bloody G1!
18L MrRoboto (Axis) vs Sovietishcat (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 fighters and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to Syria
3 bombers moved from French Central Africa to Syria
8 bombers moved from India to Syria
1 armour moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 bombers moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 bomber moved from Burma to 36 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 89 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
Americans attack with 12 bombers
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 5 infantry
Americans roll dice for 12 bombers in Syria, round 2 : 7/12 hits
Italians roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Syria, round 2 : 6/10 hits
1 tactical_bomber owned by the Germans, 6 bombers owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Syria
Americans roll dice for 6 bombers in Syria, round 3 : 4/6 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Syria, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in Syria
Americans win with 4 bombers remaining. Battle score for attacker is -35
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 8 bombers
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
4 fighters moved from 46 Sea Zone to Queensland
2 bombers moved from 55 Sea Zone to India
1 bomber moved from Burma to Iraq
4 bombers moved from Syria to Iraq
2 fighters moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
1 bomber moved from 36 Sea Zone to Burma
1 battleship, 1 carrier and 3 cruisers moved from 54 Sea Zone to 63 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
10 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Burma: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Burma: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Malaya: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from India to Kwangsi
1 fighter moved from India to French Indo China
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Italians
2 infantry moved from Egypt to Alexandria
5 fighters moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from French Central Africa to Gold Coast
British take Gold Coast from GermansCombat - British
Battle in Alexandria
British attack with 5 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 5 fighters and 2 infantry in Alexandria, round 2 : 4/7 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter moved from Kwangsi to Burma
1 fighter moved from French Indo China to Burma
1 infantry moved from Szechwan to Yunnan
1 armour and 1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
5 fighters moved from Alexandria to Egypt
3 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Iraq to Trans-JordanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,6,2,6,1
British collect 31 PUs (4 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Malaya change ownership: 1 mech_infantry -
Meh, I didn’t consider a bomber attack. This bomber-only strategy is really nerve-wrecking.
Going for Max-defense
Just to give the axis a bit of a challenge :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 99 Sea Zone to Alexandria
2 infantry moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Alexandria to 96 Sea Zone
1 artillery moved from Libya to Tobruk
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : -0,17
British : -0,67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 3 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
25 armour and 3 mech_infantrys moved from Rostov to Bryansk
4 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Ukraine to CaucasusCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 34 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
Russians defend with 10 infantry
Germans roll dice for 34 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Bryansk, round 2 : 34/70 hits, 24,67 expected hits
Russians roll dice for 10 infantry in Bryansk, round 2 : 4/10 hits, 3,33 expected hits
10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 34 armour, 5 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 10 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to Bryansk
6 armour moved from Germany to Poland
6 armour and 1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Ukraine to 100 Sea Zone
2 bombers moved from Caucasus to 100 Sea Zone
2 bombers and 1 tactical_bomber moved from 100 Sea Zone to Southern Italy
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 9,50
Russians : 1,00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
7 armour, 6 artilleries, 36 infantry and 7 mech_infantrys moved from Tambov to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
7 armour, 6 artilleries, 36 infantry and 7 mech_infantrys moved from Tambov to RussiaCombat - Russians
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 aaGuns moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 4 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 bombers moved from Kwangtung to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Kwangtung to Siam
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 battleships and 2 cruisers moved from 34 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Alaska from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 aaGun moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Manchuria
1 aaGun and 1 infantry moved from Jehol to Manchuria
2 artilleries and 3 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 carriers moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 transport placed in 19 Sea Zone
3 infantry placed in Manchuria
1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans : 0,00
Chinese : -1,00
UK_Pacific : -0,33
Japanese : -1,00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Eastern United States to Alaska
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 86 Sea Zone
2 bombers moved from India to Shan State
1 bomber moved from Burma to Malaya
5 bombers moved from Iraq to Caucasus
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 89 Sea Zone to 86 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Eastern United States to Alaska
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 86 Sea Zone
2 bombers moved from India to Shan State
1 bomber moved from Burma to Malaya
5 bombers moved from Iraq to Caucasus
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 89 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win, taking Gibraltar from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alaska
Americans attack with 3 fighters
Japanese defend with 2 infantry
Americans roll dice for 3 fighters in Alaska, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
Americans roll dice for 3 fighters in Alaska, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 fighter in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantry
Battle in Caucasus
Americans attack with 5 bombers
Germans defend with 2 mech_infantrys
Americans roll dice for 5 bombers in Caucasus, round 2 : 4/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 bomber
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber in Malaya, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Alaska to British Columbia
3 mech_infantrys moved from Eastern United States to Western United States
2 fighters moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from Shan State to Persia
4 bombers moved from Caucasus to Russia
1 fighter moved from 86 Sea Zone to Brazil
1 armour moved from Dutch New Guinea to New GuineaPlace Units - Americans
6 bombers placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Tsinghai to Shensi
1 artillery moved from Szechwan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Tsinghai to Shensi
1 artillery moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
2 fighters moved from Burma to Siam
2 infantry moved from Egypt to Alexandria
5 fighters moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Eastern United States to Alaska
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 86 Sea Zone
2 bombers moved from India to Shan State
1 bomber moved from Burma to Malaya
5 bombers moved from Iraq to Caucasus
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 89 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win, taking Gibraltar from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alaska
Americans attack with 3 fighters
Japanese defend with 2 infantry
Americans roll dice for 3 fighters in Alaska, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
Americans roll dice for 3 fighters in Alaska, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 fighter in Alaska, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantry
Battle in Caucasus
Americans attack with 5 bombers
Germans defend with 2 mech_infantrys
Americans roll dice for 5 bombers in Caucasus, round 2 : 4/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 bomber
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber in Malaya, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Alaska to British Columbia
3 mech_infantrys moved from Eastern United States to Western United States
2 fighters moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from Shan State to Persia
4 bombers moved from Caucasus to Russia
1 fighter moved from 86 Sea Zone to Brazil
1 armour moved from Dutch New Guinea to New GuineaPlace Units - Americans
6 bombers placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Tsinghai to Shensi
1 artillery moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
2 fighters moved from Burma to Siam
2 infantry moved from Egypt to Alexandria
5 fighters moved from Egypt to AlexandriaCombat - British
Battle in Siam
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Siam, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits
British roll dice for 2 fighters and 1 infantry in Siam, round 3 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Siam
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 5 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Alexandria, round 2 : 4/7 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
5 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Gold Coast to French West Africa
1 mech_infantry moved from French West Africa to French Central Africa
2 fighters moved from Siam to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Quebec to Alberta Saskatchewan ManitobaPlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,4,6,1,3,6,3,3,3,2
British collect 27 PUs (8 lost to blockades); end with 27 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,1,1,5,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,5,1,2,6,3,1,1,5
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - Italians
2 fighters moved from 96 Sea Zone to Alexandria
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Ukraine to RostovCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 3 : 3/5 hits, 1,67 expected hits
British roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians : -1,17
British : 1,00
Russians : 0,67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,2,6
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 7 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour and 4 mech_infantrys in Volgograd, round 2 : 5/11 hits, 4,17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun, 27 armour, 5 artilleries, 17 infantry and 5 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Smolensk to Belarus
6 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour moved from Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to Western Germany
2 armour and 1 mech_infantry moved from Rostov to Volgograd
25 armour and 4 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Novgorod
4 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 0,83
Russians : 1,33