17L BM2 JDOW Axis vs Pete

  • '15 '14

    Sir, just wanted let you know in advance that I am gonna air strike Iraq with Italy.

    I am a very risk averse player so take it as a compliment that I believe taking such a risk is worth it to have a serious impact on the outcome of the game :)

  • '15 '14

    Woho…what a crazy dice drama. The lone bomber was down to 30% and then managed to achieve a draw. The Italian paid the highest price for their bravery but the brought the Germans an extra tempo. I have to admit: If I could have chosen to roll dice or to take a draw, I would have taken the draw. I guess that tempo is worth more than 20 IPC difference.

    Now I have to think about NCM, there was not point about planning before knowing the outcome of that battle^^

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Rostov to Iraq
                1 bomber moved from Romania to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 aaGun and 2 infantry
                    British win with no units remaining. Battle score for attacker is -21
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                2 armour, 1 artillery and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    triplea_39033_Ita6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Rostov to Iraq
                1 bomber moved from Romania to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 aaGun and 2 infantry
                    British win with no units remaining. Battle score for attacker is -21
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                2 armour, 1 artillery and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39033_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                1 mech_infantry moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                2 infantry moved from West India to India

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39033_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from West India to India

    Turn Complete - French

    triplea_39033_Fre6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Western Germany to Archangel
                1 armour moved from Caucasus to Persia
                1 bomber moved from Western Germany to Persia
                12 armour and 12 mech_infantrys moved from Northwest Persia to Trans-Jordan
                      Germans take Iraq from British
                1 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                    Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 12 armour and 12 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 12 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 armour moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Persia to Northwest Persia
                10 mech_infantrys moved from Rostov to Northwest Persia
                1 aaGun and 16 infantry moved from Rostov to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Caucasus to Northwest Persia
                3 bombers moved from Archangel to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Tunisia to Libya
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 armour and 4 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 bomber and 1 fighter placed in Western Germany
                2 infantry placed in Germany
                4 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_39033_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Smolensk to Bryansk
                5 artilleries moved from Bryansk to Tambov
                6 artilleries moved from Russia to Tambov
                4 infantry moved from Russia to Bryansk
                1 aaGun and 12 infantry moved from Samara to Tambov
                1 aaGun and 3 infantry moved from Vologda to Samara
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                3 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Tambov
                1 aaGun moved from Bryansk to Tambov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39033_Rus7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 58 PUs;
                Japanese buy 1 fighter, 1 harbour, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 infantry moved from Amur to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery, 4 infantry and 1 tactical_bomber moved from Yunnan to Burma
                3 infantry and 1 marine moved from Shan State to Burma
                6 artilleries and 11 infantry moved from Kweichow to Yunnan
                2 mech_infantrys moved from Hunan to Burma
                1 mech_infantry moved from Shantung to Hunan
                2 armour and 5 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 aaGun moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Malaya to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from French Indo China to Yunnan
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 marine moved from Celebes to 44 Sea Zone
                1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to French Indo China
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                2 fighters moved from Philippines to 38 Sea Zone
                1 tactical_bomber moved from Shantung to Burma
                4 fighters moved from 35 Sea Zone to Burma
                2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                4 fighters moved from Japan to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Hunan to Borneo
                1 bomber moved from Shantung to Borneo
                2 destroyers moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 harbour placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39033_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                8 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 4 infantry and 3 mech_infantrys moved from Algeria to Tunisia

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Philippines

    Non Combat Move - Americans
                8 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Northern Territory to India
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 3 transports placed in 10 Sea Zone
                2 fighters and 3 infantry placed in Western United States
                1 bomber placed in Eastern United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
                1 bomber, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_39033_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                18 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_39033_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                1 bomber moved from India to Persia

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the British Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Persia
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    British winGermans win with no units remaining, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Persia to India
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 infantry and 1 marine moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                2 fighters moved from Cyprus to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
                1 armour, 5 artilleries and 10 infantry moved from West India to India
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Cyprus to Algeria
                2 fighters and 1 tactical_bomber moved from Egypt to Algeria
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                3 artilleries and 4 infantry moved from Egypt to Alexandria

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_39033_UK_7.tsvg

  • '15 '14

    Did US elections take place? Put a gold digger into the white house apparantly:D

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Italians collect 13 PUs; end with 13 PUs total

    triplea_39033_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                3 fighters moved from Caroline Islands to Dutch New Guinea
                1 fighter moved from Caroline Islands to Dutch New Guinea
                1 fighter moved from Northern Territory to Dutch New Guinea
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Northern Territory to South Australia
                2 aaGuns and 1 mech_infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 airfield placed in Dutch New Guinea

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_39033_ANZ7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    triplea_39033_Fre7.tsvg


  • Americans gonna need all of Trump’s money to replace all the units I keep tossing at you! just realized my mistake in 110. scramble everything if you attack it.

  • '15 '14

    I guess I am gonna skip that 110 attack.

    And you are fighting fiercely for India now!

  • '15 '14

    There might be a little delay. I have some extra obligations in the upcoming evenings and I do not exactly know how the move will look like. Apologies in advance.


  • Take your time man.

    Just replaced my mouse - it up and died on me yesterday :x too much Triple a clicking around I guess lol

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