17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Northwest Persia to Iraq
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French

    triplea_41035_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
                Germans buy 2 armour, 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to Smolensk
                2 bombers moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 submarine moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  6/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
                EDIT: Adding units owned by Germans to Urals: 1 infantry
                EDIT: Changing ownership of Urals from Russians to Germans
                EDIT: Turning off Edit Mode
                5 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                3 aaGuns, 14 artilleries and 10 infantry moved from Belarus to Bryansk
                15 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                14 armour, 1 fighter, 8 mech_infantrys and 2 tactical_bombers moved from Caucasus to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 armour and 1 mech_infantry moved from Finland to Novgorod
                3 infantry moved from Novgorod to Archangel
                2 bombers moved from Holland Belgium to Bryansk
                2 infantry moved from Romania to Bessarabia
                2 tactical_bombers moved from Western Germany to Novgorod
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Germany to Western Germany
                10 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                2 fighters placed in Novgorod
                1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41035_Ger8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Vologda to Urals
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Tambov to Rostov
                1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Urals, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Urals, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 artillery and 2 infantry moved from Samara to Kazakhstan
                2 aaGuns, 1 armour, 4 artilleries and 35 infantry moved from Tambov to Volgograd
                4 fighters moved from Russia to Kazakhstan
                2 aaGuns moved from Russia to Samara
                1 fighter moved from Yenisey to Kazakhstan
                2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                2 aaGuns and 11 infantry moved from Amur to Buryatia

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,4,6,3,2,1,2,4,2,1,4,5,4
                Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41035_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 bomber moved from Hunan to 37 Sea Zone
                1 bomber moved from Hunan to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 43 Sea Zone
                2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 tactical_bomber moved from Hunan to French Indo China
                2 infantry moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                        Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 :  1/2 hits
                        Americans roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
                    Japanese win, taking French Indo China from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    French defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                4 armour, 4 infantry and 2 mech_infantrys moved from Hunan to Kiangsi
                2 bombers moved from 37 Sea Zone to Kiangsi
                3 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Shantung to Kiangsi
                2 infantry moved from Shantung to Kiangsu
                2 mech_infantrys moved from Manchuria to Shantung
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
                Japanese collect 49 PUs; end with 49 PUs

    triplea_41035_Jap8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 submarines moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 43 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 43 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 4 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 :  2/7 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 carrier, 2 destroyers and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Shan State to Yunnan
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 armour and 2 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41035_Ame8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi
                6 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_41035_Chi8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 submarines moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 43 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 43 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 4 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 :  2/7 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 carrier, 2 destroyers and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Shan State to Yunnan
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 armour and 2 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi
                6 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British repair damage of 1x harbour; Remaining resources: 36 PUs;
                British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Hopei
                1 fighter moved from India to Hopei
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from India to Kwangsi
                1 fighter moved from India to French Indo China
                2 infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Hopei
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/7 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                    British win, taking Southern France from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Southern France to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Iraq to India
                1 armour and 7 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Iraq
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 fighter moved from Hopei to Shensi
                1 bomber moved from Western Germany to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 airfield placed in Gibraltar
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 41 PUs (2 lost to blockades); end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,1,4,2,2,5,1,4,2,1,1,1,6,2,2,5,1,3,5,3,6,3,4
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41035_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Southern France
                1 artillery and 7 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Rostov
                2 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 fighters
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 7 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 7 infantry in Southern France, round 2 :  1/9 hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                        Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Southern France, round 3 :  3/8 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 :  3/3 hits
                        1 mech_infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 3 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 4 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs

    triplea_41035_Ita8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Shan State to Yunnan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_41035_ANZ8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Shan State to Yunnan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    triplea_41035_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
                4 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                14 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Caucasus
                24 mech_infantrys moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Caucasus
                3 infantry moved from Smolensk to Russia
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Bryansk to Volgograd
                5 artilleries and 3 infantry moved from Bryansk to Russia
                3 artilleries and 3 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Russia
                5 artilleries and 2 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 3 artilleries, 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Tambov, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  3/3 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 3 artilleries and 1 bomber in Tambov, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 16 armour, 6 bombers, 4 fighters, 25 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor and 36 infantry
                        AA fire in Volgograd :  0/6 hits
                        Germans roll dice for 16 armour, 6 bombers, 4 fighters, 25 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 :  18/56 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 36 infantry in Volgograd, round 2 :  16/41 hits
                        16 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians and 16 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 16 armour, 6 bombers, 4 fighters, 9 mech_infantrys and 5 tactical_bombers in Volgograd, round 3 :  22/40 hits
                        Russians roll dice for 1 armour, 4 artilleries and 20 infantry in Volgograd, round 3 :  10/25 hits
                        9 mech_infantrys owned by the Germans, 2 artilleries owned by the Russians, 1 armour owned by the Germans and 20 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 15 armour, 6 bombers, 4 fighters and 5 tactical_bombers in Volgograd, round 4 :  16/30 hits
                        Russians roll dice for 1 armour and 2 artilleries in Volgograd, round 4 :  1/3 hits
                        1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 14 armour, 6 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 armour and 25 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries and 36 infantry
                Battle in Russia
                    Germans attack with 12 artilleries and 8 infantry
                    Russians defend with 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
                        Germans roll dice for 12 artilleries and 8 infantry in Russia, round 2 :  6/20 hits
                        Russians roll dice for 4 infantry and 2 mech_infantrys in Russia, round 2 :  1/6 hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 artilleries and 7 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry and 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 4 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 :  0/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 4 :  2/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        British roll dice for 2 infantry in Holland Belgium, round 5 :  1/2 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win with 2 infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 2 artilleries and 4 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                6 bombers, 4 fighters and 5 tactical_bombers moved from Volgograd to Rostov
                2 aaGuns and 2 infantry moved from Bryansk to Rostov
                1 bomber moved from Tambov to Rostov
                1 bomber moved from Caucasus to Rostov
                4 mech_infantrys moved from Germany to Western Germany
                2 mech_infantrys moved from Poland to Western Germany
                2 infantry moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Novgorod to Vologda
                2 infantry moved from Archangel to Vologda

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_41035_Ger9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                3 fighters moved from Kazakhstan to Iraq
                2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
                2 aaGuns and 11 infantry moved from Buryatia to Amur

    Turn Complete - Russians

    triplea_41035_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Korea to Manchuria
                2 mech_infantrys moved from Shantung to Manchuria
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 bomber moved from Kiangsi to Hunan
                1 bomber moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    retreated to Kwangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to Kiangsi
                1 bomber moved from Kiangsi to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                4 armour, 4 infantry and 3 mech_infantrys moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs

    triplea_41035_Jap9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to Shantung
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 92 Sea Zone to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Shantung causes 3 damage total.
                Battle in Southern France
                    Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry

    triplea_41035_Ame9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to Shantung
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 92 Sea Zone to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Shantung
                        AA fire in Shantung :  0/1 hits
                    Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Shantung causes 3 damage total.
                Battle in Southern France
                    Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/9 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 4 fighters and 1 mech_infantry in Southern France, round 3 :  5/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to Egypt
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
                1 bomber moved from Shantung to Yunnan

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41035_Ame9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                7 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_41035_Chi9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to Shantung
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 92 Sea Zone to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Shantung
                        AA fire in Shantung :  0/1 hits
                    Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Shantung causes 3 damage total.
                Battle in Southern France
                    Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/9 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 4 fighters and 1 mech_infantry in Southern France, round 3 :  5/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to Egypt
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
                1 bomber moved from Shantung to Yunnan

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                7 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 40 PUs;
                British buy 1 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Northern Italy
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Hopei to Jehol
                      Chinese take Jehol from Japanese

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Gibraltar
                2 infantry moved from Libya to Tobruk
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                7 armour and 6 mech_infantrys moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to India
                1 infantry moved from Burma to Yunnan
                3 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 aaGun moved from Yunnan to Kweichow
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 mech_infantrys

    triplea_41035_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Caucasus
                2 fighters moved from Ukraine to 97 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Caucasus
                    Italians attack with 2 armour
                    Russians defend with 1 artillery
                        Italians roll dice for 2 armour in Caucasus, round 2 :  2/2 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 artillery owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 24 PUs

    triplea_41035_Ita9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Yunnan to Kweichow

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41035_ANZ9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Yunnan to Kweichow

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 infantry
                    Italians defend with 1 armour
                        French roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_41035_Fre9.tsvg

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