17L BM2 JDOW Axis vs Pete


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 fighter and 3 infantry moved from Russia to Smolensk
                5 artilleries and 58 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 5 artilleries and 58 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 5 artilleries and 57 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Russia to Smolensk
                2 aaGuns moved from Russia to Bryansk
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Archangel to Russia
                3 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Novosibirsk to Vologda
                1 aaGun and 15 infantry moved from Novosibirsk to Samara
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_39033_Rus6.tsvg

  • '15 '14

    Sir, I am really sorry but I swear I wanted to take a DD to 55. I mean your destroyer missed so I could have saved it but I wanted to take the sub out, too.

    I roll the sub defense now:

    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
                Japanese buy 2 destroyers, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Shan State to Burma
                1 fighter moved from Shan State to Burma
                2 tactical_bombers moved from Shan State to Burma
                2 bombers moved from Shan State to Burma
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from Shan State to Chahar
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 marine moved from Shan State to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Philippines to Celebes
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from 5 Sea Zone to Siberia
                6 artilleries and 10 infantry moved from Yunnan to Kweichow
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siberia
                Battle in Celebes
                    Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Siberia from Russians, taking Celebes from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 6 artilleries and 10 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 2 transports
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 cruiser and 2 transports
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 3 transports
                    Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 armour moved from Hunan to Shantung
                1 infantry moved from Shantung to Anhwe
                4 mech_infantrys moved from Hunan to Shantung
                1 bomber moved from Chahar to Shantung
                2 bombers moved from Burma to Shantung
                1 infantry moved from Hunan to Kweichow
                2 mech_infantrys moved from French Indo China to Hunan
                3 infantry moved from Shan State to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                2 fighters moved from 6 Sea Zone to Japan
                3 infantry moved from Korea to Amur
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Shan State to Shantung
                1 fighter moved from 34 Sea Zone to Philippines
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Burma to French Indo China
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 4 transports moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan

    Place Units - Japanese
                2 destroyers placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Shantung
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 bomber
                EDIT: Adding units owned by Japanese to Hunan: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_39033_Jap6.tsvg

  • '15 '14

    @JDOW:

    Sir, I am really sorry but I swear I wanted to take a DD to 55. I mean your destroyer missed so I could have saved it but I wanted to take the sub out, too.

    I roll the sub defense now:

    DiceRolls: 1@1; Total Hits: 01@1: (5)

    Putting this on the bottom.
    Sorry again for the hassle.

  • '15 '14

    And a happy new year :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from India to 44 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in Caroline Islands
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking 22 Sea Zone from Japanese, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 5 submarines moved from 22 Sea Zone to 33 Sea Zone
                10 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from 44 Sea Zone to Northern Territory

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_39033_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                16 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_39033_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from India to Malaya
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Malaya to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                5 infantry moved from West India to India
                2 infantry moved from Syria to Iraq
                1 aaGun moved from Syria to Iraq
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from Syria to Cyprus
                1 fighter moved from Syria to Cyprus
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to Cyprus
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
                1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Eastern Persia to Persia
                1 armour and 1 mech_infantry moved from India to West India
                5 artilleries and 10 infantry moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39033_UK_6.tsvg


  • @JDOW:

    And a happy new year :-)

    To you too my friend!  :wink:

  • '15 '14

    Sir, just wanted let you know in advance that I am gonna air strike Iraq with Italy.

    I am a very risk averse player so take it as a compliment that I believe taking such a risk is worth it to have a serious impact on the outcome of the game :)

  • '15 '14

    Woho…what a crazy dice drama. The lone bomber was down to 30% and then managed to achieve a draw. The Italian paid the highest price for their bravery but the brought the Germans an extra tempo. I have to admit: If I could have chosen to roll dice or to take a draw, I would have taken the draw. I guess that tempo is worth more than 20 IPC difference.

    Now I have to think about NCM, there was not point about planning before knowing the outcome of that battle^^

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Rostov to Iraq
                1 bomber moved from Romania to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 aaGun and 2 infantry
                    British win with no units remaining. Battle score for attacker is -21
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                2 armour, 1 artillery and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    triplea_39033_Ita6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Rostov to Iraq
                1 bomber moved from Romania to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 aaGun and 2 infantry
                    British win with no units remaining. Battle score for attacker is -21
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                2 armour, 1 artillery and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39033_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                1 mech_infantry moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                2 infantry moved from West India to India

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39033_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from West India to India

    Turn Complete - French

    triplea_39033_Fre6.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Western Germany to Archangel
                1 armour moved from Caucasus to Persia
                1 bomber moved from Western Germany to Persia
                12 armour and 12 mech_infantrys moved from Northwest Persia to Trans-Jordan
                      Germans take Iraq from British
                1 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                    Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 12 armour and 12 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 12 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 armour moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Persia to Northwest Persia
                10 mech_infantrys moved from Rostov to Northwest Persia
                1 aaGun and 16 infantry moved from Rostov to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Caucasus to Northwest Persia
                3 bombers moved from Archangel to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Tunisia to Libya
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 armour and 4 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 bomber and 1 fighter placed in Western Germany
                2 infantry placed in Germany
                4 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_39033_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Smolensk to Bryansk
                5 artilleries moved from Bryansk to Tambov
                6 artilleries moved from Russia to Tambov
                4 infantry moved from Russia to Bryansk
                1 aaGun and 12 infantry moved from Samara to Tambov
                1 aaGun and 3 infantry moved from Vologda to Samara
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                3 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Tambov
                1 aaGun moved from Bryansk to Tambov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39033_Rus7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 58 PUs;
                Japanese buy 1 fighter, 1 harbour, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 infantry moved from Amur to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery, 4 infantry and 1 tactical_bomber moved from Yunnan to Burma
                3 infantry and 1 marine moved from Shan State to Burma
                6 artilleries and 11 infantry moved from Kweichow to Yunnan
                2 mech_infantrys moved from Hunan to Burma
                1 mech_infantry moved from Shantung to Hunan
                2 armour and 5 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 aaGun moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Malaya to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from French Indo China to Yunnan
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 marine moved from Celebes to 44 Sea Zone
                1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to French Indo China
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                2 fighters moved from Philippines to 38 Sea Zone
                1 tactical_bomber moved from Shantung to Burma
                4 fighters moved from 35 Sea Zone to Burma
                2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                4 fighters moved from Japan to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Hunan to Borneo
                1 bomber moved from Shantung to Borneo
                2 destroyers moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 harbour placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39033_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                8 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 4 infantry and 3 mech_infantrys moved from Algeria to Tunisia

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Philippines

    Non Combat Move - Americans
                8 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Northern Territory to India
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 3 transports placed in 10 Sea Zone
                2 fighters and 3 infantry placed in Western United States
                1 bomber placed in Eastern United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
                1 bomber, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_39033_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                18 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_39033_Chi7.tsvg

Suggested Topics

  • 45
  • 53
  • 43
  • 103
  • 191
  • 49
  • 3.8k
  • 2.2k
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.4k

Users

39.9k

Topics

1.7m

Posts