TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
2 bombers moved from British Guiana to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 6 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 5 bombers, 5 submarines and 3 transports
Germans defend with 1 destroyer; Italians defend with 1 battleship
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Germans and 1 battleship owned by the Italians lost in 91 Sea Zone
Americans win with 5 bombers, 5 submarines and 3 transports remaining. Battle score for attacker is 28
Casualties for Italians: 1 battleship
Casualties for Germans: 1 destroyer
Battle in Morocco
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry
AA fire in Morocco : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 3 : 4/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 bombers moved from 91 Sea Zone to United Kingdom
1 bomber moved from Morocco to British Guiana
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Brazil to British Guiana
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 3 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
1 fighter moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Move - British
1 armour moved from Manchuria to Amur
2 mech_infantrys moved from Manchuria to Amur
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Amur
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Amur
British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
British win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Manchuria to Korea
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from India to Samara
3 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from United Kingdom to Morocco
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 20 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,6,4,3,1
UK_Pacific collect 20 PUs (3 lost to blockades); end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrys
Combat Hit Differential Summary :
AA fire in Morocco : : -0.17
Germans : 0.00
Italians : -1.00
British : -0.50
Americans : 0.67
Japanese : 1.00
triplea_41975_UK_8.tsvg