WAR WAR WAR AND MORE WAR!

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone

    triplea_40618.0_ANZ2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 cruiser
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 38
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 8 / 7
        British : 28 / 25
        UK_Pacific : 21 / 24
        Italians : 14 / 24
        ANZAC : 17 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40618.0_ANZ2.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    triplea_40618.0_Fre2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        Syria : 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 38
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 8 / 7
        British : 28 / 25
        UK_Pacific : 21 / 24
        Italians : 13 / 24
        ANZAC : 17 / 29
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40618.0_Fre2.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 4:31:31 PM


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 76 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    triplea_40618.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 76 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in 76 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 2 bombers in 76 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans, 1 transport owned by the British and 1 cruiser owned by the British lost in 76 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Gibraltar
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Denmark
                1 artillery and 3 infantry moved from Western Germany to Germany
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 aaGun moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 artillery moved from Southern France to France
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
                1 bomber moved from 76 Sea Zone to Egypt
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 1 fighter placed in 112 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Germans Combat
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40618.0_Ger3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 76 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in 76 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 2 bombers in 76 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans, 1 transport owned by the British and 1 cruiser owned by the British lost in 76 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Gibraltar
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Denmark
                1 artillery and 3 infantry moved from Western Germany to Germany
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 aaGun moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 artillery moved from Southern France to France
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
                1 bomber moved from 76 Sea Zone to Egypt
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 1 fighter placed in 112 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40618.0_Ger3.tsvg


  • I cant believe I forgot to unload my Japanese troops

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    triplea_40618.0_Rus3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                10 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns moved from Ulaanbaatar to Central Mongolia
                6 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Tsagaan Olom to Central Mongolia
                1 fighter moved from Kansu to Central Mongolia
                1 bomber moved from Russia to Central Mongolia
                1 infantry moved from Belarus to Baltic States
                3 artilleries moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                3 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns, 1 bomber, 1 fighter and 21 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 4 artilleries and 6 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 4 armour and 6 mech_infantrys
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 4 artilleries and 7 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 35
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 8 / 7
        British : 28 / 25
        UK_Pacific : 21 / 24
        Italians : 13 / 24
        ANZAC : 17 / 29
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40618.0_Rus3.tsvg

  • '19 '17

    Yeah, I wasn’t quite sure why the transports were loaded and didn’t move, but I liked it!!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                3 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                1 armour, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 bombers moved from Kwangsi to 38 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters moved from 19 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    triplea_40618.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                3 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                1 armour, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 bombers moved from Kwangsi to 38 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters moved from 19 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 2 fighters and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 2 fighters and 1 transport in 43 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 2 bombers
                    British defend with 1 battleship
                        Japanese roll dice for 2 bombers in 38 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 38 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in 38 Sea Zone
                        Japanese roll dice for 1 bomber in 38 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship in 38 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 bomber owned by the Japanese lost in 38 Sea Zone
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 battleship
                    Casualties for Japanese: 2 bombers
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  1/8 hits
                        UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 3 :  5/7 hits
                        UK_Pacific roll dice for 1 fighter and 3 infantry in Malaya, round 3 :  0/4 hits
                        1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter could not land in 42 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Malaya to Siam
                1 tactical_bomber moved from Malaya to Siam
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
                1 artillery and 2 infantry moved from Manchuria to Amur
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Jehol to Anhwe
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 4 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 8 times
                6 was rolled 19 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 78

    British Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.417
            Median : 5.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 14 times
            Average roll : 3.491
            Median : 3.000
            Variance : 1.019
            Standard Deviation : 1.009
            Total rolls : 55

    triplea_40618.0_Jap3.tsvg


  • I think the UK DOW threw me

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    triplea_40618.0_Ame3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Wake Island to 26 Sea Zone
                1 submarine moved from 27 Sea Zone to 26 Sea Zone
                1 destroyer moved from 27 Sea Zone to 26 Sea Zone
                1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 carriers and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 35
        Japanese : 50 / 60
        Americans : 52 / 76
        Chinese : 6 / 7
        British : 28 / 25
        UK_Pacific : 10 / 24
        Italians : 13 / 24
        ANZAC : 14 / 29
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40618.0_Ame3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei

    triplea_40618.0_Chi3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 :  0/6 hits
                        Japanese roll dice for 3 infantry in Hopei, round 2 :  3/3 hits
                        3 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 3 infantry in Hopei, round 3 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter
        Kweichow : 2 infantry
        Hopei : 2 infantry
        Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 35
        Japanese : 48 / 60
        Americans : 52 / 76
        Chinese : 8 / 9
        British : 28 / 25
        UK_Pacific : 10 / 24
        Italians : 13 / 24
        ANZAC : 14 / 29
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_40618.0_Chi3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    triplea_40618.0_Bri3.tsvg

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