18L JDOW Axis+2 vs BSD Game 2

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Eastern Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from Novgorod to Western Germany
                1 bomber moved from Novgorod to Romania
                4 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                5 mech_infantrys moved from Rostov to Northwest Persia
                2 armour moved from Ukraine to Caucasus
                5 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun and 2 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Poland to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 mech_infantry moved from 126 Sea Zone to Norway
                1 battleship moved from 112 Sea Zone to 126 Sea Zone
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                2 mech_infantrys moved from Southern Italy to Northern Italy
                2 tactical_bombers moved from Norway to Western Germany
                1 fighter moved from Norway to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Western Germany to Northern Italy
                1 mech_infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 fighters and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        Russians : -0,67

    triplea_42376_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Novgorod
                1 infantry moved from Vologda to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 fighter moved from Russia to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                4 artilleries and 5 infantry moved from Smolensk to Bryansk
                4 infantry moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 4 artilleries and 9 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 9 infantry in Bryansk, round 2 :  6/13 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 1 armour and 18 infantry moved from Smolensk to Bryansk
                2 artilleries and 25 infantry moved from Russia to Bryansk
                2 fighters moved from Tambov to Russia
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                5 infantry moved from Vologda to Archangel
                5 infantry moved from Buryatia to Sakha
                2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_42376_Rus6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                7 artilleries and 8 infantry moved from Burma to India
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 marine moved from 44 Sea Zone to Celebes
                1 fighter moved from Philippines to Celebes
                1 tactical_bomber moved from Philippines to Celebes
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in Western Australia
                Battle in Ceylon
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,67 expected hits
                        Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Western Australia from ANZAC, taking Ceylon from UK_Pacific, taking Celebes from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 7 artilleries and 8 infantry
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 7 artilleries and 8 infantry in India, round 2 : 4/15 hits, 4,83 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 7 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Kweichow, round 2 : 3/5 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 fighter moved from Philippines to Caroline Islands
                2 fighters moved from Japan to Caroline Islands
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                3 fighters moved from 42 Sea Zone to Philippines
                1 fighter and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun moved from Burma to India
                1 mech_infantry moved from Burma to India
                2 mech_infantrys moved from Burma to India
                2 bombers moved from Kweichow to Kiangsi
                1 aaGun moved from Hunan to Kweichow
                2 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from French Indo China to Yunnan
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from Burma to India
                1 armour and 3 mech_infantrys moved from Burma to Hunan
                1 armour moved from French Indo China to Hunan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar

    Place Units - Japanese
                1 carrier and 2 submarines placed in 37 Sea Zone
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        Chinese : -0,67
        UK_Pacific : 0,33
        Japanese : 0,00

    triplea_42376_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Libya
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 tactical_bomber moved from 54 Sea Zone to Western Australia

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 4 transports
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 marine
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Libya, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Western Australia
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Australia, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Western Australia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Western Australia
                    Americans win, taking Western Australia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Australia to South Australia
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_42376_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                13 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_42376_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Libya
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 tactical_bomber moved from 54 Sea Zone to Western Australia

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 4 transports
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 marine
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Libya, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Western Australia
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Australia, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Western Australia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Western Australia
                    Americans win, taking Western Australia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Australia to South Australia
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                13 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 battleships moved from 95 Sea Zone to 97 Sea Zone
                2 carriers moved from 95 Sea Zone to 97 Sea Zone
                2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 cruisers and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Egypt
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Combat - British
                Battle in French West Africa

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Syria to Egypt
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                EDIT: 2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from United Kingdom to 123 Sea Zone
                1 fighter moved from 123 Sea Zone to Iceland
                2 destroyers and 1 submarine moved from 116 Sea Zone to 123 Sea Zone
                5 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 3 artilleries and 15 infantry moved from West India to Eastern Persia
                1 fighter moved from Ethiopia to Egypt
                2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    triplea_42376_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Libya
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 tactical_bomber moved from 54 Sea Zone to Western Australia

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 4 transports
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 marine
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Libya, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Western Australia
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Australia, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Western Australia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Western Australia
                    Americans win, taking Western Australia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Australia to South Australia
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                13 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 battleships moved from 95 Sea Zone to 97 Sea Zone
                2 carriers moved from 95 Sea Zone to 97 Sea Zone
                2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 cruisers and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Egypt
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Combat - British
                Battle in French West Africa

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Syria to Egypt
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                EDIT: 2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from United Kingdom to 123 Sea Zone
                1 fighter moved from 123 Sea Zone to Iceland
                2 destroyers and 1 submarine moved from 116 Sea Zone to 123 Sea Zone
                5 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 3 artilleries and 15 infantry moved from West India to Eastern Persia
                1 fighter moved from Ethiopia to Egypt
                2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Adding units owned by British to Libya: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_42376_UK_6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 bomber moved from Southern Italy to Belarus
                1 armour moved from Northwest Persia to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 artilleries, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Rostov to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -1,33
        Russians : -1,00

    triplea_42376_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_42376_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    Turn Complete - French

    triplea_42376_Fre6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Romania to Tambov
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                1 mech_infantry moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/4 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 4 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 4/4 hits, 1,50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Romania to Ukraine
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                2 aaGuns, 6 artilleries and 18 infantry moved from Rostov to Ukraine
                1 bomber moved from Tambov to Ukraine
                1 bomber moved from Novgorod to Ukraine
                3 fighters moved from Western Germany to Ukraine
                2 tactical_bombers moved from Western Germany to Ukraine
                1 tactical_bomber moved from Northern Italy to Trans-Jordan
                3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                2 mech_infantrys moved from Caucasus to Ukraine
                1 aaGun and 3 infantry moved from Finland to Vyborg
                1 mech_infantry moved from Norway to Finland
                2 infantry moved from Norway to Finland
                1 infantry moved from Norway to 126 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                8 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Caucasus to Ukraine
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                5 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 mech_infantrys moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Northern Italy to Trans-Jordan

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 fighters and 2 tactical_bombers placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,50
        Russians : 0,67

    triplea_42376_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                3 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Novgorod
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Belarus
                    Russians attack with 2 artilleries and 4 infantry
                    Italians defend with 1 aaGun, 2 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 :  1/6 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Belarus, round 2 :  2/3 hits
                        1 aaGun owned by the Italians and 2 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 :  1/4 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 :  2/3 hits
                        Italians roll dice for 2 artilleries in Belarus, round 4 :  1/2 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Samara to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun moved from Archangel to Novgorod
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey
                5 infantry moved from Sakha to Buryatia
                1 fighter moved from Rostov to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_42376_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                3 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Novgorod
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Belarus
                    Russians attack with 2 artilleries and 4 infantry
                    Italians defend with 1 aaGun, 2 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 :  1/6 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Belarus, round 2 :  2/3 hits
                        1 aaGun owned by the Italians and 2 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 :  1/4 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 :  2/3 hits
                        Italians roll dice for 2 artilleries in Belarus, round 4 :  1/2 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Samara to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun moved from Archangel to Novgorod
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey
                5 infantry moved from Sakha to Buryatia
                1 fighter moved from Rostov to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_42376_Rus7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kiangsi to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
                2 fighters moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siberia
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 4 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 2,00 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 3 : 3/6 hits, 2,00 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kweichow to Shensi
                1 aaGun moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Kweichow
                2 armour and 3 mech_infantrys moved from Hunan to Szechwan
                1 aaGun and 4 infantry moved from Manchuria to Amur
                1 armour moved from Jehol to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from 19 Sea Zone to Jehol
                1 aaGun moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from French Indo China to Yunnan
                2 bombers moved from Suiyuyan to Kiangsi
                1 infantry moved from India to West India
                1 artillery moved from India to West India
                4 mech_infantrys moved from India to Yunnan
                2 fighters moved from Philippines to Caroline Islands
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
                2 fighters and 4 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Kweichow
                1 fighter moved from Philippines to Celebes
                1 tactical_bomber moved from Philippines to Celebes

    Place Units - Japanese
                1 carrier and 1 fighter placed in 37 Sea Zone
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 infantry placed in Malaya
                1 submarine placed in 6 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Celebes: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier placed in 37 Sea Zone
                1 fighter placed in Japan
                Japanese undo move 1.
                1 transport placed in 39 Sea Zone
                1 destroyer placed in 37 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan
                2 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Celebes: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0,17
        Chinese : -1,00
        Japanese : 1,33

    triplea_42376_Jap7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kiangsi to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
                2 fighters moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siberia
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 4 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 2,00 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 3 : 3/6 hits, 2,00 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kweichow to Shensi
                1 aaGun moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Kweichow
                2 armour and 3 mech_infantrys moved from Hunan to Szechwan
                1 aaGun and 4 infantry moved from Manchuria to Amur
                1 armour moved from Jehol to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from 19 Sea Zone to Jehol
                1 aaGun moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from French Indo China to Yunnan
                2 bombers moved from Suiyuyan to Kiangsi
                1 infantry moved from India to West India
                1 artillery moved from India to West India
                4 mech_infantrys moved from India to Yunnan
                2 fighters moved from Philippines to Caroline Islands
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
                2 fighters and 4 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Kweichow
                1 fighter moved from Philippines to Celebes
                1 tactical_bomber moved from Philippines to Celebes

    Place Units - Japanese
                1 carrier and 1 fighter placed in 37 Sea Zone
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 infantry placed in Malaya
                1 submarine placed in 6 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Celebes: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier placed in 37 Sea Zone
                1 fighter placed in Japan
                Japanese undo move 1.
                1 transport placed in 39 Sea Zone
                1 destroyer placed in 37 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan
                2 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Celebes: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Japanese to Burma: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0,17
        Chinese : -1,00
        Japanese : 1,33

    triplea_42376_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Guam
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 tactical_bomber moved from South Australia to 54 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 marine moved from Libya to 96 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 marine moved from 98 Sea Zone to Egypt

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_42376_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                        AA fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 aaGun and 3 infantry

    Non Combat Move - Chinese
                9 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_42376_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Guam
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 tactical_bomber moved from South Australia to 54 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 marine moved from Libya to 96 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 marine moved from 98 Sea Zone to Egypt

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                        AA fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 aaGun and 3 infantry

    Non Combat Move - Chinese
                9 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Libya to Iraq
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                4 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from French West Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                3 artilleries and 15 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 3 artilleries and 15 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 3 artilleries and 15 infantry in West India, round 2 :  4/18 hits
                        Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 bomber, 5 fighters and 2 tactical_bombers
                    Germans defend with 2 armour and 2 mech_infantrys
                        British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Iraq, round 2 :  5/8 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 :  3/4 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the British, 2 fighters owned by the British and 2 armour owned by the Germans lost in Iraq
                    British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 bomber and 2 fighters

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Iraq to Egypt
                3 aaGuns moved from Eastern Persia to West India
                2 fighters moved from 96 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 3 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from French West Africa to French Equatorial Africa
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
                2 aaGuns and 5 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    triplea_42376_UK_7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Belarus
                1 armour moved from Romania to Belarus
                1 bomber moved from Ukraine to Belarus
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 artilleries
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 2 artilleries in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 artilleries
                Battle in Rostov
                    Italians attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 cruiser
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the French and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Northern Italy to Romania
                4 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Belarus to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,3,2,4,3,5,3,1,4,2,1,1,1,3,3,3
                Italians collect 17 PUs (1 lost to blockades); end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        French : 0,50
        Russians : 0,67

    triplea_42376_Ita7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Belarus
                1 armour moved from Romania to Belarus
                1 bomber moved from Ukraine to Belarus
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 artilleries
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 2 artilleries in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 artilleries
                Battle in Rostov
                    Italians attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 cruiser
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the French and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Northern Italy to Romania
                4 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Belarus to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,3,2,4,3,5,3,1,4,2,1,1,1,3,3,3
                Italians collect 17 PUs (1 lost to blockades); end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
                EDIT: Adding units owned by Italians to Rostov: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 0,33
        French : 0,50
        Russians : 0,67

    triplea_42376_Ita7.tsvg

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