bloody G1!
MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3
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True, but missing with all my subs in round 1 kinda bummed me out.
Anyway, keep a plane or a battleship?
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obviously a plane
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 98 Sea Zone to 97 Sea Zone
Americans take 99 Sea Zone from Italians
2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
4 fighters moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
3 marines moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 marines moved from 98 Sea Zone to 96 Sea Zone
2 infantry, 3 marines and 2 mech_infantrys moved from 96 Sea Zone to Malta
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 bomber moved from Western United States to Alaska
2 fighters moved from Western United States to British ColumbiaCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Malta
Americans attack with 2 infantry, 3 marines and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 infantry, 3 marines and 2 mech_infantrys in Malta, round 2 : 1/7 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Alaska, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 submarines
Germans defend with 3 fighters; Italians defend with 1 battleship, 2 carriers, 1 cruiser and 3 fighters
Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 6 fighters in 95 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
Units damaged: 2 carriers owned by the Americans
Italians roll dice for 1 battleship, 2 carriers and 1 cruiser in 95 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 2 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 carriers and 6 fighters in 95 Sea Zone, round 3 : 5/6 hits, 3.00 expected hits
Italians roll dice for 6 fighters in 95 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 fighters owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 4 : 5/5 hits, 1.67 expected hits
1 battleship owned by the Italians lost in 95 Sea Zone
Americans roll dice for 4 fighters in 95 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans win with 3 fighters and 5 submarines remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Battle in 95 Sea Zone
Americans attack with 3 fighters and 5 submarines
Americans win with 3 fighters and 5 submarines remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarineNon Combat Move - Americans
1 fighter moved from 95 Sea Zone to Tunisia
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
6 carriers, 2 destroyers, 10 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Alaska to Eastern United States
2 fighters moved from British Columbia to Eastern United StatesPlace Units - Americans
3 destroyers placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Italians : -1.00
Americans : 4.50
Japanese : -0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
5 fighters moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 109 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 6 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3.00 expected hitsCombat Hit Differential Summary :
British : 1.83
Italians : -0.33 -
4 hits on the German fleet, woo hoo! How do you want em?
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A risky attack!
I will go for max defense
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
5 fighters moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 109 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 6 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in 109 Sea Zone
British roll dice for 2 fighters in 109 Sea Zone, round 3 : 2/2 hits, 1.00 expected hitsCombat Hit Differential Summary :
Germans : 1.33
British : 2.83
Italians : -0.33 -
My luck continues! two more hits. Keep the damaged BB or the plane?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 98 Sea Zone to 97 Sea Zone
Americans take 99 Sea Zone from Italians
2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
4 fighters moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
3 marines moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 marines moved from 98 Sea Zone to 96 Sea Zone
2 infantry, 3 marines and 2 mech_infantrys moved from 96 Sea Zone to Malta
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 bomber moved from Western United States to Alaska
2 fighters moved from Western United States to British ColumbiaCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Malta
Americans attack with 2 infantry, 3 marines and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 infantry, 3 marines and 2 mech_infantrys in Malta, round 2 : 1/7 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Alaska, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 submarines
Germans defend with 3 fighters; Italians defend with 1 battleship, 2 carriers, 1 cruiser and 3 fighters
Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 6 fighters in 95 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
Units damaged: 2 carriers owned by the Americans
Italians roll dice for 1 battleship, 2 carriers and 1 cruiser in 95 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 2 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 carriers and 6 fighters in 95 Sea Zone, round 3 : 5/6 hits, 3.00 expected hits
Italians roll dice for 6 fighters in 95 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 fighters owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 4 : 5/5 hits, 1.67 expected hits
1 battleship owned by the Italians lost in 95 Sea Zone
Americans roll dice for 4 fighters in 95 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans win with 3 fighters and 5 submarines remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Battle in 95 Sea Zone
Americans attack with 3 fighters and 5 submarines
Americans win with 3 fighters and 5 submarines remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarineNon Combat Move - Americans
1 fighter moved from 95 Sea Zone to Tunisia
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
6 carriers, 2 destroyers, 10 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Alaska to Eastern United States
2 fighters moved from British Columbia to Eastern United StatesPlace Units - Americans
3 destroyers placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
5 fighters moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 109 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 6 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in 109 Sea Zone
British roll dice for 2 fighters in 109 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 109 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
1 fighter owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
British roll dice for 1 fighter in 109 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter in 109 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 109 Sea Zone
2 transports owned by the Germans lost in 109 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 5 fightersNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Adding units owned by British to 94 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Turning off Edit Mode
5 aaGuns and 8 infantry moved from United Kingdom to Scotland
1 fighter moved from 109 Sea Zone to Scotland
2 armour and 3 mech_infantrys moved from Eastern Persia to IndiaPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun
EDIT: Adding units owned by British to Iraq: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys
EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 2 armour and 1 mech_infantry
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : -0.83
Italians : -1.33
British : 2.83
Americans : 4.50
Japanese : -0.67 -
Well that was an AMAZING turn.
Never tell me the odds!
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O
M
GI need some time to process this, sorry but I’m a little on tilt right now.
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I don’t doubt it! That was w i l d
I was fully expecting one or both of those fights to go really badly.
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I just hate when attacks that shouldn’t even be done pay off.
I mean I realize that sometimes a desperate attack needs to be done because that might the only shot - but those upsets do really hurt.
Luckily I’m still in a good position and might still turn it, but this round really was decisive
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 submarines moved from 91 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 4 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 4 submarines in 94 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
2 submarines owned by the Italians lost in 94 Sea Zone
Italians roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
1 destroyer owned by the British and 2 submarines owned by the Italians lost in 94 Sea Zone
British win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -16
Casualties for Italians: 4 submarines
Casualties for British: 1 destroyerNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0,00
British : 2,00 -
Sorry but I still can’t really get over it.
You weren’t in such a desperate position, that “assault” on UK was ridiculous and not dangerous. In 72% of the cases this attack would hurt you soooo much and would almost seal your loss, cause you wouldn’t have any planes left while being convoyed and not able to push back so easily and my carrier and battleship could afterwards heal at the naval base at normandy or west germany (being protected by newbuilt warships).
I simply don’t understand why you would be willing to risk an even game for a 28% chance of destroying the German fleet (which, sure, hurts a lot, but doesn’t mean gg either). -
My reasoning was this. 1- I wasn’t likely to get a shot at the German fleet of any sort any time soon. So better to do it now and fail than to wait until turn 19 or w/e. I mean, seriously, have you looked at my game with BSD? Taking ages.
2 - Even if I did fail, I’d at least have the US fleet to mop up, or more likely force you back into the hole again. The fact that the US fleet did so much better than expected against Italy cemented that aspect of it.
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I genuinely did not see the attack as a desperation move. It was a calculated risk. I expected to lose, but damage your fleet enough in the process to force you to pull back, and also, the calculator indicated that I prob wouldn’t lose by much in terms of unit value anyway. If it went badly in round one, I retreat. No biggie.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandNon Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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And while we’re talking strategy, why didn’t you move the Germans up to Bryansk in force earlier? My Russian stack was down in Rostov because I was so focused on protecting the ME that I completely left Russia itself wide open.
I actually realized that as I was falling asleep, but thought it might work out OK anyway. So what made you not go for it?
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Hm, I never even considered going into Bryansk.
I don’t think I’ll be able to get Moscow for another 2-3 turns. That’s why I had my eyes on the Caucasus und Stalingrad.
But yeah, nailing you into moscow without you being able to do anything could have been a good idea too