Geo (Allies) vs Inno (Axis) no Bid Global 1940


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Ukraine to Western Ukraine
                      Japanese take Western Ukraine from Russians
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangtung
                3 fighters moved from 20 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
                2 fighters moved from 20 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 armour moved from Vologda to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                1 armour moved from Vologda to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 mech_infantrys moved from Kazakhstan to Samara
                1 armour moved from Vologda to Samara
                3 mech_infantrys moved from Volgograd to Samara
                2 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 19 Sea Zone to Manchuria
                1 fighter moved from Hopei to 19 Sea Zone
                1 fighter moved from Kazakhstan to Kweichow
                1 tactical_bomber moved from Hopei to Kweichow

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 5 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 2 destroyers and 2 transports in 33 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 destroyer and 2 transports
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 3 :  0/2 hits
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 :  1/1 hits
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    retreated to Kwangtung
                    UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    Japanese attack with 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Samara, round 2 :  1/11 hits
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Samara
                        Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Samara, round 3 :  3/11 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                1 battleship moved from 20 Sea Zone to 22 Sea Zone
                6 carriers moved from 20 Sea Zone to 22 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                4 submarines moved from 20 Sea Zone to 22 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 battleship moved from 20 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 22 Sea Zone
                1 fighter moved from Manchuria to Shantung
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 36 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from Kweichow to Shantung
                1 fighter moved from Kweichow to Hopei
                1 aaGun moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Volgograd to Ukraine
                2 fighters moved from Volgograd to Ukraine
                5 mech_infantrys moved from Hopei to Tsinghai

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour placed in Volgograd
                Japanese undo move 1.
                1 armour and 1 mech_infantry placed in Volgograd
                Japanese undo move 2.
                1 artillery and 1 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Kiangsu
                Japanese undo move 4.
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Okinawa : 1 harbour
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Kansu : 1 flag
        Hopei : 1 flag, 1 fighter
        Tsinghai : 1 flag, 5 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Siberia : 1 flag
        Kazakhstan : 1 flag
        44 Sea Zone : 1 flag
        22 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
        19 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 1 transport
        Urals : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Samara : 1 flag, 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 18 / 27
        Japanese : 47 / 47
        Americans : 69 / 102
        Chinese : 4 / 9
        British : 41 / 41
        UK_Pacific : 18 / 20
        Italians : 8 / 10
        ANZAC : 17 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_39719_Jap27.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Norway to Normandy Bordeaux
                11 armour and 7 mech_infantrys moved from Baltic States to Romania
                1 bomber moved from India to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 18 Sea Zone to 22 Sea Zone
                3 destroyers moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 24 Sea Zone to 22 Sea Zone
                1 armour moved from Timguska to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Buryatia to Amur
                      Russians take Amur from Germans

    Combat - Americans

    triplea_39719_Ame27.tsvg


  • So, finally I’m attacking the Japanese fleet at SZ22.  :evil:
    Any Kamikaze?
    What OOL with your fleet?


  • Time to end the war :-D

    use all tokens, to 4 destroyer, and 2 carrier.

    It’s sort of tricky on the LOO.  Please roll and I will try to response asap.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Norway to Normandy Bordeaux
                11 armour and 7 mech_infantrys moved from Baltic States to Romania
                1 bomber moved from India to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 18 Sea Zone to 22 Sea Zone
                3 destroyers moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 24 Sea Zone to 22 Sea Zone
                1 armour moved from Timguska to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Buryatia to Amur
                      Russians take Amur from Germans

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 22 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
                        Americans roll dice for 7 submarines in 22 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  5/15 hits

    triplea_39719_Ame27.tsvg


  • Here we go:
    You scored 2 hits with Kamikaze. 1 destroyer, 1 carrier.
    I scored 3 hits with my subs. I took one on your undamaged battleship and 2 on your subs.
    No I scored 5 more hits with the rest of my fleet. What do you choose?


  • please take remaining sub (x2), 1 destroyer, 2 hits for carrier


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Norway to Normandy Bordeaux
                11 armour and 7 mech_infantrys moved from Baltic States to Romania
                1 bomber moved from India to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 18 Sea Zone to 22 Sea Zone
                3 destroyers moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 24 Sea Zone to 22 Sea Zone
                1 armour moved from Timguska to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Buryatia to Amur
                      Russians take Amur from Germans

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 22 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
                        Americans roll dice for 7 submarines in 22 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  5/15 hits
                        Japanese roll dice for 4 submarines in 22 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 :  11/20 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 5 carriers owned by the Americans, 4 submarines owned by the Japanese and 1 carrier owned by the Japanese lost in 22 Sea Zone
                        Americans roll dice for 6 submarines in 22 Sea Zone, round 3 :  1/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 :  6/15 hits

    triplea_39719_Ame27.tsvg


  • You scored 11 hits!
    2nd Round: 1 more from my subs (I damagad one of your carriers) an 6 more from the rest of my fleet. Please choose your losses…


  • Good boys :evil:

    If you have no submarine left, take out the last destroyer and carrier X 2 hits + 3 strategic bombers
    If you have any submarine left, replace the destroyer with 1 fighter so it’s 1 AC 2 hits + 3 Strategic bombers + 1 fighter


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 1 carrier, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Norway to Normandy Bordeaux
                11 armour and 7 mech_infantrys moved from Baltic States to Romania
                1 bomber moved from India to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 18 Sea Zone to 22 Sea Zone
                3 destroyers moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 24 Sea Zone to 22 Sea Zone
                1 armour moved from Timguska to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Buryatia to Amur
                      Russians take Amur from Germans

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 22 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
                        Americans roll dice for 7 submarines in 22 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  5/15 hits
                        Japanese roll dice for 4 submarines in 22 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 :  11/20 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 5 carriers owned by the Americans, 4 submarines owned by the Japanese and 1 carrier owned by the Japanese lost in 22 Sea Zone
                        Americans roll dice for 6 submarines in 22 Sea Zone, round 3 :  1/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 :  6/15 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 :  11/18 hits
                        6 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 :  9/10 hits

    triplea_39719_Ame27.tsvg


  • You scored 11 more hits  :-o
    Round 3: no subs left now. 9 (!) hits from me. please choose, you have following left:
    1 destroyer
    3 carriers
    7 fighters
    2 battleships (damaged)


  • Wow…

    1 destroyer,
    1 Carrier (x2)
    1 Carrier (x2)
    4 fighters


  • 7 more hits from you.
    You won this battle, but I think you lost the war  :evil:

    I’ll complete the move later this evening…


  • An honor victory still :-D I think it would be worse…
    Yes I think it’s time to close the game…


  • I agree. ANZAC will sink the rest of your fleet and then it’s only a question of time until Japan will fall.

    Thank you for this really epic fight!
    27 rounds! And I saw, that we started this game last April  :-o

    How about another game? You can choose your side if you want to  8-)


  • Are you serious!?  Last April!  Wow.  That’s a long way back!

    Yes another game would be great!  I have a lot to pick up as Allies but let try it :-D!


  • Cool! I’ll start a new game this evening  8-)


  • epic game!


  • It was!  :-D
    9 months of hard fighting in fact  8-)

16 / 17

Suggested Topics

  • 40
  • 29
  • Dawg X v Mike L G40 start round 5

    about 10 hours ago
    31
  • 30
  • dawgoneit Axis -VS- entek Allies TRS

    a day ago
    36
  • Squirecam Witt G42 (Axis +6)

    about 10 hours ago
    530
  • 110
  • crockett36 vs myygames A+6 oob

    4 days ago
    113
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.6k

Users

40.2k

Topics

1.7m

Posts