@wizmark Dice continuing in my favor, hopefully they even out.
WAR WAR WAR AND MORE WAR!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 27
Japanese : 70 / 76
Americans : 61 / 81
Chinese : 1 / 1
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - French
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - French
Combat Move - French
Turn Complete - French
Territory Summary for French :
Karelia : 2 infantry
Production/PUs Summary :
Germans : 41 / 49
Russians : 28 / 27
Japanese : 70 / 76
Americans : 61 / 81
Chinese : 1 / 1
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
1 destroyer moved from 96 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
1 destroyer moved from 96 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Novgorod, round 2 : 2/7 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Archangel
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 bomber and 1 fighter moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Poland to Baltic States
1 artillery and 9 infantry moved from Germany to Poland
1 infantry moved from Poland to Baltic States
1 artillery and 8 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from France to Western Germany
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.706
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Russians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to BryanskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns and 1 armour
Yakut S.S.R. : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 armour
Bryansk : 2 aaGuns, 7 artilleries, 8 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 27 / 27
Japanese : 69 / 76
Americans : 61 / 81
Chinese : 1 / 1
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 destroyer moved from 9 Sea Zone to 1 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Volgograd
Japanese take Volgograd from Russians
5 artilleries and 4 infantry moved from Yunnan to Burma
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 destroyer moved from 9 Sea Zone to 1 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Volgograd
Japanese take Volgograd from Russians
5 artilleries and 4 infantry moved from Yunnan to Burma
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in 1 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 carrier
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in British Columbia
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking British Columbia from British with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 5 artilleries and 4 infantry
British defend with 1 artillery
Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 1/9 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 armour and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in Japan
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.828
Median : 4.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.045
Median : 4.500
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Eastern United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
3 armour moved from Finland to Novgorod
3 fighters moved from Ukraine to Volgograd
3 bombers moved from Finland to Western Germany
3 tactical_bombers moved from Finland to Novgorod
3 fighters moved from Norway to Novgorod
4 fighters moved from Finland to Eastern Poland
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Finland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Eastern United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
3 armour moved from Finland to Novgorod
3 fighters moved from Ukraine to Volgograd
3 bombers moved from Finland to Western Germany
3 tactical_bombers moved from Finland to Novgorod
3 fighters moved from Norway to Novgorod
4 fighters moved from Finland to Eastern Poland
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Finland to Eastern PolandCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 6,6,3 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 3 armour, 3 fighters and 3 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 3 armour, 3 fighters and 3 tactical_bombers in Novgorod, round 2 : 7/9 hits
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits
1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 1 armour
Battle in 93 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Volgograd
Americans attack with 3 fighters
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 3 fighters in Volgograd, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Volgograd
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in British Columbia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in British Columbia, round 2 : 3/3 hits
Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 8 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Americans attack with 5 fighters
Germans defend with 2 infantry
Americans roll dice for 5 fighters in Eastern Poland, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
3 fighters moved from Volgograd to Ukraine
5 fighters moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Novgorod to Finland
1 bomber and 1 fighter moved from British Columbia to Western United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from New Guinea to Queensland
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Libya to Alexandria
1 fighter moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
3 bombers moved from Western Germany to FinlandPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
3 armour placed in Finland
1 fighter and 1 tactical_bomber placed in Western United States
2 infantry placed in Western United States
1 mech_infantry placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 3 fighters
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 fighters and 1 transport
25 Sea Zone : 1 carrier
10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ukraine : 8 fighters
Novgorod : 2 armour
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Brazil : 1 flag
127 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports
Finland : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor, 3 fighters and 3 tactical_bombersProduction/PUs Summary :
Germans : 41 / 49
Russians : 26 / 27
Japanese : 76 / 81
Americans : 59 / 74
Chinese : 1 / 1
British : 31 / 40
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.442
Median : 3.000
Variance : 0.262
Standard Deviation : 0.512
Total rolls : 43Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.923
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.269
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26Japanese Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 41 / 49
Russians : 26 / 27
Japanese : 75 / 81
Americans : 59 / 74
Chinese : 2 / 3
British : 31 / 40
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.442
Median : 3.000
Variance : 0.262
Standard Deviation : 0.512
Total rolls : 43Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.923
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.269
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26Japanese Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Tsinghai to KweichowCombat - British
Battle in Kweichow
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Trans-Jordan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Iraq to Persia
5 fighters moved from Persia to India
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Tsinghai to Eastern Persia
2 fighters moved from Caucasus to India
1 fighter and 1 tactical_bomber moved from Kweichow to TsinghaiPlace Units - British
3 fighters placed in Persia
1 fighter placed in IraqTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 13 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 fighter
Eastern Persia : 1 flag, 1 fighter
83 Sea Zone : 1 destroyer
127 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor and 3 fightersProduction/PUs Summary :
Germans : 41 / 49
Russians : 26 / 27
Japanese : 75 / 81
Americans : 59 / 74
Chinese : 2 / 3
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 11 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 destroyer moved from 95 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 destroyer moved from 95 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
3 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.526
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs