@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
G40 BM Team Game! Darth Jerks vs Chain Smokers
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Chahar to Shensi
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
French defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 armour moved from Kweichow to Szechwan
1 armour moved from Kweichow to Hunan
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Jehol to Hopei
3 armour moved from Manchuria to Chahar
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
3 fighters moved from 20 Sea Zone to Japan
2 carriers, 1 destroyer and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 battleship and 2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Shan State to Queensland
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
1 fighter and 17 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Burma to Shan State
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Celebes: 1 infantry
EDIT: Turning off Edit Mode
Battle in Kwangtung
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to Americans
EDIT: Changing ownership of Shan State from Americans to Japanese
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
17 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 armour
Chinese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Central Africa to French West Africa
1 armour moved from French Central Africa to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
10 infantry moved from Burma to Yunnan
7 artilleries moved from Burma to Yunnan
1 fighter moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Central Africa to French West Africa
1 armour moved from French Central Africa to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
10 infantry moved from Burma to Yunnan
7 artilleries moved from Burma to Yunnan
1 fighter moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Central Africa to French West Africa
1 armour moved from French Central Africa to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
10 infantry moved from Burma to Yunnan
7 artilleries moved from Burma to Yunnan
1 fighter moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in French West Africa
British attack with 1 armour, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 7 artilleries and 10 infantry
Japanese defend with 2 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 7 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 infantry and 2 mech_infantrys
EDIT: Cleaning up during movement phase
1 fighter moved from Malaya to Burma
1 bomber moved from Belgian Congo to India
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to Persia
2 tactical_bombers moved from Iraq to Persia
1 mech_infantry moved from Persia to West India
2 armour moved from Persia to West India
3 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun moved from India to Burma
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 80 Sea Zone to India
2 mech_infantrys moved from India to Burma
1 fighter moved from French West Africa to 91 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to 91 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to RostovCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Iraq to Southern Italy
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
3 infantry moved from Tunisia to LibyaPlace Units - Italians
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to RostovCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Iraq to Southern Italy
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
3 infantry moved from Tunisia to LibyaPlace Units - Italians
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to 30 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
2 bombers moved from Western Germany to Vologda
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from France to Southern France
Germans take Southern France from Americans
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Germans
Germans creates battle in territory 124 Sea Zone
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 armour and 2 mech_infantrys moved from Archangel to Vyborg
3 aaGuns, 21 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to France
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
2 fighters moved from Egypt to Southern Italy
2 bombers moved from Vologda to Archangel
1 fighter moved from Belarus to Archangel
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Archangel
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry and 1 marine placed in Germany
Germans undo move 4.
Germans undo move 2.
1 artillery and 1 infantry placed in France
1 infantry placed in France
1 artillery and 1 infantry placed in Germany
2 infantry and 2 mech_infantrys placed in Western Germany
1 marine placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Novosibirsk to Vologda
7 artilleries moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Volgograd
1 artillery moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Novosibirsk to Vologda
7 artilleries moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Volgograd
1 artillery moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Vologda
Russians attack with 7 artilleries and 18 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
2 aaGuns moved from Novosibirsk to Vologda
2 armour moved from Bryansk to Russia
4 mech_infantrys moved from Bryansk to Russia
4 aaGuns, 12 artilleries and 39 infantry moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Novosibirsk to Vologda
7 artilleries moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Volgograd
1 artillery moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Vologda
Russians attack with 7 artilleries and 18 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
2 aaGuns moved from Novosibirsk to Vologda
2 armour moved from Bryansk to Russia
4 mech_infantrys moved from Bryansk to Russia
4 aaGuns, 12 artilleries and 39 infantry moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 5 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
5 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Hopei to Sikang
1 mech_infantry moved from Shensi to Hopei
6 artilleries and 10 infantry moved from Suiyuyan to Shensi
1 armour moved from Hunan to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Kweichow to Hopei
3 armour moved from Chahar to Hopei
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Hopei
2 bombers moved from Kwangtung to Hopei
1 armour moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Chahar
1 battleship, 4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 carrier and 3 transports placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in AlgeriaNon Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Queensland to India
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
17 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total