@Avner keep BB or DD?
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BSD (Axis+4) Vs Shin Ji (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 5 carriers, 2 destroyers, 10 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 89 Sea Zone to 11 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to IndiaCombat - Americans
Battle in Sumatra
Battle in India
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Americans win, taking Sumatra from Japanese, taking India from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 harbour and 3 infantry placed in Iraq
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 2.00
Japanese : -1.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from Iraq to 97 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 fighters moved from West India to 41 Sea Zone
5 fighters and 1 tactical_bomber moved from West India to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to EgyptCombat Hit Differential Summary :
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Scramble off Italy?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 5 carriers, 2 destroyers, 10 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 89 Sea Zone to 11 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to IndiaCombat - Americans
Battle in Sumatra
Battle in India
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Americans win, taking Sumatra from Japanese, taking India from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 harbour and 3 infantry placed in Iraq
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from Iraq to 97 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 fighters moved from West India to 41 Sea Zone
5 fighters and 1 tactical_bomber moved from West India to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Italians defend with 1 destroyer
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from 105 Sea Zone to Gibraltar
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from India to Sumatra
1 fighter moved from India to Sumatra
1 tactical_bomber moved from India to SumatraPlace Units - British
3 submarines placed in 98 Sea Zone
3 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : -0.33
British : -0.17
Italians : -0.33
Americans : 0.00
Chinese : 2.00
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 5 carriers, 2 destroyers, 10 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 89 Sea Zone to 11 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to IndiaCombat - Americans
Battle in Sumatra
Battle in India
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Americans win, taking Sumatra from Japanese, taking India from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 harbour and 3 infantry placed in Iraq
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from Iraq to 97 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 fighters moved from West India to 41 Sea Zone
5 fighters and 1 tactical_bomber moved from West India to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Italians defend with 1 destroyer
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from 105 Sea Zone to Gibraltar
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from India to Sumatra
1 fighter moved from India to Sumatra
1 tactical_bomber moved from India to SumatraPlace Units - British
3 submarines placed in 98 Sea Zone
3 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Sumatra: 1 tactical_bomber
EDIT: Removing units owned by British from 41 Sea Zone: 2 fighters
EDIT: Adding units owned by UK_Pacific to India: 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Removing units owned by UK_Pacific from India: 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 5 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 5 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
British : -0.17
Italians : -0.33
Americans : 0.00
Chinese : 2.00
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
2 fighters moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Ukraine, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,3,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
4 fighters moved from Queensland to SumatraCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Samara
2 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Bessarabia to Tambov
1 armour moved from Rostov to Samara
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from Rostov to TambovCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 armour and 3 infantry in Samara, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bessarabia to Novgorod
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Vologda
2 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Nenetsia
3 armour and 15 mech_infantrys moved from Bessarabia to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 15 armour, 10 artilleries, 4 infantry and 28 mech_infantrys moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 aaGun, 1 artillery and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Poland to Novgorod
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery and 4 infantry moved from Yugoslavia to Romania
2 aaGuns and 6 infantry moved from Normandy Bordeaux to France
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 122 Sea Zone to 124 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Tambov
4 artilleries, 51 infantry and 5 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 artilleries, 51 infantry and 5 mech_infantrys
Germans defend with 1 armour and 3 infantry
Russians roll dice for 4 artilleries, 51 infantry and 5 mech_infantrys in Samara, round 2 : 11/60 hits, 11.33 expected hits
Germans roll dice for 1 armour and 3 infantry in Samara, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 artilleries, 48 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Iraq
1 fighter moved from Smolensk to Northwest Persia
1 fighter moved from Vologda to Northwest Persia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 aaGun and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 1.17
Russians : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry, 2 marines, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 bombers moved from French Indo China to India
1 mech_infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Shan State to India
1 bomber moved from French Indo China to India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 6 Sea Zone from Americans, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour and 3 mech_infantrys
Japanese roll dice for 5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits
UK_Pacific roll dice for 4 armour and 5 mech_infantrys in India, round 2 : 4/9 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 3 mech_infantrys owned by the Americans and 2 tactical_bombers owned by the Japanese lost in India
Japanese roll dice for 5 bombers, 1 fighter and 1 infantry in India, round 3 : 6/7 hits
UK_Pacific roll dice for 4 armour in India, round 3 : 2/4 hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Americans and 3 armour owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 bombers and 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 3 armour and 2 mech_infantrys
Casualties for Americans: 1 armour and 3 mech_infantrys
Casualties for Japanese: 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombersNon Combat Move - Japanese
4 bombers moved from India to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 battleship, 4 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to French Indo China
2 fighters moved from 6 Sea Zone to French Indo China
1 aaGun and 10 infantry moved from Manchuria to JeholPlace Units - Japanese
1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone
2 marines placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
5 carriers moved from 41 Sea Zone to 37 Sea Zone
2 destroyers moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
6 fighters moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 fighters moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 11 infantry moved from Iraq to Northwest PersiaCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 artillery, 5 carriers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 5 carriers, 2 destroyers, 5 fighters and 2 transports in 37 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 5 carriers, 2 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 39 Sea Zone to 37 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to Americans
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 37 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Malaya: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
2 artilleries placed in Western United States
2 fighters placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : -0.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
5 carriers moved from 41 Sea Zone to 37 Sea Zone
2 destroyers moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
6 fighters moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 fighters moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 11 infantry moved from Iraq to Northwest PersiaCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 artillery, 5 carriers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 5 carriers, 2 destroyers, 5 fighters and 2 transports in 37 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 5 carriers, 2 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 39 Sea Zone to 37 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to Americans
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 37 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Malaya: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
2 artilleries placed in Western United States
2 fighters placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 3 armour, 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 armour, 3 artilleries, 3 infantry and 8 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Malta to Iraq
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 fighters moved from Sumatra to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea ZoneCombat - British
Battle in India
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Malaya from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to British
EDIT: Removing units owned by British from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters moved from 110 Sea Zone to United Kingdom
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 cruisers and 4 destroyers moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from India to 39 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans : 0.50
British : 1.00
Americans : -0.50
Chinese : 3.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
5 carriers moved from 41 Sea Zone to 37 Sea Zone
2 destroyers moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
6 fighters moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 fighters moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 11 infantry moved from Iraq to Northwest PersiaCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 artillery, 5 carriers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 5 carriers, 2 destroyers, 5 fighters and 2 transports in 37 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 5 carriers, 2 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 39 Sea Zone to 37 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to Americans
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 37 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Malaya: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
2 artilleries placed in Western United States
2 fighters placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 3 armour, 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 armour, 3 artilleries, 3 infantry and 8 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Malta to Iraq
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 fighters moved from Sumatra to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea ZoneCombat - British
Battle in India
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Malaya from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to British
EDIT: Removing units owned by British from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters moved from 110 Sea Zone to United Kingdom
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 cruisers and 4 destroyers moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from India to 39 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50
British : 1.00
Americans : -0.50
Chinese : 3.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from Rostov to Southern Italy
3 infantry moved from Yugoslavia to Romania
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,1,4,1,6
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Sumatra to Malaya
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Iraq to IndiaPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 airfields, 2 factory_minors, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Urals to Vologda
2 infantry moved from Belarus to Smolensk
2 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Urals to Vologda
20 armour, 10 artilleries, 4 infantry and 48 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Rostov to RussiaCombat - Germans
Battle in Russia
Germans attack with 20 armour, 10 artilleries, 6 infantry and 54 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 7 infantry
Germans roll dice for 20 armour, 10 artilleries, 6 infantry and 54 mech_infantrys in Russia, round 2 : 26/90 hits
Russians roll dice for 1 aaGun and 7 infantry in Russia, round 2 : 3/7 hits
1 aaGun owned by the Russians, 3 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 10 artilleries, 3 infantry and 54 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 fighter moved from Rostov to Greece
2 fighters moved from Novgorod to Greece
1 fighter and 1 tactical_bomber moved from Novgorod to Yugoslavia
1 artillery and 4 infantry moved from Romania to Bulgaria
1 aaGun, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 aaGuns and 6 infantry moved from France to Northern Italy
2 artilleries and 6 infantry moved from Western Germany to Northern Italy
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
4 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Rostov to Greece
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Western Germany to Greece
1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
2 infantry moved from Finland to NorwayPlace Units - Germans
1 airfield placed in Greece
1 airfield placed in Yugoslavia
1 factory_minor placed in Greece
1 factory_minor placed in Yugoslavia
1 infantry and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 submarine placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2,3,1,6,6
Germans collect 61 PUs (4 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Tambov
2 aaGuns, 4 artilleries, 45 infantry and 5 mech_infantrys moved from Samara to Volgograd
2 fighters moved from Northwest Persia to IraqTurn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Tambov
2 aaGuns, 4 artilleries, 45 infantry and 5 mech_infantrys moved from Samara to Volgograd
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Northwest Persia to IraqTurn Complete - Russians
Combat Hit Differential Summary :