I will get the statistics for round 2 and 3 at a later point, don’t feel like to crunch the numbers right now, mostly because I’ve spent a lot of time in the morning calculating stuff from you guys’ games 😅
Rmorel vs. djensen (practice)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 carriers; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Western Australia to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East IndiesCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 36 Sea Zone
British attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 36 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 36 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 36 Sea Zone
British roll dice for 1 cruiser in 36 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 36 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for British: 1 cruiser and 1 submarine
Battle in East Indies
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in East Indies, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 3 infantry in East Indies, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in East Indies, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in East Indies
British roll dice for 1 fighter and 3 infantry in East Indies, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Indies
British roll dice for 1 fighter and 2 infantry in East Indies, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 cruiser moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Persia to India
1 fighter moved from East Indies to India
1 carrier moved from 37 Sea Zone to 32 Sea Zone
1 infantry moved from Rhodesia to Italian East Africa
1 fighter moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea ZonePlace Units - British
2 carriers placed in 7 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
British : -5.33
Japanese : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 artilleries and 1 infantry moved from Yunnan to 61 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from 61 Sea Zone to East Indies
1 bomber moved from Wake Island to 44 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 fighter moved from 61 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 battleship moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from Anhwei to Szechwan
1 armour moved from Yunnan to SzechwanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 transports
British defend with 2 transports
2 transports owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 2 bombers and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship and 1 transport
Battle in East Indies
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in East Indies, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in East Indies
Japanese win, taking East Indies from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter moved from East Indies to 37 Sea Zone
1 bomber moved from 44 Sea Zone to Yunnan
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from 44 Sea Zone to Caroline Islands
2 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to KiangsuPlace Units - Japanese
1 transport placed in 62 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
British : 0.33
Americans : -0.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from India to Sinkiang
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Sinkiang
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from Germany to United Kingdom
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 fighter moved from Greenland to Norway
1 infantry moved from Eastern United States to Eastern Canada
1 carrier moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from 56 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Solomon Islands
1 aaGun moved from Western United States to Central United States
1 infantry moved from Western Canada to Eastern Canada
1 cruiser moved from 56 Sea Zone to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea ZonePlace Units - Americans
2 transports placed in 11 Sea Zone
1 destroyer and 1 transport placed in 56 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from Caucasus to Szechwan
1 artillery moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Kazakh S.S.R. to Szechwan
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Szechwan
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Caucasus to SzechwanCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belorussia, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belorussia, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 4/10 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Szechwan
Russians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - Russians
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Russia
1 aaGun moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from West Russia to Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 armour moved from Russia to Sinkiang
1 submarine moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -2.00
Russians : 2.50
Japanese : 0.83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory, 6x factory; Remaining resources: 36 PUs;
Germans buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Belgian Congo
Germans take Anglo-Egyptian Sudan from British
Germans take Belgian Congo from British
2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Baltic States to Belorussia
1 bomber moved from Finland to West Russia
3 infantry moved from Finland to Norway
4 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 armour moved from Karelia S.S.R. to Norway
1 bomber moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 bomber moved from Finland to Norway
1 fighter moved from France to Norway
1 fighter moved from France to 3 Sea Zone
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to BelorussiaCombat - Germans
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 3 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in Norway
Germans attack with 2 armour, 2 bombers, 5 fighters and 3 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 armour, 1 fighter and 2 infantry
AA fire in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 armour, 2 bombers, 5 fighters and 3 infantry in Norway, round 2 : 5/12 hits, 5.33 expected hits
British roll dice for 1 aaGun, 2 armour, 1 fighter and 3 infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
Germans roll dice for 2 armour, 2 bombers and 5 fighters in Norway, round 3 : 6/9 hits, 4.83 expected hits
British roll dice for 1 armour and 1 fighter in Norway, round 3 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Norway
Germans win, taking Norway from British with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Americans: 1 aaGun, 1 armour, 1 fighter and 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Belorussia, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Belorussia, round 3 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from Libya to Egypt
1 infantry moved from Algeria to Morocco
1 battleship moved from 16 Sea Zone to 17 Sea Zone
1 artillery moved from Bulgaria Romania to Poland
1 bomber moved from West Russia to Finland
1 artillery and 4 infantry moved from Germany to Poland
6 armour moved from Karelia S.S.R. to Poland
1 aaGun moved from France to Germany
5 infantry moved from France to Germany
2 fighters moved from Norway to Karelia S.S.R.
2 fighters moved from Norway to Poland
1 bomber and 1 infantry moved from Finland to Karelia S.S.R.
2 bombers moved from Norway to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Finland
1 bomber moved from Belorussia to Karelia S.S.R.Place Units - Germans
1 armour and 1 artillery placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
1 armour, 1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 3.00
British : 1.17
AA fire in Norway : : -0.50
Russians : 1.00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from 7 Sea Zone to Finland
1 fighter moved from 7 Sea Zone to Finland
1 fighter moved from 7 Sea Zone to Finland
1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Battle in Finland
British attack with 3 fighters
Germans defend with 1 fighter
British roll dice for 3 fighters in Finland, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Finland
British win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 carrier moved from 32 Sea Zone to 36 Sea Zone
3 fighters moved from Finland to 7 Sea Zone
1 infantry moved from Italian East Africa to RhodesiaPlace Units - British
1 fighter and 1 transport placed in 7 Sea Zone
1 aaGun and 2 armour placed in IndiaTurn Complete - British
British collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.67
British : -0.17
AA fire in Karelia S.S.R. : : 0.83
Japanese : 0.67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Caroline Islands to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to Szechwan
1 bomber moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangtung to Szechwan
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 2 fighters
British defend with 1 carrier
Japanese roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the British lost in 36 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 carrierNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Szechwan to Yunnan
2 artilleries and 1 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 47 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 artilleries and 2 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Kiangsu to AnhweiPlace Units - Japanese
3 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
British : -0.33
Americans : 0.00
Japanese : 2.67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 fighter moved from 10 Sea Zone to Morocco
1 carrier moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 artilleries moved from 13 Sea Zone to Morocco
2 infantry moved from 13 Sea Zone to Morocco
2 fighters moved from 52 Sea Zone to 36 Sea Zone
1 bomber moved from Solomon Islands to 36 Sea Zone
1 infantry moved from Sinkiang to Szechwan
1 fighter moved from Kazakh S.S.R. to SzechwanCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Morocco
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber and 2 fighters
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Szechwan
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese forced to land in French Indo-China ThailandNon Combat Move - Americans
1 fighter moved from Szechwan to India
1 carrier moved from 52 Sea Zone to 53 Sea Zone
1 cruiser moved from 52 Sea Zone to 53 Sea Zone
1 destroyer moved from 52 Sea Zone to 53 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 fighter moved from Morocco to 13 Sea Zone
1 bomber moved from Germany to Caucasus
1 artillery moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Eastern United StatesPlace Units - Americans
2 transports placed in 11 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 53 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 1.33
Americans : 0.83
Japanese : 2.00
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
1 infantry moved from Ukraine S.S.R. to Belorussia
3 infantry moved from Ukraine S.S.R. to West Russia
2 artilleries moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
5 infantry moved from Russia to West Russia
1 artillery moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Soviet Far EastCombat - Russians
Battle in Belorussia
Russians attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Belorussia, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 armour and 1 artillery in Belorussia, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians roll dice for 2 artilleries and 2 fighters in Belorussia, round 3 : 4/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians and 2 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 armour and 1 artillery
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 4/12 hits, 3.00 expected hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Soviet Far East, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 armour moved from Sinkiang to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 aaGun moved from Russia to West Russia
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Caucasus to 13 Sea Zone
2 fighters moved from Belorussia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 3.83
Japanese : -0.33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 41 PUs;
Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belgian Congo to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 battleship and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery moved from Egypt to 34 Sea Zone
1 artillery moved from Trans-Jordan to Persia
Germans take Persia from British
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Rhodesia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Karelia S.S.R. to 13 Sea Zone
3 bombers moved from Karelia S.S.R. to 13 Sea Zone
1 fighter moved from Poland to Ukraine S.S.R.
1 fighter moved from Poland to Belorussia
1 fighter moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Rhodesia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Rhodesia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rhodesia
Germans win, taking Rhodesia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports; Russians defend with 1 fighter
Germans roll dice for 4 bombers in 13 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Americans and 2 bombers owned by the Germans lost in 13 Sea Zone
Germans roll dice for 2 bombers in 13 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 13 Sea Zone
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -26
Casualties for Germans: 4 bombers
Casualties for Americans: 1 carrier and 1 destroyer
1 fighter owned by the Russians and 1 fighter owned by the Americans forced to land in MoroccoNon Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
6 armour moved from Poland to Karelia S.S.R.
1 aaGun moved from Germany to Baltic States
1 armour moved from Norway to Karelia S.S.R.
1 artillery moved from Germany to Poland
1 artillery moved from Italy to Germany
1 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Germany to France
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Ukraine S.S.R. to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to ItalyPlace Units - Germans
3 infantry placed in Italy
1 armour and 1 artillery placed in Karelia S.S.R.
1 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 armour placed in Germany
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -2.67
British : -0.67
Americans : 0.33
Russians : -1.33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 36 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
2 infantry moved from India to Persia
1 armour moved from India to Persia
1 armour moved from India to Burma
British take Burma from Japanese
1 armour moved from Burma to IndiaCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Persia
British attack with 1 armour and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from 36 Sea Zone to India
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
2 carriers moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from 7 Sea Zone to 6 Sea ZonePlace Units - British
2 transports placed in 6 Sea Zone
1 armour and 1 infantry placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67
British : 0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory, 2 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to RussiaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory
Bombing raid in Russia causes 9 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from Japan to Yunnan
1 infantry moved from Buryatia S.S.R. to Manchuria
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kwangtung to Yunnan
2 artilleries moved from Yunnan to French Indo-China Thailand
1 artillery moved from Yunnan to French Indo-China Thailand
2 armour and 2 infantry moved from 61 Sea Zone to YunnanPlace Units - Japanese
1 factory placed in French Indo-China Thailand
2 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 43 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
AA fire in India : : -0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from India to 33 Sea Zone
1 bomber moved from Caucasus to 33 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery moved from Morocco to 13 Sea Zone
1 artillery and 1 transport moved from 13 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to French West Africa
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 artillery moved from 23 Sea Zone to French West AfricaCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 33 Sea Zone
1 transport owned by the Germans lost in 33 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in French West Africa
Americans attack with 2 artilleries and 1 infantry
Germans defend with 1 armour
Americans roll dice for 2 artilleries and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - Americans
1 fighter moved from 33 Sea Zone to French Madagascar
1 bomber moved from 33 Sea Zone to Caucasus
1 fighter moved from Morocco to Caucasus
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to 11 Sea Zone
1 aaGun moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 carrier moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 cruiser moved from 53 Sea Zone to 44 Sea Zone
2 destroyers moved from 53 Sea Zone to 44 Sea Zone
1 transport moved from 53 Sea Zone to 44 Sea ZonePlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
1 submarine placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : 0.83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Archangel
2 infantry moved from West Russia to Belorussia
3 infantry moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Archangel
1 artillery moved from West Russia to Archangel
1 artillery moved from West Russia to Belorussia
7 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 11 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 11 infantry in Ukraine S.S.R., round 2 : 1/12 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 11 infantry in Ukraine S.S.R., round 3 : 4/12 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Morocco to Caucasus
1 fighter moved from Belorussia to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from West Russia to Ukraine S.S.R.
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 2.67
Japanese : 0.00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 48 PUs;
Germans buy 2 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rhodesia to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 artillery moved from Poland to Belorussia
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
2 fighters moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 5 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 6 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Belorussia, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 infantry moved from Poland to Bulgaria Romania
3 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to Poland
2 artilleries moved from Germany to Baltic States
2 infantry moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
4 armour moved from Karelia S.S.R. to Baltic States
2 infantry moved from Italy to France
1 infantry moved from Italy to France
2 infantry moved from Italy to GermanyPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
2 armour, 1 artillery and 5 infantry placed in Germany
3 infantry placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 6 armour
EDIT: Adding units owned by Germans to Germany: 6 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -2.50
Russians : -2.67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 25 PUs;
British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 6 Sea Zone to West Russia
1 armour moved from Persia to West Russia
1 fighter moved from India to West Russia
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
2 infantry moved from Norway to Finland
British take Finland from Germans
3 fighters moved from 6 Sea Zone to Baltic States
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
2 carriers moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from GermansCombat - British
Battle in West Russia
British attack with 1 armour and 2 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 2 fighters in West Russia, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in West Russia
British win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 artilleries and 2 infantry
British roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Baltic States, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
British roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Baltic States, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Baltic States
British win, taking Baltic States from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - British
1 fighter moved from West Russia to Caucasus
3 fighters moved from Baltic States to 5 Sea Zone
1 infantry moved from India to BurmaPlace Units - British
1 artillery and 1 infantry placed in India
3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.67
British : 0.50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
2 bombers moved from Yunnan to Russia
1 bomber moved from Yunnan to Caucasus
1 artillery and 3 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to India
5 artilleries and 2 infantry moved from French Indo-China Thailand to Burma
2 armour moved from Yunnan to BurmaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Burma
Japanese attack with 3 armour, 6 artilleries and 6 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour, 6 artilleries and 6 infantry in Burma, round 2 : 4/15 hits, 5.50 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 3 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Caucasus to Yunnan
1 bomber moved from Russia to Yunnan
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
1 fighter moved from French Indo-China Thailand to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 destroyer moved from 61 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 armour placed in French Indo-China Thailand
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67
British : -0.33
AA fire in India : : 0.83
Japanese : -1.50
AA fire in Caucasus : : -0.17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Caucasus to Karelia S.S.R.
1 fighter moved from 44 Sea Zone to 48 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
1 infantry moved from 47 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 47 Sea Zone
1 cruiser moved from 44 Sea Zone to 47 Sea Zone
1 carrier moved from 44 Sea Zone to 47 Sea Zone
1 destroyer moved from 44 Sea Zone to 47 Sea Zone
1 artillery moved from Algeria to Libya
Americans take Libya from Germans
1 artillery moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
1 artillery moved from French West Africa to 23 Sea Zone
1 artillery and 1 transport moved from 23 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from GermansCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 48 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 48 Sea Zone to 47 Sea Zone
1 fighter moved from Caucasus to India
1 fighter moved from French Madagascar to India
1 bomber moved from Karelia S.S.R. to India
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 transport moved from 23 Sea Zone to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
3 infantry placed in Eastern United States
2 submarines placed in 56 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
AA fire in Germany : : 0.83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia S.S.R. to Manchuria
1 armour moved from Yakut S.S.R. to Manchuria
1 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
5 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 armour moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Bulgaria Romania
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Bulgaria Romania, round 2 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Manchuria, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
1 armour owned by the Russians retreated to Ukraine S.S.R.
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Sinkiang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Sinkiang, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Archangel to West Russia
1 artillery moved from Archangel to West Russia
9 infantry moved from Russia to West Russia
1 aaGun moved from Ukraine S.S.R. to West Russia
3 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from Kazakh S.S.R. to India
1 fighter moved from Kazakh S.S.R. to West Russia
2 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -2.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 4x factory, 2x factory; Remaining resources: 40 PUs;
Germans buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belorussia to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
3 fighters moved from Karelia S.S.R. to Baltic States
1 fighter moved from France to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 4 fighters and 3 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Baltic States, round 2 : 2/8 hits, 3.00 expected hits
British roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Germans
1 fighter moved from Baltic States to France
3 fighters moved from Baltic States to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Poland to Germany
2 infantry moved from Italy to France
1 infantry moved from Italy to Germany
1 armour moved from Germany to France
1 armour moved from Germany to France
1 artillery moved from Germany to Baltic States
1 armour moved from Germany to France
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
1 artillery moved from Union of South Africa to Belgian CongoPlace Units - Germans
1 fighter and 8 infantry placed in Germany
2 infantry placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -1.00
British : -0.83