@zarhunter
Intercept in Moscow?
Scramble to Smolensk?
74a0c18c-e32c-404f-a8c6-a51425f51a18-image.png
Desert Admiral (Axis) vs Mallery29 (Allies+20)
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Test
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Amur to Manchuria
3 artilleries and 2 mech_infantrys moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 3 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries and 3 infantry
Russians roll dice for 3 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/9 hits
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Samara, round 2 : 4/7 hits
2 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians lost in Samara
1 artillery owned by the Russians retreated to Russia
Japanese win with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 2 artilleries and 2 mech_infantrys
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 2 aaGuns and 7 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 3/12 hits
Japanese roll dice for 2 aaGuns and 7 infantry in Manchuria, round 2 : 3/7 hits
1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 4/9 hits
Japanese roll dice for 6 infantry in Manchuria, round 3 : 0/6 hits
4 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 3/9 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 aaGuns and 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
3 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Manchuria
3 infantry moved from Jehol to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 bombers moved from Bryansk to Russia
6 fighters moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters moved from 20 Sea Zone to Manchuria
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/2 hits
2 bombers killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Manchuria
Japanese attack with 1 artillery, 9 fighters and 5 infantry
Russians defend with 2 aaGuns and 8 infantry
AA fire in Manchuria : 1/6 hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 8 fighters and 5 infantry in Manchuria, round 2 : 4/14 hits
Chinese roll dice for 2 aaGuns and 8 infantry in Manchuria, round 2 : 2/8 hits
2 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 8 fighters and 3 infantry in Manchuria, round 3 : 7/12 hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 3/4 hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 8 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 2 aaGuns and 8 infantry
Casualties for Japanese: 1 fighter and 5 infantryNon Combat Move - Japanese
5 tactical_bombers moved from Suiyuyan to Samara
8 fighters moved from Suiyuyan to Samara
1 infantry moved from Tsinghai to Shensi
1 artillery and 6 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kwangsi to Anhwe
2 artilleries and 4 infantry moved from French Indo China to Siam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
6 fighters moved from Manchuria to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to AnhwePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Siam : 2 artilleries and 4 infantry
Manchuria : 1 flag, 1 artillery
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Sumatra : 1 flag, 1 artillery and 2 infantry
36 Sea Zone : 1 flag
19 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag, 1 armour, 3 artilleries, 8 fighters, 3 infantry and 5 tactical_bombersProduction/PUs Summary :
Germans : 65 / 85
Russians : 12 / 13
Japanese : 60 / 60
Americans : 56 / 81
Chinese : 1 / 2
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 8
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.250
Median : 3.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 48Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
6 infantry moved from French West Africa to French Central Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to Queensland
1 destroyer and 6 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Greece
Battle in French Indo China
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking Greece from Italians, taking French Indo China from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from French Indo China to 36 Sea Zone
1 bomber moved from France to United Kingdom
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
6 infantry moved from French West Africa to French Central Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to Queensland
1 destroyer and 6 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Greece
Battle in French Indo China
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking Greece from Italians, taking French Indo China from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from French Indo China to 36 Sea Zone
1 bomber moved from France to United Kingdom
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Burma to India
1 bomber moved from Malta to Northern Italy
2 infantry moved from Suriname to 88 Sea ZoneCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 aaGun
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Malta to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Cyprus
3 tactical_bombers moved from Malta to 99 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Cyprus
2 tactical_bombers moved from 99 Sea Zone to Greece
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 5 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
1 artillery moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Algeria to Tunisia
3 aaGuns, 26 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 submarine placed in 98 Sea Zone
1 airfield placed in Cyprus
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
British undo move 5.
1 artillery placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bulgaria to Albania
1 mech_infantry moved from Bulgaria to Romania
2 artilleries moved from Bulgaria to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1
Italians collect 1 PU (7 lost to blockades); end with 1 PUTerritory Summary for Italians :
Romania : 2 artilleries and 1 mech_infantry
Albania : 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 15 infantry
Bessarabia : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 destroyer
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 65 / 85
Russians : 12 / 13
Japanese : 55 / 60
Americans : 60 / 85
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 8 / 1
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsPolitics - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tunisia: 1 aaGun
EDIT: Turning off Edit ModeCombat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 armour; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
11 bombers moved from Western Germany to Western Ukraine
11 bombers moved from Western Ukraine to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
1 armour moved from Volgograd to Russia
22 infantry and 10 mech_infantrys moved from Bryansk to Russia
16 armour, 8 artilleries and 2 infantry moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Caucasus to Russia
2 tactical_bombers moved from Bessarabia to Russia
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from RussiansCombat - Germans
Battle in Russia
Germans attack with 17 armour, 8 artilleries, 11 bombers, 2 fighters, 27 infantry, 10 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 3 fighters, 47 infantry and 1 tactical_bomber
AA fire in Russia : 0/12 hits
Germans roll dice for 17 armour, 8 artilleries, 11 bombers, 2 fighters, 27 infantry, 10 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 30/79 hits
Russians roll dice for 4 aaGuns, 5 armour, 2 artilleries, 3 fighters, 47 infantry and 1 tactical_bomber in Russia, round 2 : 22/58 hits
26 infantry owned by the Russians, 22 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 11 bombers, 2 fighters, 5 infantry, 10 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 19/57 hits
Russians roll dice for 5 armour, 2 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber in Russia, round 3 : 12/32 hits
19 infantry owned by the Russians, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 11 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 24/45 hits
Russians roll dice for 5 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 4 : 5/13 hits
1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 3 fighters owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 3 artilleries, 11 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 5 artilleries, 27 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries, 3 fighters, 47 infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
11 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Bryansk
6 artilleries and 6 infantry moved from Western Germany to Greater Southern Germany
3 armour moved from Western Germany to Greater Southern Germany
3 infantry moved from France to Northern Italy
1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
10 armour placed in Western Germany
4 armour placed in Germany
Germans undo move 2.
Germans undo move 1.
10 armour placed in Germany
4 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6
Germans collect 68 PUs (2 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 3 armour, 6 artilleries and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major and 1 harbour
Germany : 10 armour and 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 4 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 11 bombers, 2 fighters and 4 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 17 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
114 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 70 / 111
Russians : 7 / 0
Japanese : 51 / 60
Americans : 60 / 85
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 8 / 1
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 50 times
3 was rolled 46 times
4 was rolled 48 times
5 was rolled 58 times
6 was rolled 55 times
Average roll : 3.643
Median : 4.000
Variance : 0.528
Standard Deviation : 0.727
Total rolls : 300Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 32 times
4 was rolled 25 times
5 was rolled 38 times
6 was rolled 34 times
Average roll : 3.680
Median : 4.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 181Russians Combat
1 was rolled 15 times
2 was rolled 25 times
3 was rolled 13 times
4 was rolled 22 times
5 was rolled 20 times
6 was rolled 20 times
Average roll : 3.583
Median : 4.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 115 -
We have taken Stalin hostage.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Iraq to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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We have taken Stalin hostage.
Keep him!
I have to try to find something quick to break the German/IT war machine…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Samara to Timguska
Japanese take Timguska from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Anhwe to HunanCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Samara to Timguska
Japanese take Timguska from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Anhwe to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery and 1 infantry moved from Anhwe to Hopei
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hunan to Hopei
8 fighters and 5 tactical_bombers moved from Samara to Hopei
1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Jehol
2 fighters moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from Samara to Kazakhstan
2 artilleries and 4 infantry moved from Siam to Shan StatePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 airfield and 1 factory_minor placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4,2,2,3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,2,5,2,4,6,5,4,5,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Japanese collect 47 PUs (9 lost to blockades); end with 48 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Korea : 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 infantry
Kansu : 1 flag
Hopei : 1 flag, 1 artillery, 10 fighters, 1 infantry and 5 tactical_bombers
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 3 artilleries and 3 infantry
Buryatia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 transports
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 70 / 111
Russians : 4 / 0
Japanese : 56 / 48
Americans : 60 / 85
Chinese : 2 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 8 / 1
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.846
Median : 5.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
There’s a ZERO KB file…do you have something saved? Can’t access.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Samara to Timguska
Japanese take Timguska from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Anhwe to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery and 1 infantry moved from Anhwe to Hopei
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hunan to Hopei
8 fighters and 5 tactical_bombers moved from Samara to Hopei
1 battleship, 4 carriers, 1 cruiser, 6 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Jehol
2 fighters moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from Samara to Kazakhstan
2 artilleries and 4 infantry moved from Siam to Shan StatePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 fighter placed in Japan
1 airfield and 1 factory_minor placed in Korea
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,2,6,3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,4,1,2,3,4,5,4,4,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 44 PUs (11 lost to blockades); end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Changing ownership of Kweichow from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 45 to 48
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Korea : 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 infantry
Kansu : 1 flag
Hopei : 1 flag, 1 artillery, 10 fighters, 1 infantry and 5 tactical_bombers
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 3 artilleries and 3 infantry
Buryatia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 transports
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 70 / 111
Russians : 4 / 0
Japanese : 56 / 48
Americans : 60 / 85
Chinese : 2 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 8 / 1
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.421
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.769
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
Weird… So, I took the Japan combat file and redid the combat. Then used the summary and edited to make sure everything came out the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 6 destroyers, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
4 submarines moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to Kwangtung
3 fighters moved from 36 Sea Zone to Kwangtung
5 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Queensland to French Indo China
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
6 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter moved from 99 Sea Zone to Albania
1 fighter moved from 99 Sea Zone to Bulgaria
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Hainan
Battle in Albania
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 2/2 hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Albania
Americans win, taking Hainan from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters and 1 mech_infantry in Kwangtung, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Bulgaria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Bulgaria
retreated to Bulgaria
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Bulgaria to 99 Sea Zone
1 fighter moved from Albania to 99 Sea Zone
1 aaGun moved from Tunisia to Libya
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Kwangtung to 36 Sea ZonePlace Units - Americans
1 factory_minor placed in Greece
1 armour and 2 mech_infantrys placed in French Indo China
1 tactical_bomber placed in Western United States
3 destroyers placed in 10 Sea Zone
3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs