@farmboy that was a wildly good G1, I’m sorry to say.
17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)
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scramble for Taranto?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 2 artilleries and 4 infantry in Ethiopia, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Italians, 1 submarine owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Tobruk
British attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 2/7 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British Guiana
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 36 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2,3,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Italians creates battle in territory Kenya
Battle in Gibraltar
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Kenya from British, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Albania to Romania
2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
4 bombers moved from Western Germany to Northern Italy
2 bombers moved from Northern Italy to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Greece
2 armour moved from Romania to Greece
4 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Greece
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Greece, round 4 : 2/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 97 Sea Zone
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/12 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits
1 carrier owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
1 tactical_bomber moved from Greece to Southern Italy
4 bombers moved from 97 Sea Zone to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 armour moved from Slovakia Hungary to Romania
3 armour moved from France to Yugoslavia
1 armour moved from Poland to Romania
2 aaGuns moved from Holland Belgium to Western Germany
3 artilleries moved from France to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 89 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 89 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea Zone
1 bomber and 2 infantry placed in Western Germany
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Eastern Poland
8 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 fighter moved from Russia to Szechwan
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Szechwan
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to SakhaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Siam to Shan State
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to KwangtungCombat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 0/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Jehol to Anhwe
5 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to KwangsiPlace Units - Japanese
1 factory_minor placed in Shantung
1 armour and 2 infantry placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Guam to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 7 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1,3,3
Americans collect 47 PUs (3 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kansu
1 infantry placed in Szechwan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Guam to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 7 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1,3,3
Americans collect 47 PUs (3 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kansu
1 infantry placed in Szechwan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
2 infantry moved from Ethiopia to Kenya
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
retreated to 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun and 1 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Iraq to Persia
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from France to United Kingdom
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 83 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
2 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,4,1,6,2,4,4,2,6,3,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 bomber and 2 fighters moved from Southern Italy to Eastern Poland
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Eastern Poland, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Italians and 2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Morocco to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
4 bombers moved from Western Germany to United Kingdom
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to Finland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to Ukraine
1 armour moved from Yugoslavia to Southern France
1 fighter and 2 tactical_bombers moved from Southern Italy to Southern FranceCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Southern France, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern France to Western Germany
3 tactical_bombers moved from Southern Italy to Eastern Poland
3 infantry moved from Romania to Bulgaria
2 armour moved from Greece to Bulgaria
2 armour moved from Yugoslavia to Eastern Poland
4 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
3 aaGuns, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
1 fighter moved from 114 Sea Zone to Eastern Poland
4 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Western Germany
10 artilleries moved from Germany to Poland
1 bomber moved from Ukraine to BulgariaPlace Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
Assumed no intercept….let me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Suiyuyan
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Suiyuyan, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
1 aaGun, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Sakha to Amur
4 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarinesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 fighters moved from Kwangsi to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
5 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Chahar
2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
2 infantry placed in Kiangsu
Japanese undo move 3.
1 infantry placed in Kiangsu
1 infantry placed in Kiangsu
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
WTF IN HAWAII??? Damn……I was trying to avoid loading up so many troops in Japan…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Midway to Japan
1 fighter moved from Western United States to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone -
Going for it!
KK and scrambles in SZ6?