@simon-tressel is up as Germany
G40 BM Team Game! Darth Jerks vs Chain Smokers
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Persia to India
3 aaGuns, 1 armour, 1 artillery and 8 infantry moved from Burma to India
1 battleship and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Union of South AfricaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
1 fighter placed in 106 Sea Zone
British undo move 3.
British undo move 2.
1 carrier placed in 106 Sea Zone
1 fighter placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Rostov to 80 Sea Zone
1 mech_infantry moved from Kazakhstan to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from French West Africa to French Central Africa
Italians take French Central Africa from British
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Kazakhstan to Timguska
Italians take Timguska from RussiansCombat - Italians
Italians creates battle in territory 101 Sea Zone
Battle in Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 101 Sea Zone
Germans loiter and taunt; Italians attack with 1 submarine
Americans defend with 1 cruiser and 2 destroyers
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 armour, 2 artilleries and 2 infantry moved from Tobruk to Libya
1 aaGun, 2 artilleries and 2 infantry moved from Rostov to Volgograd
1 bomber moved from 80 Sea Zone to Northwest Persia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Italians
1 bomber placed in Southern Italy
1 submarine placed in 95 Sea Zone
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
1 artillery moved from Western Australia to South AustraliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 battleship, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Turkmenistan to West India
Germans take West India from UK_Pacific
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
4 tactical_bombers moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 mech_infantry
Germans win, taking Norway from Americans with 1 artillery, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the British
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
1 fighter owned by the British forced to land in New Brunswick Nova ScotiaNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
9 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
3 infantry moved from Poland to Baltic States
1 infantry moved from Novgorod to Belarus
3 aaGuns, 1 armour, 8 artilleries and 11 infantry moved from Rostov to Volgograd
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 armour and 6 mech_infantrys moved from Novosibirsk to Volgograd
4 mech_infantrys moved from Novosibirsk to Volgograd
3 armour and 10 mech_infantrys moved from Novosibirsk to Caucasus
3 fighters and 4 tactical_bombers moved from Norway to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 battleship, 1 destroyer and 1 submarine placed in 112 Sea Zone
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,4,3,4,3,4,2,1,3,5,2,4,4,5,2
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
11 armour and 9 mech_infantrys moved from Archangel to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
6 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea Zone -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
11 armour and 9 mech_infantrys moved from Archangel to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
6 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 11 armour and 9 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Nenetsia to Archangel
3 artilleries moved from Tambov to Bryansk
1 aaGun moved from Vologda to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
2 aaGuns, 17 artilleries and 19 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 56 Sea Zone to 42 Sea Zone
2 marines moved from Shan State to 37 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 1 fighter, 2 marines, 2 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 destroyer moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines and 2 transports
Americans defend with 1 transport
Japanese win with 4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 3 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Szechwan to Shan State
1 armour moved from Hunan to Shan State
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
4 tactical_bombers moved from Yunnan to Malaya
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Malaya
1 armour and 1 artillery placed in Manchuria
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 4 carriers, 5 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 8 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 42 Sea Zone
Americans attack with 2 battleships, 4 carriers, 5 cruisers, 3 destroyers, 7 fighters, 8 submarines and 2 transports
Japanese defend with 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 4 carriers, 5 cruisers, 3 destroyers, 7 fighters, 8 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
4 bombers moved from Western United States to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 4 transports moved from 125 Sea Zone to 110 Sea ZonePlace Units - Americans
2 bombers placed in Western United States
1 battleship, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - British
1 unit repaired.
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
3 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
3 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
British creates battle in territory 125 Sea Zone
Battle in Persia
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 2 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 armour
Battle in West India
British attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 bomber moved from Persia to India
2 mech_infantrys moved from Alexandria to Trans-Jordan
3 armour moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 101 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 27 PUs (1 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Volgograd to Rostov
1 bomber moved from Northwest Persia to Rostov
1 infantry moved from Nigeria to French Equatorial Africa
Italians take French Equatorial Africa from French
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Southern Italy to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea ZoneCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 aaGun moved from Volgograd to Rostov
1 armour moved from Timguska to Shensi
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to France
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Gold Coast to French West Africa
1 fighter moved from Gibraltar to 92 Sea Zone
2 infantry moved from Western Germany to FrancePlace Units - Italians
1 carrier, 1 cruiser and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,3,5,5
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking 125 Sea Zone from Americans, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from Archangel to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
11 mech_infantrys moved from Novgorod to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 bomber moved from Kazakhstan to Yunnan
1 bomber moved from Yunnan to French Indo China
3 infantry moved from Ukraine to Rostov
11 artilleries moved from Volgograd to Rostov
6 armour moved from Volgograd to Rostov
14 mech_infantrys moved from Volgograd to Rostov
2 aaGuns moved from Volgograd to Rostov
4 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Rostov
5 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to AlgeriaPlace Units - Germans
1 destroyer and 5 fighters placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 artilleries and 4 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 artilleries and 4 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 7 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
11 armour and 9 mech_infantrys moved from Smolensk to Tambov
5 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns, 18 artilleries and 24 infantry moved from Russia to Tambov
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 1 artillery and 9 mech_infantrys moved from Yunnan to Burma
2 armour and 7 infantry moved from Shan State to Burma
4 tactical_bombers moved from Malaya to Burma
2 marines moved from Philippines to 35 Sea Zone
2 marines and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Burma
3 armour moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 7 armour, 1 artillery, 7 infantry, 2 marines, 9 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 7 armour, 1 artillery, 7 infantry, 2 marines, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Burma to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to French Indo China
2 bombers moved from Japan to French Indo China
4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 carriers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 3.
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Wake Island to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iwo JimaNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Wake Island to Midway
2 bombers moved from Western United States to Midway
2 battleships, 4 carriers, 5 cruisers, 1 destroyer, 8 fighters and 8 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 3 cruisers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 submarines, 2 tactical_bombers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs