yeah i’ll lose the gun. thanks
G40L NT Snigg (Axis) vs. War Ghost (Allies +18), game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
2 fighters moved from Szechwan to RussiaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
2 infantry moved from Gibraltar to 91 Sea ZoneNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - French
Combat Hit Differential Summary :
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I edited the casualties from France. I think you either kill the AA guns first or keep them for the Germans to deal with. This resolves the issue and nothing needs to be rerolled.
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First I was going with you’d want to keep them for Germans coming in second, yes, because originally I thought it would be a one round strafe because I was expecting to take more casualties the first round. When I had enough ground troops to take a second swipe, I don’t remember exactly why I took them other than tripleA brought them up first and figured we could resolve it by edit after when you had a chance to review.
I’ll roll the defense for those 3 troops that they would have had here in the forum and edit casualties as appropriate.
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Rolling 3d6:
(2, 4, 6) -
So one more hit against Italy
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So one more hit against Italy
Nevermind…was thinking reverse. You took away infantry rather than added back, so it’s all good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 15 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
5 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 4 bombers, 5 fighters and 17 infantry
British defend with 3 aaGuns and 2 fighters; Americans defend with 8 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
AA fire in Normandy Bordeaux : 0/9 hits
Germans roll dice for 4 artilleries, 4 bombers, 5 fighters and 17 infantry in Normandy Bordeaux, round 2 : 13/30 hits
Americans roll dice for 3 aaGuns, 8 armour, 1 artillery, 4 fighters, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 14/18 hits
3 aaGuns owned by the British, 14 infantry owned by the Germans, 4 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 4 bombers, 5 fighters and 3 infantry in Normandy Bordeaux, round 3 : 6/16 hits
Americans roll dice for 4 armour and 4 fighters in Normandy Bordeaux, round 3 : 7/8 hits
3 artilleries owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans, 4 armour owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 bombers and 5 fighters in Normandy Bordeaux, round 4 : 3/9 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 1/2 hits
1 bomber owned by the Germans and 2 fighters owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 5 fighters remaining. Battle score for attacker is 39
Casualties for Germans: 3 artilleries, 2 bombers and 17 infantry
Casualties for British: 3 aaGuns and 2 fighters
Casualties for Americans: 8 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys
Battle in Bryansk
Germans attack with 5 armour and 3 mech_infantrys
British defend with 3 armour
Germans roll dice for 5 armour and 3 mech_infantrys in Bryansk, round 2 : 2/8 hits
Russians roll dice for 3 armour in Bryansk, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Bryansk
Germans roll dice for 5 armour and 1 mech_infantry in Bryansk, round 3 : 5/6 hits
Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 armourNon Combat Move - Germans
2 artilleries and 10 infantry moved from Western Germany to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
3 artilleries and 6 infantry moved from Germany to Western Germany
2 aaGuns moved from Ukraine to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
3 artilleries and 1 infantry placed in Germany
Germans undo move 3.
Germans undo move 3.
3 artilleries and 7 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 12 infantry
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Germany : 1 factory_major and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns and 5 armour
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 submarines
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag
105 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Chahar to Suiyuyan
2 bombers moved from Kiangsu to Suiyuyan
2 mech_infantrys moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from Kiangsu to Kwangsi
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 3 : 0/5 hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 4 : 3/5 hits
Americans roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kwangsi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Shantung to Kiangsu
1 fighter moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Japan
2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Suiyuyan to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag, 2 mech_infantrys
Kiangsu : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 8 mech_infantrys and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Hunan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
17 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to 105 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 bombers moved from Russia to Timguska
4 armour, 3 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
4 armour, 3 artilleries, 2 carriers, 4 cruisers, 8 destroyers, 9 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Philippines to 20 Sea ZoneCombat - Americans
Battle in 105 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 20 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Timguska
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Timguska, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Timguska
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 4 armour, 3 artilleries and 7 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 cruisers in Normandy Bordeaux, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 4 armour, 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 bombers moved from 105 Sea Zone to United Kingdom
3 bombers moved from Timguska to Russia
4 fighters moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to PhilippinesPlace Units - Americans
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : -5.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
1 artillery moved from Hopei to Kweichow
4 artilleries, 1 fighter and 7 infantry moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to 105 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 bombers moved from Russia to Timguska
4 armour, 3 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
4 armour, 3 artilleries, 2 carriers, 4 cruisers, 8 destroyers, 9 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Philippines to 20 Sea ZoneCombat - Americans
Battle in 105 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 20 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Timguska
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Timguska, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Timguska
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 4 armour, 3 artilleries and 7 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 cruisers in Normandy Bordeaux, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 4 armour, 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 bombers moved from 105 Sea Zone to United Kingdom
3 bombers moved from Timguska to Russia
4 fighters moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to PhilippinesPlace Units - Americans
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
1 artillery moved from Hopei to Kweichow
4 artilleries, 1 fighter and 7 infantry moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 2 armour, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
2 armour, 1 artillery and 3 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
2 armour, 2 artilleries and 2 infantry moved from Rostov to Bryansk
4 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
2 armour moved from Sikang to VolgogradCombat - British
Battle in Southern Italy
British captures 29PUs while taking Italians capital
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Southern Italy from Italians, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
British attack with 2 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 aaGuns and 5 armour
AA fire in Bryansk : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the British lost in Bryansk
British roll dice for 2 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 7/11 hits, 5.00 expected hits
Germans roll dice for 2 aaGuns and 5 armour in Bryansk, round 2 : 2/5 hits, 2.50 expected hits
2 aaGuns owned by the Germans, 5 armour owned by the Germans and 2 infantry owned by the British lost in Bryansk
British win, taking Bryansk from Germans with 2 armour, 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 aaGuns and 5 armour
Casualties for British: 2 infantry and 1 tactical_bomber
Battle in Ukraine
British attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry; Italians defend with 2 aaGuns
British roll dice for 2 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 aaGuns, 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Ukraine
British roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 3 : 3/3 hits, 1.00 expected hits
1 aaGun owned by the Italians and 3 infantry owned by the British lost in Ukraine
British roll dice for 2 armour and 1 artillery in Ukraine, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Ukraine
British roll dice for 2 armour in Ukraine, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
British roll dice for 2 armour in Ukraine, round 6 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 2 aaGuns
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
6 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Northwest Persia
1 battleship, 2 cruisers, 4 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 35 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - British
2 armour and 1 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 39 PUs; end with 69 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0.17
AA fire in Bryansk : : 0.00
Italians : -0.33
British : 1.50
Americans : -5.33
Japanese : -2.00 -
I yield. I definitely screwed that one up on the attack at Russia too soon….at least that’s the glaring error that stands out to me.
I didn’t have a good start with Japan either when I lost those planes against the Russian stack.
Ah well.
Good game. I’ll post it up.
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Good game. Ya, the Russia attack on round one was bad luck. Care for a tie breaker?
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Sure. Bid it out? Swap sides? Same?
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We can rebid it.
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Go ahead and start the bidding.
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I’ll go 22.
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WTH, 20…
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16