@Ragnell804 you’ll need to remove the Russian arty, my bad
Deigan (Allies) vs Inno (Axis) 40G no Bid
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 bombers moved from United Kingdom to Western Germany -
Intercept 5 US bombers with 2 German fighters in Western Germany?
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Full intercept in W Germany, and full scramble in Japane sz6 please.
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OMG I didn’t even clue in about sz6. :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour; Remaining resources: 20 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns, 1 fighter and 13 infantry moved from Burma to India
2 fighters moved from United Kingdom to French West AfricaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 51 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry -
:-D Feel free to not execute the sz 6 attack if you choose not to.
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Thanks but I already rolled.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Libya to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 2/3 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 2/4 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 infantry moved from Alexandria to Tobruk
1 armour moved from Algeria to Libya
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Italians undo move 3.
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 aaGuns and 2 infantry
Tobruk : 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
96 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 7 / 15
British : 33 / 51
UK_Pacific : 6 / 3
Italians : 16 / 31
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made an edit to relocate a fighter for better defense…
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Java error again…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Alexandria to 81 Sea Zone
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer; British defend with 1 transport
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the French lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 destroyer
Casualties for Germans: 1 bomber
Casualties for British: 1 transportNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 armour
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 artilleries and 6 infantry moved from Romania to Eastern Poland
5 armour moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 fighters moved from Western Germany to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Alexandria to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 2 tactical_bombers moved from Alexandria to Greece
3 armour moved from Greece to Romania
1 aaGun moved from France to Western Germany
1 infantry moved from Poland to Baltic States
9 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from 81 Sea Zone to Southern Italy
1 bomber moved from Southern Italy to Eastern Poland
6 artilleries moved from Poland to Eastern Poland
1 aaGun, 2 artilleries and 4 infantry moved from Poland to Eastern Poland
3 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 mech_infantry moved from Germany to Eastern Poland
10 infantry moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Poland to Eastern PolandPlace Units - Germans
1 bomber and 8 mech_infantrys placed in Germany
1 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Romania : 3 armour
Germany : 1 bomber, 1 factory_major, 7 infantry and 8 mech_infantrys
Tobruk : 1 artillery and 1 infantry
Southern Italy : 1 bomber
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 12 infantry and 5 mech_infantrys
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 aaGun, 10 artilleries, 1 bomber, 2 fighters, 15 infantry and 10 mech_infantrys
125 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter and 2 tactical_bombers
92 Sea Zone : 1 carrier, 1 cruiser and 4 fighters
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 48
Russians : 34 / 37
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 7 / 15
British : 33 / 51
UK_Pacific : 6 / 3
Italians : 16 / 31
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Pardon for the edit again… My game got frozen on the first play - I actually failed to conquer Novgorod and lost both the armor and artillery. So my edit was to repeat this result. If you look at the dice server you will also notice I threw some dice and replayed - This was because I supposed to fly my 2 bombers attacking the UK transport and transport, but I move the 2 bombers to Egypt by mistake…so I quit and replay the round again.
Hope these are okie but do let me know for any questions you might have.
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No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 units repaired.
6 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 fighter moved from Jehol to Kansu
2 tactical_bombers moved from Hunan to Kansu
2 fighters moved from Hunan to Kansu
2 bombers moved from Siam to Kansu
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Siam to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from Dutch, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/14 hits
Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 6/12 hits
6 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 2/8 hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 1/7 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 4 : 5/7 hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 4 : 3/5 hits
1 fighter owned by the Chinese, 4 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Kansu
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 1 artillery, 3 fighters and 6 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Suiyuyan
2 tactical_bombers moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Japan to Suiyuyan
6 infantry moved from Jehol to Chahar
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangsi to Kweichow
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
4 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 cruiser moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Caroline IslandsPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
Japanese undo move 1.
2 armour and 1 mech_infantry placed in French Indo China
2 bombers and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
3 bombers placed in Kiangsu
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
3 bombers placed in Kiangsu
2 infantry and 1 mech_infantry placed in Japan
Japanese undo move 2.
3 bombers placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
FYI - I relocated 2 fighters from Caroline island to mainland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from French West Africa to EgyptPlace Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
1 cruiser and 1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry -
Sorry for the edits. Meant to buy fighters not tacs for US and to leave 1 tank in South Africa. Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from French West Africa to EgyptPlace Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
1 cruiser and 1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 submarines -
Oops… just saw my transports and subs didn’t get placed! Not sure how that happened :?
… If they come up again in my (or yours) game I will get rid of them.
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No worry at all. :-D