleries in Shan State, round 2 : 0/1 hits, 0.67 expected hits
1 artillery owned by the British lost in Shan State
Japanese roll dice for 3 infantry and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleriesNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Amur to Chahar
1 tactical_bomber moved from 4 Sea Zone to Siberia
2 mech_infantrys moved from Suiyuyan to SzechwanPlace Units - Japanese
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 59 PUs (1 lost to blockades); end with 60 PUsCombat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
Chinese : 0.00
UK_Pacific : -1.00
Russians : 0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
2 armour and 1 mech_infantry moved from Libya to Alexandria
1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 7 Sea Zone to Siberia
1 fighter moved from 7 Sea Zone to Siberia
1 fighter moved from 7 Sea Zone to Amur
1 fighter moved from 7 Sea Zone to Manchuria
1 bomber moved from Philippines to ManchuriaPurchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Amur
Americans attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 fighter in Amur, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Amur, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siberia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 tactical_bomber
Americans roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 tactical_bomber in Siberia, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Americans
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Siberia to 4 Sea Zone
1 tactical_bomber moved from Western United States to 4 Sea Zone
1 fighter moved from Manchuria to Korea
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Manchuria to Korea
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 infantry and 4 tactical_bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
1 airfield placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 airfield
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Western United States: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Western United States: 1 infantry and 2 tactical_bombers
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 mech_infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 0 PUs;Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 mech_infantry moved from Burma to Yunnan
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan StatePurchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat - British
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 4 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from West India to Eastern Persia
1 artillery moved from West India to India
1 aaGun moved from West India to India
1 armour moved from West India to Burma
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Libya to Alexandria
1 bomber moved from Libya to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.33
British : -0.00
Americans : -0.67
Japanese : -1.17 -
whats up Tally? do u need more time?