My only problem with LL type SBR rules are, they are a distinct advantage for the side that already has the lead. Say a Japan earning 40+ vs. a Russia earning 20 or a US and UK earning a combined 55 vs. Germany earning 30.
Once you have the economic lead the cumulative effects can be devasting even if you are only doing 3 damage while also losing 3 each time.
I’ve thought about keeping the regular AA fire rules, but for the attacker 1’s and 6’s are removed. So you can still do 2,3,4,5 in damage but once again the extremes are removed.
++++ or you can do this:
roll one D6:
1-2= 2 ipc lost
3-4= 4 ipc lost
5-6= 6 ipc lost
or
1-2=1 ipc lost’
3-4=2 ipc lost
5-6=4 ipc lost
I’ve also thought about making aa-fire two-fold.
First you roll, then if you get a “1” that means you’ve done damage to the Bomber.
So, a 1/6 shot at doing damage.
Now you roll to see how much damage.
On your second roll if you roll a:
1 or 6: Bomber is destroyed (about a 5% chance when first roll is taken into account - I think)
2, 3, 4, or 5: Cash damage to attacker
(alternative)
2,3,4: Cash Damage
5: Non-lethal hit to bomber, no damage.
In the real war only 10% of sorties were lost on avarage due to flak batteries ( ground based causes)
under our system rolls one d6 if you get a one roll again
if you roll one a second time its destroyed, 2-3 it must return to base no mission. this is dont before any defender can even engage the SBR planes and/ escorts.