Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 bomber and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 bomber and 1 fighter moved from Southern Italy to Greece
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                2 armour moved from Yugoslavia to Greece

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 3 infantry in Egypt, round 3 :  1/4 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 3 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  1/2 hits
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  3/4 hits
                        3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from Greece to Trans-Jordan
                2 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 1 infantry moved from Syria to Iraq
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                Italians collect 22 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41920.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    triplea_41920.0_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Combat Move - French
                1 cruiser moved from 88 Sea Zone to 86 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    triplea_41920.0_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                5 bombers moved from Western Germany to 80 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 5 bombers
                    French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
                        Germans roll dice for 5 bombers in 80 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 2 destroyers and 1 transport in 80 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Germans, 1 transport owned by the British, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 80 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 11
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 :  1/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                4 bombers moved from 80 Sea Zone to Iraq
                1 aaGun, 1 armour, 2 artilleries and 14 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                12 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Germany to Poland
                2 fighters moved from Southern Italy to Iraq
                1 fighter moved from Western Germany to Iraq
                1 tactical_bomber moved from Southern Italy to Iraq
                1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Iraq
                1 tactical_bomber moved from Southern Italy to Iraq

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41920.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Suiyuyan
                2 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 17 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                2 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Suiyuyan to Tsagaan Olom
                4 infantry moved from Dzavhan to Tsagaan Olom
                2 aaGuns moved from Sakha to Amur
                1 aaGun, 2 artilleries and 10 infantry moved from Belarus to Bryansk
                1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Karelia to Russia
                1 aaGun, 3 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 aaGun, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    triplea_41920.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Suiyuyan
                3 artilleries and 3 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Buyant-Uhaa to Amur
                1 armour moved from Soviet Far East to Siberia
                1 bomber moved from Anhwe to Siberia
                1 bomber moved from Anhwe to Siberia
                6 fighters and 6 tactical_bombers moved from Anhwe to Amur
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Buyant-Uhaa to Amur
                1 artillery and 9 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 armour and 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Siberia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 3 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 4 infantry in Suiyuyan, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 6 fighters, 13 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 17 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 1 artillery, 6 fighters, 13 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 :  14/27 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 17 infantry in Amur, round 2 :  7/18 hits
                        7 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 12 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 :  8/20 hits
                        Russians roll dice for 1 artillery and 5 infantry in Amur, round 3 :  3/6 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Russians and 5 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 6 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Russians: 2 aaGuns, 1 artillery and 17 infantry
                    Casualties for Japanese: 10 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone
                2 fighters moved from Caroline Islands to 36 Sea Zone
                1 artillery moved from Yunnan to Kwangsi
                1 armour and 3 artilleries moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Siberia to Buyant-Uhaa
                6 fighters and 6 tactical_bombers moved from Amur to Buyant-Uhaa
                6 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Ulaanbaatar to Yakut S.S.R.

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    triplea_41920.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Western United States

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 armour and 2 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_41920.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter and 15 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41920.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Western United States

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 armour and 2 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter and 15 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 artillery, 2 fighters and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Egypt
                        British roll dice for 1 artillery and 2 fighters in Egypt, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 fighters moved from Egypt to Persia
                1 bomber moved from Union of South Africa to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                2 mech_infantrys moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 aaGun and 1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
                3 infantry moved from Burma to India
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Persia
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,2,4,2,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 24 PUs (8 lost to blockades); end with 24 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    triplea_41920.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 bombers moved from Southern Italy to Baltic States

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Baltic States
                    Italians attack with 2 bombers
                    Russians defend with 1 infantry
                        Italians roll dice for 2 bombers in Baltic States, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Trans-Jordan to Southern Italy
                1 artillery and 5 infantry moved from Iraq to Trans-Jordan
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                2 bombers moved from Baltic States to Romania

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Romania: 1 aaGun
                EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs

    triplea_41920.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_41920.0_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    triplea_41920.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Turn Complete - French

    triplea_41920.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                7 infantry moved from Finland to Karelia
                1 bomber moved from Iraq to 80 Sea Zone
                3 fighters and 3 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
                1 tactical_bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 :  2/6 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                        Germans roll dice for 3 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 :  2/5 hits
                        British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                3 aaGuns, 13 armour, 5 artilleries, 27 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Western Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from 80 Sea Zone to Romania
                3 bombers moved from Iraq to Romania
                1 fighter moved from Western Germany to Eastern Poland

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41920.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                4 infantry and 1 tactical_bomber moved from Tsagaan Olom to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Russia to Suiyuyan
                1 artillery and 1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Suiyuyan
                    Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Japanese defend with 3 artilleries and 3 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Suiyuyan, round 2 :  2/8 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Suiyuyan, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 3 :  3/6 hits
                        Japanese roll dice for 3 artilleries and 1 infantry in Suiyuyan, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Russians lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 artilleries and 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                3 aaGuns, 8 armour, 7 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 aaGun, 2 artilleries and 1 infantry moved from Archangel to Vologda

    Place Units - Russians
                6 infantry placed in Russia
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs

    triplea_41920.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 bombers moved from Buyant-Uhaa to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 armour moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Suiyuyan

    Combat - Japanese
                Battle in Sumatra
                Battle in Suiyuyan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Suiyuyan, round 2 :  5/6 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Sumatra from Dutch with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kwangtung
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 3 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 5 transports moved from 36 Sea Zone to 41 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 41 Sea Zone to Sumatra
                2 mech_infantrys moved from Manchuria to Chahar
                2 armour and 1 mech_infantry moved from Shantung to Chahar
                2 armour and 1 mech_infantry moved from Kiangsu to Chahar
                2 bombers moved from Kwangtung to Anhwe
                1 mech_infantry moved from Amur to Chahar
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 armour moved from Siberia to Buyant-Uhaa
                1 artillery and 2 infantry moved from Amur to Manchuria
                2 fighters moved from Buyant-Uhaa to Japan
                1 fighter moved from Kwangtung to Kiangsu
                1 fighter moved from Buyant-Uhaa to Shantung
                1 tactical_bomber moved from Buyant-Uhaa to Shantung
                1 tactical_bomber moved from Buyant-Uhaa to Kiangsu
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Buyant-Uhaa to Chahar
                1 fighter and 2 tactical_bombers moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe

    Place Units - Japanese
                2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs

    triplea_41920.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                4 fighters moved from Western United States to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_41920.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Kansu
                10 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_41920.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                4 fighters moved from Western United States to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Kansu
                10 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  6/9 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 fighter moved from British Guiana to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 bomber placed in Persia
                2 submarines placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,5,1,2,1,6,1
                British collect 25 PUs (7 lost to blockades); end with 25 PUs

    Place Units - UK_Pacific
                2 tactical_bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 2 tactical_bombers

    triplea_41920.0_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Romania to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Trans-Jordan to Egypt
                2 bombers moved from Iraq to Egypt
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Romania to Yugoslavia
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 armour moved from Greece to 97 Sea Zone
                2 armour moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,1,3
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41920.0_Ita4.tsvg

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