Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 50 Sea Zone to 26 Sea Zone

    triplea_41665_Ame11.tsvg

  • '19 '17 '16

    scramble from hawaii?

  • '19 '17 '16

    @Odonis:

    no thanks. Go occupying Imperial Air Force with no supporting troops! Go!

    :lol: :lol: :lol:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 50 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win with 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 battleship
                Battle in 94 Sea Zone
                    Americans attack with 3 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 fighters in 94 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 fighter and 1 harbour
                        Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 fighter in Hawaiian Islands, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 50 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Midway
                1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 104 Sea Zone to 103 Sea Zone
                1 carrier moved from 91 Sea Zone to 103 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                1 fighter moved from 94 Sea Zone to 103 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from 94 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                2 bombers placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_41665_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 50 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win with 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 battleship
                Battle in 94 Sea Zone
                    Americans attack with 3 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 fighters in 94 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 fighter and 1 harbour
                        Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 fighter in Hawaiian Islands, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 50 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Midway
                1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 104 Sea Zone to 103 Sea Zone
                1 carrier moved from 91 Sea Zone to 103 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                1 fighter moved from 94 Sea Zone to 103 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from 94 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                2 bombers placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Persia to Turkmenistan
                2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from India to Burma
                1 armour moved from West India to Burma
                1 mech_infantry moved from West India to Turkmenistan
                1 mech_infantry moved from Persia to Turkmenistan
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 3 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 infantry and 5 mech_infantrys
                        British roll dice for 3 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Burma, round 2 :  5/10 hits
                        Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Burma, round 2 :  4/7 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 3 armour, 1 artillery and 2 fighters in Burma, round 3 :  5/6 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 :  2/2 hits
                        1 armour owned by the Japanese, 1 armour owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 5 mech_infantrys
                Battle in Turkmenistan
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Turkmenistan, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Turkmenistan to West India
                2 mech_infantrys moved from Persia to West India
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 armour moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to India
                2 fighters moved from Burma to India
                1 artillery, 1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 30 PUs (5 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41665_UK_11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone

    triplea_41665_Ita11.tsvg

  • '19 '17 '16

    No scramble, sir.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 110 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 110 Sea Zone to France
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Rostov to Northwest Persia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs

    triplea_41665_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41665_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_41665_Fre11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                1 mech_infantry moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 mech_infantry moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Volgograd to Turkmenistan
                2 fighters moved from Caucasus to Turkmenistan
                1 armour and 3 mech_infantrys moved from Novosibirsk to Timguska
                1 fighter moved from Russia to Turkmenistan
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Scotland
                Battle in Timguska
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Germans win, taking 93 Sea Zone from Americans, taking Scotland from British, taking Timguska from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 carrier and 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in Turkmenistan
                    Germans attack with 1 armour and 3 fighters
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 3 fighters in Turkmenistan, round 2 :  0/4 hits
                        British roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 3 fighters in Turkmenistan, round 3 :  3/4 hits
                        British roll dice for 1 mech_infantry in Turkmenistan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from British with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 fighters moved from Turkmenistan to Northwest Persia
                2 bombers moved from Caucasus to Northwest Persia
                3 armour moved from Caucasus to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 carrier and 2 destroyers moved from 112 Sea Zone to 111 Sea Zone
                2 fighters moved from 104 Sea Zone to 111 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 armour moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

    triplea_41665_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                7 infantry moved from Evenkiyskiy to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 7 infantry
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 7 infantry in Timguska, round 2 :  2/7 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Timguska
                        Russians roll dice for 6 infantry in Timguska, round 3 :  0/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 :  0/2 hits
                        Russians roll dice for 6 infantry in Timguska, round 4 :  1/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 4 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Timguska
                        Russians roll dice for 4 infantry in Timguska, round 5 :  0/4 hits
                        Germans roll dice for 1 armour in Timguska, round 5 :  0/1 hits
                        Russians roll dice for 4 infantry in Timguska, round 6 :  1/4 hits
                        Germans roll dice for 1 armour in Timguska, round 6 :  0/1 hits
                        1 armour owned by the Germans lost in Timguska
                    Russians win, taking Timguska from Germans with 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Evenkiyskiy to Timguska

    Turn Complete - Russians

    triplea_41665_Rus12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                2 bombers moved from Malaya to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma

    Combat - Japanese
                Battle in Western Australia
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Western Australia from ANZAC, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 2 armour
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 armour in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 armour
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Burma to French Indo China
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 armour and 1 infantry placed in Kwangtung
                1 carrier and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                Japanese undo move 1.
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41665_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 56 Sea Zone

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from Tunisia to Tobruk
                2 fighters moved from 103 Sea Zone to United Kingdom
                1 carrier and 1 destroyer moved from 103 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 destroyers and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_41665_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 56 Sea Zone

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from Tunisia to Tobruk
                2 fighters moved from 103 Sea Zone to United Kingdom
                1 carrier and 1 destroyer moved from 103 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 destroyers and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 fighter moved from West India to Persia
                5 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Turkmenistan
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Turkmenistan
                        British roll dice for 1 artillery in Turkmenistan, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Germans lost in Turkmenistan
                    Germans win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Persia
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Iraq
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Iraq, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Scotland
                    British attack with 2 fighters and 5 infantry
                    Germans defend with 1 airfield, 2 artilleries and 2 infantry
                        British roll dice for 2 fighters and 5 infantry in Scotland, round 2 :  2/7 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 :  1/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                        British roll dice for 2 fighters and 4 infantry in Scotland, round 3 :  3/6 hits
                        Germans roll dice for 2 artilleries in Scotland, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters moved from Scotland to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Burma to India
                1 mech_infantry moved from West India to India

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41665_UK_12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Iraq
                1 bomber moved from Western Germany to Iraq
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 bomber owned by the Italians and 1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 bomber and 1 fighter
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from France to 95 Sea Zone
                1 fighter moved from Holland Belgium to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                2 mech_infantrys moved from Bulgaria to Bessarabia
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,1,3,4
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_41665_Ita12.tsvg

  • '19 '17 '16

    Alright, this one’s done.

    Good game. I’ll post it.

    Are you willing to humour me with a re-match? Same terms, same bid, same placements?  I’d like to figure out where the hell I went so wrong!

  • '20 '19 '18 '15 '13

    Absolutley! and good game!

    Will set it up asap.

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