nothing great, but Chang Kai flexes his remaining muscles
Geo (Allies) vs Inno (Axis) no Bid Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 41 / 52
Russians : 23 / 29
Japanese : 48 / 50
Americans : 77 / 102
Chinese : 3 / 9
British : 37 / 42
UK_Pacific : 15 / 7
Italians : 8 / 5
ANZAC : 17 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - British
British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Greece
British take Turkey from Germans
British take Greece from Germans
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Japanese
2 mech_infantrys moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 3 fighters moved from Yunnan to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
5 artilleries and 8 infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 6 artilleries and 9 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 9 infantry in Hunan, round 2 : 6/15 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
British attack with 1 armour and 3 fighters
Japanese defend with 3 infantry
British roll dice for 1 armour and 3 fighters in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kiangsi
British roll dice for 2 fighters in Kiangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 fighter
Casualties for Japanese: 3 infantry
Battle in Northwest Persia
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
4 artilleries moved from Iraq to Turkey
2 armour and 3 mech_infantrys moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Turkey
4 mech_infantrys moved from Iraq to Greece
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Kiangsi to French Indo China
1 armour and 1 mech_infantry moved from Malaya to French Indo China
1 aaGun moved from Yunnan to French Indo China
2 aaGuns moved from Yunnan to Hunan
3 mech_infantrys moved from India to Yunnan
1 infantry moved from India to BurmaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
6 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,1,5,6,1,6,5,5,1,1,1,6,4,6,3,4,5,1,2,3,5,3,6,6,3,2,5,4,3,4,2,3
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 mech_infantrys
Kweichow : 1 artillery and 1 infantry
Hunan : 2 aaGuns, 6 artilleries and 9 infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 aaGun, 1 armour, 2 fighters and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Normandy Bordeaux : 1 artillery, 2 fighters and 5 infantry
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour
125 Sea Zone : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag, 2 armour, 4 artilleries and 6 mech_infantrys
Saudi Arabia : 1 flag
Greece : 1 flag, 1 armour and 4 mech_infantrys
Iraq : 1 flag, 1 factory_minor and 6 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
110 Sea Zone : 1 carrier, 1 destroyer and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 37 / 52
Russians : 25 / 29
Japanese : 41 / 50
Americans : 77 / 102
Chinese : 5 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 5
ANZAC : 17 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Poland to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
4 infantry moved from France to Western Germany
3 mech_infantrys moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
3 aaGuns and 9 infantry moved from Western Germany to Denmark
2 fighters moved from Slovakia Hungary to DenmarkTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,3,5,2,6,6,3
Italians collect 0 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for Italians :
Slovakia Hungary : 1 mech_infantry
Western Germany : 5 infantry and 3 mech_infantrys
Denmark : 3 aaGuns, 2 fighters and 9 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flagProduction/PUs Summary :
Germans : 40 / 52
Russians : 25 / 29
Japanese : 41 / 50
Americans : 74 / 102
Chinese : 5 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 10
ANZAC : 17 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
Battle in 17 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking Manchuria from Japanese, taking 17 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 17 Sea Zone to Marianas
2 fighters moved from 35 Sea Zone to Hunan
1 tactical_bomber moved from Queensland to 35 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Marianas : 1 flag, 1 artillery, 1 fighter and 1 infantry
Manchuria : 1 mech_infantry
Hunan : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry and 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 2 infantry
Sumatra : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer
35 Sea Zone : 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 40 / 52
Russians : 25 / 29
Japanese : 38 / 50
Americans : 74 / 102
Chinese : 8 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 10
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Kazakhstan to Russia
2 mech_infantrys moved from Poland to Romania
1 fighter moved from Poland to Romania
2 infantry moved from Poland to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Romania
1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Romania
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Romania, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 6 infantry
British defend with 1 armour
Germans roll dice for 6 infantry in Caucasus, round 2 : 0/6 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 5 infantry in Caucasus, round 3 : 2/5 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
British defend with 1 artillery, 2 fighters and 5 infantry; Americans defend with 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 4/23 hits
Americans roll dice for 1 aaGun, 6 artilleries, 2 fighters and 10 infantry in Normandy Bordeaux, round 2 : 7/18 hits
1 aaGun owned by the Americans, 3 infantry owned by the Americans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys in Normandy Bordeaux, round 3 : 4/16 hits
Americans roll dice for 6 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 3 : 5/15 hits
2 infantry owned by the Americans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 6 mech_infantrys in Normandy Bordeaux, round 4 : 4/11 hits
Americans roll dice for 6 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 : 1/11 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 5 mech_infantrys in Normandy Bordeaux, round 5 : 3/10 hits
Americans roll dice for 5 artilleries and 2 fighters in Normandy Bordeaux, round 5 : 2/7 hits
2 mech_infantrys owned by the Germans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Normandy Bordeaux, round 6 : 2/8 hits
Americans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 6 : 1/4 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 7 : 2/7 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 7 : 1/2 hits
2 fighters owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 12 infantry and 4 mech_infantrys
Casualties for British: 1 artillery, 2 fighters and 5 infantry
Casualties for Americans: 1 aaGun, 5 artilleries and 5 infantryNon Combat Move - Germans
3 artilleries moved from Germany to Poland
10 infantry moved from Germany to Poland
9 infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 fighters moved from Romania to Poland
4 infantry moved from Western Germany to Denmark
1 infantry moved from Portugal to Spain
4 artilleries moved from Gibraltar to Spain
5 infantry moved from Gibraltar to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Russia to Caucasus
5 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
20 infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour, 24 infantry and 6 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Caucasus to Volgograd
10 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 mech_infantrys placed in France
1 artillery and 2 infantry placed in Spain
3 artilleries and 6 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Germany
Germans undo move 3.
Germans undo move 1.
3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,3,3,5,4,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Amur : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
Romania : 7 mech_infantrys
Poland : 3 aaGuns, 5 artilleries, 4 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_minor and 3 mech_infantrys
Denmark : 7 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Volgograd : 1 aaGun, 2 armour, 1 bomber, 44 infantry and 8 mech_infantrys
Caucasus : 1 flag, 5 infantry
Portugal : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 10 infantry
Spain : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 48 / 50
Russians : 22 / 29
Japanese : 38 / 50
Americans : 69 / 102
Chinese : 8 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 10
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Kazakhstan to Russia
2 mech_infantrys moved from Poland to Romania
1 fighter moved from Poland to Romania
2 infantry moved from Poland to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Romania
1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Romania
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Romania, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 6 infantry
British defend with 1 armour
Germans roll dice for 6 infantry in Caucasus, round 2 : 0/6 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 5 infantry in Caucasus, round 3 : 2/5 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
British defend with 1 artillery, 2 fighters and 5 infantry; Americans defend with 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 4/23 hits
Americans roll dice for 1 aaGun, 6 artilleries, 2 fighters and 10 infantry in Normandy Bordeaux, round 2 : 7/18 hits
1 aaGun owned by the Americans, 3 infantry owned by the Americans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys in Normandy Bordeaux, round 3 : 4/16 hits
Americans roll dice for 6 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 3 : 5/15 hits
2 infantry owned by the Americans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 6 mech_infantrys in Normandy Bordeaux, round 4 : 4/11 hits
Americans roll dice for 6 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 : 1/11 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 5 mech_infantrys in Normandy Bordeaux, round 5 : 3/10 hits
Americans roll dice for 5 artilleries and 2 fighters in Normandy Bordeaux, round 5 : 2/7 hits
2 mech_infantrys owned by the Germans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Normandy Bordeaux, round 6 : 2/8 hits
Americans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 6 : 1/4 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 7 : 2/7 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 7 : 1/2 hits
2 fighters owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 12 infantry and 4 mech_infantrys
Casualties for British: 1 artillery, 2 fighters and 5 infantry
Casualties for Americans: 1 aaGun, 5 artilleries and 5 infantryNon Combat Move - Germans
3 artilleries moved from Germany to Poland
10 infantry moved from Germany to Poland
9 infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 fighters moved from Romania to Poland
4 infantry moved from Western Germany to Denmark
1 infantry moved from Portugal to Spain
4 artilleries moved from Gibraltar to Spain
5 infantry moved from Gibraltar to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Russia to Caucasus
5 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
20 infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour, 24 infantry and 6 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Caucasus to Volgograd
10 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 mech_infantrys placed in France
1 artillery and 2 infantry placed in Spain
3 artilleries and 6 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Germany
Germans undo move 3.
Germans undo move 1.
3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,3,3,5,4,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Amur : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
Romania : 7 mech_infantrys
Poland : 3 aaGuns, 5 artilleries, 4 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_minor and 3 mech_infantrys
Denmark : 7 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Volgograd : 1 aaGun, 2 armour, 1 bomber, 44 infantry and 8 mech_infantrys
Caucasus : 1 flag, 5 infantry
Portugal : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 10 infantry
Spain : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 48 / 50
Russians : 22 / 29
Japanese : 38 / 50
Americans : 69 / 102
Chinese : 8 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 10
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 25 PUs;
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 2 infantry moved from Russia to Vologda
2 armour, 1 fighter and 1 tactical_bomber moved from Tambov to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 armour, 1 artillery and 1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to SamaraCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 4 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 3 armour and 6 mech_infantrys
Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/11 hits
Japanese roll dice for 3 armour and 6 mech_infantrys in Vologda, round 2 : 5/9 hits
3 artilleries owned by the Russians, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Vologda, round 3 : 3/6 hits
Japanese roll dice for 3 armour and 3 mech_infantrys in Vologda, round 3 : 3/6 hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Vologda
retreated to Vologda
Japanese win with 3 armour remaining. Battle score for attacker is -10
Casualties for Russians: 2 armour, 4 artilleries and 2 infantry
Casualties for Japanese: 6 mech_infantrys
Battle in Ukraine
Russians attack with 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Ukraine, round 7 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 5 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 8 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 tactical_bomber moved from Vologda to Russia
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Buryatia : 1 infantry
Italian Somaliland : 1 flag
Belarus : 1 artillery and 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 armour, 1 artillery and 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 9 infantry and 1 tactical_bomber
Tambov : 16 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Samara : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 47 / 50
Russians : 24 / 27
Japanese : 37 / 50
Americans : 69 / 102
Chinese : 8 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 10
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Ukraine to Western Ukraine
Japanese take Western Ukraine from Russians
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
3 fighters moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Vologda to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 mech_infantrys moved from Kazakhstan to Samara
1 armour moved from Vologda to Samara
3 mech_infantrys moved from Volgograd to Samara
2 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to Manchuria
1 fighter moved from Hopei to 19 Sea Zone
1 fighter moved from Kazakhstan to Kweichow
1 tactical_bomber moved from Hopei to KweichowCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 2 destroyers and 2 transports in 33 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Americans: 1 destroyer and 2 transports
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 3 : 0/2 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
retreated to Kwangtung
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Japanese attack with 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Samara, round 2 : 1/11 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Samara
Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Samara, round 3 : 3/11 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from 33 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 battleship moved from 20 Sea Zone to 22 Sea Zone
6 carriers moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
4 submarines moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
1 battleship moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 22 Sea Zone
1 fighter moved from Manchuria to Shantung
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Kweichow to Shantung
1 fighter moved from Kweichow to Hopei
1 aaGun moved from Anhwe to Kiangsu
1 tactical_bomber moved from Volgograd to Ukraine
2 fighters moved from Volgograd to Ukraine
5 mech_infantrys moved from Hopei to TsinghaiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Ukraine
1 armour placed in Volgograd
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Volgograd
Japanese undo move 2.
1 artillery and 1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 4.
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Kansu : 1 flag
Hopei : 1 flag, 1 fighter
Tsinghai : 1 flag, 5 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Siberia : 1 flag
Kazakhstan : 1 flag
44 Sea Zone : 1 flag
22 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
19 Sea Zone : 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 transport
Urals : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 1 flag, 2 armour, 1 artillery, 1 infantry and 6 mech_infantrysProduction/PUs Summary :
Germans : 47 / 50
Russians : 18 / 27
Japanese : 47 / 47
Americans : 69 / 102
Chinese : 4 / 9
British : 41 / 41
UK_Pacific : 18 / 20
Italians : 8 / 10
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
11 armour and 7 mech_infantrys moved from Baltic States to Romania
1 bomber moved from India to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
3 destroyers moved from 26 Sea Zone to 22 Sea Zone
3 submarines moved from 24 Sea Zone to 22 Sea Zone
1 armour moved from Timguska to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Buryatia to Amur
Russians take Amur from GermansCombat - Americans
-
So, finally I’m attacking the Japanese fleet at SZ22. :evil:
Any Kamikaze?
What OOL with your fleet? -
Time to end the war :-D
use all tokens, to 4 destroyer, and 2 carrier.
It’s sort of tricky on the LOO. Please roll and I will try to response asap.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
11 armour and 7 mech_infantrys moved from Baltic States to Romania
1 bomber moved from India to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
3 destroyers moved from 26 Sea Zone to 22 Sea Zone
3 submarines moved from 24 Sea Zone to 22 Sea Zone
1 armour moved from Timguska to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Buryatia to Amur
Russians take Amur from GermansCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 22 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
Americans roll dice for 7 submarines in 22 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/15 hits -
Here we go:
You scored 2 hits with Kamikaze. 1 destroyer, 1 carrier.
I scored 3 hits with my subs. I took one on your undamaged battleship and 2 on your subs.
No I scored 5 more hits with the rest of my fleet. What do you choose? -
please take remaining sub (x2), 1 destroyer, 2 hits for carrier
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
11 armour and 7 mech_infantrys moved from Baltic States to Romania
1 bomber moved from India to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
3 destroyers moved from 26 Sea Zone to 22 Sea Zone
3 submarines moved from 24 Sea Zone to 22 Sea Zone
1 armour moved from Timguska to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Buryatia to Amur
Russians take Amur from GermansCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 22 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
Americans roll dice for 7 submarines in 22 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/15 hits
Japanese roll dice for 4 submarines in 22 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 11/20 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 5 carriers owned by the Americans, 4 submarines owned by the Japanese and 1 carrier owned by the Japanese lost in 22 Sea Zone
Americans roll dice for 6 submarines in 22 Sea Zone, round 3 : 1/6 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 6/15 hits -
You scored 11 hits!
2nd Round: 1 more from my subs (I damagad one of your carriers) an 6 more from the rest of my fleet. Please choose your losses… -
Good boys :evil:
If you have no submarine left, take out the last destroyer and carrier X 2 hits + 3 strategic bombers
If you have any submarine left, replace the destroyer with 1 fighter so it’s 1 AC 2 hits + 3 Strategic bombers + 1 fighter -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
11 armour and 7 mech_infantrys moved from Baltic States to Romania
1 bomber moved from India to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
3 destroyers moved from 26 Sea Zone to 22 Sea Zone
3 submarines moved from 24 Sea Zone to 22 Sea Zone
1 armour moved from Timguska to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Buryatia to Amur
Russians take Amur from GermansCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 22 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
Americans roll dice for 7 submarines in 22 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/15 hits
Japanese roll dice for 4 submarines in 22 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 11/20 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 5 carriers owned by the Americans, 4 submarines owned by the Japanese and 1 carrier owned by the Japanese lost in 22 Sea Zone
Americans roll dice for 6 submarines in 22 Sea Zone, round 3 : 1/6 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 6/15 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 11/18 hits
6 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 : 9/10 hits -
You scored 11 more hits :-o
Round 3: no subs left now. 9 (!) hits from me. please choose, you have following left:
1 destroyer
3 carriers
7 fighters
2 battleships (damaged) -
Wow…
1 destroyer,
1 Carrier (x2)
1 Carrier (x2)
4 fighters