@Argothair Hey, saw the post, are you waiting on a scramble decision? Sorry if you already know this, but in PTV the engine will prompt for land and carrier scrambles even in cases when there is not an eligible scramble. The land scramble requires a defending unit, so the prompt here for Scotland can be disregarded.
G40 Ichabod (X) vs stroutqb22 (A) w/ 18
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 tactical_bomber moved from India to 36 Sea Zone
1 bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Brazil to British GuianaCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5,6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5,3
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 tactical_bomber
Japanese defend with 2 battleships and 1 cruiser
Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships and 1 cruiser in 36 Sea Zone, round 2 : 3/3 hits
1 bomber owned by the Americans and 1 tactical_bomber owned by the Americans lost in 36 Sea Zone
Japanese win, taking Korea from Japanese with 2 battleships and 1 cruiser remaining. Battle score for attacker is -23
Casualties for Americans: 1 bomber and 1 tactical_bomberNon Combat Move - Americans
2 infantry moved from Kwangsi to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Western United States to AmurPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
2 infantry placed in Anhwe
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUsPurchase Units - British
British buy 3 artilleries, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Holland Belgium to Southern France
British take Southern France from GermansCombat - British
Battle in Norway
Battle in DenmarkNon Combat Move - British
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 armour moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Shan State to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 transport moved from 108 Sea Zone to 106 Sea ZonePlace Units - British
1 submarine and 2 transports placed in 98 Sea Zone
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 tactical_bomber moved from India to 36 Sea Zone
1 bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Brazil to British GuianaCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5,6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5,3
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 tactical_bomber
Japanese defend with 2 battleships and 1 cruiser
Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships and 1 cruiser in 36 Sea Zone, round 2 : 3/3 hits
1 bomber owned by the Americans and 1 tactical_bomber owned by the Americans lost in 36 Sea Zone
Japanese win, taking Korea from Japanese with 2 battleships and 1 cruiser remaining. Battle score for attacker is -23
Casualties for Americans: 1 bomber and 1 tactical_bomberNon Combat Move - Americans
2 infantry moved from Kwangsi to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Western United States to AmurPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
2 infantry placed in Anhwe
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUsPurchase Units - British
British buy 3 artilleries, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Holland Belgium to Southern France
British take Southern France from GermansCombat - British
Battle in Norway
Battle in DenmarkNon Combat Move - British
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 armour moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Shan State to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 transport moved from 108 Sea Zone to 106 Sea ZonePlace Units - British
1 submarine and 2 transports placed in 98 Sea Zone
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode -
I hope you don’t mind but I forgot a non combat move so I edited the bomber in russia to egypt
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern France
5 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from Romania to PolandCombat - Italians
Battle in Denmark
Italians attack with 1 fighter and 5 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 5 infantry in Denmark, round 2 : 3/6 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
Italians win, taking Denmark from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Denmark to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 83 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 destroyers
EDIT: Adding units owned by Italians to 93 Sea Zone: 2 destroyers
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.17
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from India to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 bomber moved from New South Wales to Caroline Islands
1 artillery and 1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,6
ANZAC collect 10 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 cruiser and 2 destroyers moved from 98 Sea Zone to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 cruiser, 2 destroyers and 1 submarine
French roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians, 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
French win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 18
Casualties for French: 2 destroyers
Casualties for Italians: 1 cruiser, 2 destroyers and 1 submarineNon Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
10 armour, 11 artilleries, 9 infantry and 5 mech_infantrys moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
2 bombers, 4 fighters and 3 tactical_bombers moved from Eastern Poland to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
10 armour, 11 artilleries, 9 infantry and 5 mech_infantrys moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
2 bombers, 4 fighters and 3 tactical_bombers moved from Eastern Poland to RussiaCombat - Germans
Battle in Norway
Germans attack with 2 artilleries and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 12 armour, 11 artilleries, 4 bombers, 5 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 29 infantry and 1 tactical_bomber
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 11 artilleries, 4 bombers, 4 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 27/51 hits, 21.50 expected hits
Russians roll dice for 1 aaGun, 3 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber in Russia, round 2 : 14/34 hits, 11.83 expected hits
26 infantry owned by the Russians, 4 artilleries owned by the Germans, 9 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 4 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 19/37 hits, 17.67 expected hits
Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Russia, round 3 : 4/8 hits, 3.17 expected hits
1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 3 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 3 artilleries, 4 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 8 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 3 artilleries, 1 fighter, 29 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
4 bombers moved from Russia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 destroyer placed in 113 Sea Zone
1 fighter and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 aaGun
EDIT: Removing units owned by Germans from Denmark: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 bombers
EDIT: Adding units owned by Germans to Ukraine: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 7.33
AA fire in Russia : : 0.50
British : 0.33
Russians : 3.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
6 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 factory_minor and 3 infantry
Russians roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits
Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Urals
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Baltic States to NovgorodTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 4 infantry and 2 mech_infantrys moved from Szechwan to Sikang
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 4 infantry and 2 mech_infantrys moved from Szechwan to Sikang
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Guam
Battle in Sikang
Japanese attack with 1 artillery, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Sikang, round 2 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Guam from Americans, taking Sikang from Chinese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 7 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
2 battleships and 1 cruiser moved from 36 Sea Zone to 21 Sea Zone
4 carriers moved from 34 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 aaGun moved from Szechwan to Sikang
2 fighters moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Jehol to Shantung
1 infantry moved from Chahar to Jehol
3 mech_infantrys moved from Kiangsu to ShantungPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
Japanese : 1.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Amur to Shantung
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits -
do you want to submerge your sub?
-
Yes.
-
Submerge.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
-
SCRAMBLE?
-
No Scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Amur to Shantung
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hitsNon Combat Move - Americans
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from French Indo China to Kwangsi
1 bomber moved from Caroline Islands to Korea
1 bomber moved from Shantung to Korea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Algeria to LibyaPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,6,4,6,1,4,5
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Battle in Jehol
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Jehol, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 3 artilleries, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Greece
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Northern Italy from Italians, taking Greece from Italians, taking Holland Belgium from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
2 artilleries moved from Kweichow to Shensi
2 artilleries moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
2 artilleries and 4 infantry moved from Burma to Yunnan
3 infantry moved from India to West India
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tunisia to Tobruk
1 armour moved from Trans-Jordan to Northwest Persia
1 bomber moved from Egypt to MaltaPlace Units - British
1 cruiser and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
3 artilleries and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 47 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 4 fighters and 2 infantry
British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Baltic States
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Western Germany
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to AlbaniaPlace Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,1,2
Italians collect 2 PUs (8 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians : -0.00
British : 0.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 93 Sea Zone to 97 Sea ZoneTurn Complete - French