BSD (Axis+4) Vs Shin Ji (Allies)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 infantry moved from Caucasus to Volgograd
                      Americans take Volgograd from Germans

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                2 artilleries moved from Guam to 21 Sea Zone
                2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                2 destroyers moved from 6 Sea Zone to 21 Sea Zone
                3 carriers moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to Guam
                4 fighters moved from 6 Sea Zone to Philippines
                3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Northwest Persia to Persia
                3 armour moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from French Guiana to Gibraltar
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                5 fighters moved from French Guiana to 91 Sea Zone

    Place Units - Americans
                3 infantry placed in Iraq
                2 carriers and 1 transport placed in 101 Sea Zone
                1 artillery and 5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour moved from Iraq to Eastern Persia

    Combat - British
                Battle in Scotland
                    British attack with 9 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                1 artillery moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Persia to Iraq
                6 mech_infantrys moved from Caucasus to Iraq
                5 armour moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia

    Place Units - British
                1 artillery placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -2.00
        Americans : -0.33
        Japanese : 1.33

    triplea_41687_UK_14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 infantry moved from Caucasus to Volgograd
                      Americans take Volgograd from Germans

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                2 artilleries moved from Guam to 21 Sea Zone
                2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                2 destroyers moved from 6 Sea Zone to 21 Sea Zone
                3 carriers moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to Guam
                4 fighters moved from 6 Sea Zone to Philippines
                3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Northwest Persia to Persia
                3 armour moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from French Guiana to Gibraltar
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                5 fighters moved from French Guiana to 91 Sea Zone

    Place Units - Americans
                3 infantry placed in Iraq
                2 carriers and 1 transport placed in 101 Sea Zone
                1 artillery and 5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour moved from Iraq to Eastern Persia

    Combat - British
                Battle in Scotland
                    British attack with 9 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                1 artillery moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Persia to Iraq
                6 mech_infantrys moved from Caucasus to Iraq
                5 armour moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia

    Place Units - British
                1 artillery placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
                EDIT: Adding units owned by Dutch to Okinawa: 27 marines
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -2.00
        Americans : -0.33
        Japanese : 1.33

    triplea_41687_UK_14.tsvg

  • '15

    It wouldn’t let me move the troops from Oki in my NCM for some reason, so I tried editing them.  No luck.

    So I just added them to Phi, and added 27 Dutch Marines to keep them company on Oki, and remind me that those two troops aren’t real.

  • '15

    to remind me that those troops aren’t real!

    Man, I’m working too hard.  :lol:

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 infantry moved from Caucasus to Volgograd
                      Americans take Volgograd from Germans

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                2 artilleries moved from Guam to 21 Sea Zone
                2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                2 destroyers moved from 6 Sea Zone to 21 Sea Zone
                3 carriers moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to Guam
                4 fighters moved from 6 Sea Zone to Philippines
                3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Northwest Persia to Persia
                3 armour moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from French Guiana to Gibraltar
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                5 fighters moved from French Guiana to 91 Sea Zone

    Place Units - Americans
                3 infantry placed in Iraq
                2 carriers and 1 transport placed in 101 Sea Zone
                1 artillery and 5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour moved from Iraq to Eastern Persia

    Combat - British
                Battle in Scotland
                    British attack with 9 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                1 artillery moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Persia to Iraq
                6 mech_infantrys moved from Caucasus to Iraq
                5 armour moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia

    Place Units - British
                1 artillery placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
                EDIT: Adding units owned by Dutch to Okinawa: 27 marines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 19 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 20 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 35 Sea Zone: 2 destroyers
                EDIT: Removing units owned by British from 21 Sea Zone: 2 cruisers and 1 destroyer
                EDIT: Adding units owned by British to 35 Sea Zone: 2 cruisers and 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -2.00
        Americans : -0.33
        Japanese : 1.33

    triplea_41687_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from French
                2 transports moved from 94 Sea Zone to 93 Sea Zone
                3 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
                EDIT: 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
                3 infantry moved from Northern Italy to Southern France

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Algeria

    Place Units - Italians
                1 airfield placed in Algeria
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters
                EDIT: Adding units owned by Italians to Algeria: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 bomber and 2 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_41687_Ita14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Marianas
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 37 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 19 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 21 Sea Zone: 2 cruisers and 1 destroyer
                EDIT: Removing units owned by British from 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from Caroline Islands to Philippines
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to 35 Sea Zone: 2 cruisers and 3 destroyers
                EDIT: Turning off Edit Mode
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                4 infantry moved from Caucasus to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.33

    triplea_41687_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Americans
                1 infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from British
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 artillery and 3 infantry moved from Tambov to Volgograd
                2 artilleries moved from Rostov to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Vologda to Urals
                      Germans take Urals from British
                2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Algeria to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Greece to 92 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 artilleries and 8 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 5 artilleries and 8 infantry in Volgograd, round 2 :  4/13 hits
                        Americans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Volgograd
                    Germans win, taking Volgograd from Americans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry; Americans defend with 1 fighter and 1 infantry
                        Germans roll dice for 1 battleship in Gibraltar, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 :  5/11 hits
                        British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        1 fighter owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Gibraltar to Algeria
                2 tactical_bombers moved from Gibraltar to Algeria
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to Algeria
                1 transport moved from 94 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                4 infantry moved from 94 Sea Zone to Algeria
                1 aaGun, 25 armour, 3 artilleries and 65 mech_infantrys moved from Rostov to Caucasus
                1 infantry moved from Russia to Samara
                5 artilleries and 5 infantry moved from Bryansk to Tambov
                2 artilleries moved from Russia to Tambov
                3 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer and 1 transport moved from 111 Sea Zone to 113 Sea Zone
                4 infantry moved from Northern Italy to France
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 artillery and 1 infantry moved from Western Germany to France
                1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from Gibraltar to Algeria

    Place Units - Germans
                1 artillery and 2 infantry placed in Russia
                1 artillery and 2 infantry placed in France
                2 armour placed in Western Germany
                Germans undo move 3.
                2 armour and 1 mech_infantry placed in Novgorod
                2 infantry placed in Yugoslavia
                1 mech_infantry placed in Yugoslavia
                3 mech_infantrys placed in Greece
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 fighter
                EDIT: Removing units owned by Germans from Greece: 1 fighter
                EDIT: Adding units owned by Germans to Russia: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41687_Ger15.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Combat Move - Russians
                14 infantry moved from Novosibirsk to Vologda
                4 infantry moved from Timguska to Urals
                34 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Urals
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Urals, round 2 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 14 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 14 infantry in Vologda, round 2 : 0/14 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 13 infantry in Vologda, round 3 : 2/13 hits, 2.17 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Vologda
                2 aaGuns moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -2.17

    triplea_41687_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Americans
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                3 bombers moved from India to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Ceylon
                Battle in 37 Sea Zone
                    Japanese attack with 3 bombers and 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 bombers in 37 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific, taking 37 Sea Zone from ANZAC with 3 bombers and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 destroyers
                Battle in Eastern Persia
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 :  1/5 hits
                        British roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser and 8 submarines moved from 41 Sea Zone to 39 Sea Zone
                3 bombers moved from 37 Sea Zone to India
                6 infantry moved from India to West India
                1 fighter moved from Eastern Persia to India
                1 bomber and 1 tactical_bomber moved from Eastern Persia to India
                1 armour and 1 mech_infantry moved from Yunnan to India
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Manchuria to Amur
                1 infantry moved from French Indo China to Yunnan
                4 mech_infantrys moved from West India to India

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in India
                3 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41687_Jap15.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                3 carriers and 2 destroyers moved from 21 Sea Zone to 36 Sea Zone
                3 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter moved from Guam to French Indo China
                4 fighters moved from Philippines to French Indo China
                16 fighters moved from 35 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 16 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 16 fighters and 1 transport in 37 Sea Zone, round 2 : 7/17 hits, 8.33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 16 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                Battle in French Indo China
                    Americans attack with 1 artillery, 5 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 5 fighters and 1 infantry in French Indo China, round 2 : 2/7 hits, 3.17 expected hits
                        Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                        Americans roll dice for 1 artillery and 5 fighters in French Indo China, round 3 : 4/6 hits, 2.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
                    Americans win, taking Malaya from Japanese, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 5 fighters and 4 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Gibraltar, round 2 : 4/12 hits, 4.67 expected hits
                        Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                        2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 3 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                3 armour and 5 mech_infantrys moved from Persia to Northwest Persia
                4 fighters moved from French Indo China to 36 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                12 fighters moved from 37 Sea Zone to 41 Sea Zone
                6 carriers moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                5 destroyers moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Americans
                2 fighters and 8 infantry placed in Eastern United States
                3 infantry placed in Central United States
                1 carrier and 4 transports placed in 101 Sea Zone
                Americans undo move 2.
                3 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northwest Persia: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
                EDIT: Adding units owned by Americans to Iraq: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Americans : -2.00
        Japanese : 0.50

    triplea_41687_Ame15.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                3 carriers and 2 destroyers moved from 21 Sea Zone to 36 Sea Zone
                3 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter moved from Guam to French Indo China
                4 fighters moved from Philippines to French Indo China
                16 fighters moved from 35 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 16 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 16 fighters and 1 transport in 37 Sea Zone, round 2 : 7/17 hits, 8.33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 16 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                Battle in French Indo China
                    Americans attack with 1 artillery, 5 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 5 fighters and 1 infantry in French Indo China, round 2 : 2/7 hits, 3.17 expected hits
                        Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                        Americans roll dice for 1 artillery and 5 fighters in French Indo China, round 3 : 4/6 hits, 2.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
                    Americans win, taking Malaya from Japanese, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 5 fighters and 4 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Gibraltar, round 2 : 4/12 hits, 4.67 expected hits
                        Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                        2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 3 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                3 armour and 5 mech_infantrys moved from Persia to Northwest Persia
                4 fighters moved from French Indo China to 36 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                12 fighters moved from 37 Sea Zone to 41 Sea Zone
                6 carriers moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                5 destroyers moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Americans
                2 fighters and 8 infantry placed in Eastern United States
                3 infantry placed in Central United States
                1 carrier and 4 transports placed in 101 Sea Zone
                Americans undo move 2.
                3 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northwest Persia: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
                EDIT: Adding units owned by Americans to Iraq: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                4 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                7 fighters moved from Egypt to Iraq
                2 armour moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Trans-Jordan to Iraq
                2 cruisers and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 0.00
        Americans : -2.00
        Japanese : 0.50

    triplea_41687_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from French

    Combat - Italians

    Non Combat Move - Italians
                2 transports moved from 94 Sea Zone to 93 Sea Zone
                1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Libya
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
                1 aaGun and 3 infantry moved from 94 Sea Zone to Algeria
                3 infantry moved from Rostov to Caucasus

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern France
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41687_Ita15.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 bomber moved from New South Wales to Philippines
                2 fighters moved from Queensland to 36 Sea Zone
                4 fighters moved from Philippines to Yunnan

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Kwangtung
                Battle in Yunnan
                    ANZAC attack with 4 fighters
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 4 fighters in Yunnan, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Yunnan
                    ANZAC win, taking Paulau Island from Japanese, taking Kwangtung from Japanese with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Yunnan to French Indo China

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                3 infantry moved from Northwest Persia to Iraq

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : -0.67

    triplea_41687_Fre15.tsvg

  • '15

    waves


  • @Shin:

    waves

    Hey, sorry man, meant to get to this turn, I feel like I’m at a crossroads on this Germany turn and was thinking about it too much.  Sorry.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 1 infantry moved from Caucasus to Northwest Persia
                25 armour and 65 mech_infantrys moved from Caucasus to Northwest Persia
                1 artillery, 2 infantry and 1 marine moved from Algeria to 92 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                4 fighters and 2 tactical_bombers moved from Algeria to Gibraltar

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 25 armour, 3 artilleries, 1 infantry and 65 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 25 armour, 3 artilleries, 1 infantry and 65 mech_infantrys in Northwest Persia, round 2 :  28/94 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 25 armour, 3 artilleries, 1 infantry and 65 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Germans attack with 1 artillery, 5 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                    British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries and 3 infantry
                        Germans roll dice for 1 artillery, 5 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Gibraltar, round 2 :  8/12 hits
                        British roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 :  2/6 hits
                        3 artilleries owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 5 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 artilleries and 3 infantry

    Non Combat Move - Germans
                1 battleship, 1 carrier and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                3 fighters and 3 tactical_bombers moved from Gibraltar to Algeria
                3 mech_infantrys moved from Greece to Romania
                1 mech_infantry moved from Yugoslavia to Bessarabia
                7 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 7 infantry moved from France to Northern Italy
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
                2 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 tactical_bomber moved from Algeria to 94 Sea Zone
                1 armour and 3 infantry moved from Bryansk to Russia
                2 artilleries moved from Tambov to Russia
                1 artillery and 1 infantry moved from Tambov to Russia
                5 artilleries and 8 infantry moved from Volgograd to Caucasus
                5 artilleries and 6 infantry moved from Tambov to Russia
                2 mech_infantrys moved from Bryansk to Caucasus
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 fighters moved from Russia to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Caucasus
                3 infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                1 bomber and 4 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_41687_Ger16.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                13 infantry moved from Vologda to Novosibirsk
                3 infantry moved from Urals to Timguska
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 13 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 13 infantry in Novosibirsk, round 2 : 3/13 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Timguska
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Timguska
                        Russians roll dice for 2 infantry in Timguska, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Timguska, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                    Russians win, taking Timguska from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Novosibirsk

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Russians : 1.17
        Japanese : 1.33

    triplea_41687_Rus16.tsvg

  • '15

    @BSD:

    @Shin:

    waves

    Hey, sorry man, meant to get to this turn, I feel like I’m at a crossroads on this Germany turn and was thinking about it too much.  Sorry.

    I often find myself in the same position!


  • Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

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